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Pagan Online Reveals Their First Gameplay Teaser

Wargaming and Mad Head Games revealed their first gameplay for the upcoming ARPG launching on PC in 2019, Pagan Online. Pagan Online will bring procedurally-generated arenas, multiple choices, and meaningful character progression with it next year. Rather than having merely one character, Pagan Online boasts it will incentivize building and developing a family of many unique characters. Combinations of gear, skills, and characters will offer synergies that deliver more than the sum of the stats and can be put to the test in challenging boss fights and other modes. Pagan Online will also begin tests next year, known as Trials, and can be signed up for on their website below.

“With Pagan Online we’ve worked hard to deliver a fast-paced and intense combat system that’s easy to pick up but difficult to master,” said Uros Banjesevic, Co-founder and Creative Director of Mad Head Games. “We took inspiration from MOBAs to create unique characters with specific skills and specialties, and when you put them into this type of combat system you end up with a family of fighters that do different things well in different scenarios.”

“The amount of loot in Pagan Online is vast – we want players to be challenged to experiment and find the right combinations of skill boosts and buffs that make their playstyle even more effective,” said Jacob Beucler, Product Director, Wargaming. “This means knowing the different characters, how you want to play them, and what they’re good at, and trying out different loadouts until you find the most deadly combination.”
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