Battle of the Immortals – Class Preview
Perfect World Co, the folks behind Battle of Immortals, just released some interesting information regarding the classes in their upcoming MMORPG. For those that haven’t heard of ‘Battle of the Immortals’, it’s a 3D fantasy MMORPG that looks a little bit like World of Warcraft and Runes of Magic.
Berzerker |
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Attack Type |
Physical Damage |
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Strength |
High physical damage, Berzerkers have a medium level of health and armor. |
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Weakness |
Low magic defense and low evasion. |
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Strong VS |
Equipment |
Attributes |
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Primary |
Heretics |
Weapons |
Dual Wielding |
Primary |
Strength |
Secondary |
Slayers |
Armor |
Light Armor |
Secondary |
Vitality |
Why carry a shield and a sword when I can carry a sword and a sword?
Berzerkers concentrate almost exclusively on causing physical damage. Berzerkers still wear light armor, which gives them decent defense against physical attacks; however they are extremely susceptible to magical damage. Usually Berzerkers are found in the middle of a fight, never on its edges. Several Berzerker skills focus on weakening targets in terms of speed and/or defense.
Champion |
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Attack Type |
Physical Damage |
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Strength |
Extremely high defense, Champions have a medium level of attack damage. |
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Weakness |
Low magic defense and low evasion. |
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Strong VS |
Equipment |
Attributes |
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Primary |
Slayers |
Weapons |
One-Handed Weapon + Shield |
Primary |
Vitality |
Secondary |
Berzerkers |
Armor |
Heavy Armor |
Secondary |
Strength |
The best offense is a good defense.
Focusing almost entirely on defensive ability, Champions suffer slightly in terms of damage. Most of a Champion’s abilities focus on being in the center of the fight. Area of effect (AoE) taunts to save your friends from monsters, or even in some cases immobilizing their targets, Champions are invaluable tanks.
Heretic |
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Attack Type |
Light Elemental Damage / Dark Elemental Damage |
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Strength |
High magic capability, medium magic damage, high magic defense. |
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Weakness |
Low physical defense and low maximum health. |
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Strong VS |
Equipment |
Attributes |
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Primary |
Champions |
Weapons |
Staff and Shield |
Primary |
Spirit |
Secondary |
Magi |
Armor |
Cloth Armor |
Secondary |
Intelligence |
Dealing damage is not the only application for magic.
Heretics come from a long line of religious fanatics. Once holy men, have now melded dark magic with light magic. Capable of dealing medium levels of magic damage, Heretics also have the ability to use magic defensively. Many of their abilities are capable of buffing or healing the caster. Heretics are a key component to any group encounter, whether it be against monsters or other players.
Magus |
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Attack Type |
Black Magic / Fire & Ice Elemental Damage |
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Strength |
Specializing in the black arts, Magi are capable of causing immense amounts of magical damage. |
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Weakness |
Extremely frail and weak to physical damage. |
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Strong VS |
Equipment |
Attributes |
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Primary |
Berzerkers |
Weapons |
Two-Handed Staves |
Primary |
Intelligence |
Secondary |
Champions |
Armor |
Cloth Armor |
Secondary |
Spirit |
Why physically lift an object when you can just lift a finger?
Magi are the masters of the elemental magic, utilizing them in order to create destruction and chaos. Maintaining distance from your enemies is essential in order to be successful as a Magus. Many of abilities of the Magi focus on crowd control and snaring/immobilizing your opponents, making this task much easier. Magi are also one of the more area of affect (AoE) focused classes, allowing them to take on multiple monsters at the same time with relative ease.
Slayer |
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Attack Type |
Physical Damage / Elemental Damage |
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Strength |
High critical strike chance, high chance to hit. |
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Weakness |
Low physical defense, low maximum health. |
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Strong VS |
Equipment |
Attributes |
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Primary |
Magi |
Weapons |
Daggers / Fist Weapons |
Primary |
Agility |
Secondary |
Heretics |
Armor |
Cloth Armor |
Secondary |
Strength |
A deep knowledge of anatomy is required in order to kill efficiently.
Slayers spend a large majority of their training focusing on what makes things “tick”. They then spend an even larger amount of time studying on how to make the “ticking” stop. Many Slayer abilities utilize poisons and the elements in order to cause a blend of both physical and magical damage. While being fragile and weak in terms of defense, their offensive ability is almost unmatched.
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