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Black Prophecy launches Episode 1

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Black Prophecy has released its first major update today – Episode 1: Inferno in Tulima.

Tulima is a new sector where players can visit the new hub, Enzo’s Emporium, which features new story missions for players level 14 or higher, new jobs, and new dynamic missions. The update also removes construction times, adds the new flak cannon, and adds new special skills that lets players activate attack drones, overload weapons, or push enemies away with a shockwave. The messenger system and interface have also been revised.

Black Prophecy is published by gamigo, which also publishes Loong, King of Kings 3, and Cultures Online.

Black Prophecy Gameplay Screenshot


The universe is burning! Black Prophecy – Episode 1: Inferno in Tulima is live.

Hamburg, July 12, 2011 – Today is the day: the space combat MMOG Black Prophecy is celebrating the release of its first expansion “”Episode 1: Inferno in Tulima.” With this new add-on, publisher gamigo and developer Reakktor have not just expanded the game mechanics but also introduced a wealth of new content.

A trailer to “Episode 1: Inferno in Tulima” can be viewed on Youtube:

Tulima was once a vacation paradise where the wealthy could enjoy cocktails in the warm glow of the twin suns. Now the aliens are going to use the sector as their launching pad for an invasion. The sector contains the new hub, “Enzo’s Emporium”, and will provide new story missions that continue the epic story of the conflict between the Genides and Tyi for players at level 14 and higher. There are also plenty of new jobs and dynamic missions waiting for brave pilots.

“Episode 1” will also introduce a number of improvements to Black Prophecy. For example, construction times are now a thing of the past: Ship modifications are now completed immediately, so players can jump right back into action. A new type of weapon, the flak cannon, add even more explosive excitement to battles.

These have also been made more dynamic and thrilling by the new special skill system: Players can activate attack drones, for example, or overload their weapons temporarily to make life difficult for their enemies. When the vast emptiness of space gets too crowded, experienced pilots utilize a shockwave to push away attackers within a set radius.

Other changes have been made to the game to help improve gameplay based on feedback from the community. These include an overhaul to the messenger system as well as a customizable interface.

Information about all the new content of “Episode 1: Inferno in Tulima” can be found on the game’s official website.

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