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Google drops Play Store cut on in-app purchases to 20% after Epic settlement

Posted on March 5, 2026 by Kipp Stryxs

Google says it’s settling its long-running fight with Epic by changing how money works on the Play Store. The headline change: Google is lowering its standard commission on in-app purchases

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Trump White House weighing Tencent’s stakes in major game companies

Posted on March 4, 2026 by Kipp Stryxs

The Trump White House is reportedly debating whether Tencent will be allowed to keep its ownership stakes across the games industry. According to the Financial Times report, senior officials have

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Eterspire’s March 2 update targets low-end mobile performance and adds an “enraged” mob state

Posted on March 4, 2026 by Kipp Stryxs

Eterspire is getting another performance-focused update on March 2, with Stonehollow Workshop saying it should noticeably help players on lower-end mobile devices. The studio is aiming for better framerates, faster

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Supervoid reveals Project DNA, a new Unreal Engine 5 MMORPG for PC

Posted on March 4, 2026 by Kipp Stryxs

South Korean studio Supervoid has pulled back the curtain on Project DNA, a new in-development PC MMORPG set on a ruined Earth where “immortal” superpowered humans fight off mutant creatures.

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Wuthering Waves Version 3.1 adds Luuk Herssen, Galbrena, and a new survival mode

Posted on March 4, 2026 by Kipp Stryxs

Wuthering Waves rolled out Version 3.1 over the weekend, bringing two new characters to pull for, a fresh chunk of story, and a new combat mode built around surviving enemy

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Marathon’s latest server slam hit 150K on Steam as Bungie tweaks PC issues and PvP pacing

Posted on March 4, 2026 by Kipp Stryxs

Bungie wrapped up another weekend “server slam” test for Marathon, and early signs point to a bigger turnout and a slightly steadier build than the last public run. On PC

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Camelot Unchained shares a short clip from its recent “break the build” stress tests

Posted on March 4, 2026 by Kipp Stryxs

Camelot Unchained has posted about a minute of gameplay footage pulled from its recent “break the build” technical tests. It’s a quick highlight reel of large groups trading spells and

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Highguard is shutting down on March 12, 2026, with one last update planned

Posted on March 4, 2026 by Kipp Stryxs

Wildlight Entertainment is taking Highguard offline on March 12, 2026. The studio says it couldn’t “build a sustainable player base” to keep the game running long term. According to the

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Pantheon adds ability loadouts on March 4 ahead of its spring combat update

Posted on March 4, 2026 by Kipp Stryxs

Pantheon: Rise of the Fallen is finally getting ability loadouts, with the patch now scheduled to land March 4. Visionary Realms says the feature is meant to ease the pain

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Final Fantasy XIV patch 7.45 adds more Hildibrand quests and a new Variant Dungeon

Posted on March 4, 2026 by Kipp Stryxs

Final Fantasy XIV patch 7.45 is live now, and it’s a pretty straightforward one for anyone looking for fresh PvE to chew on. The update adds another batch of Inspector

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