Category: MMO

Hired Ops

Hired Ops is a free to play shooter built around modern mercenary squads clashing in quick, objective-driven firefights. You pick a class, load into maps set in grounded locations, then fine-tune your kit with a large selection of firearms and attachments, leaning into either tactical play or straight-up aggression depending on the mode.

Publisher: AbsolutSoft
Playerbase: Low
Type: Shooter
Release Date: October 21, 2016
Pros: +Distinct class roles that encourage teamwork. +Multiple modes that change the pace of matches. +Huge armory with 100+ weapons and 80+ mods.
Cons: -Population is very small, matchmaking can be rough. -Presentation feels dated, with weak animation and audio. -Monetization can tilt balance (pay to win concerns).

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Eternal

Eternal is a free-to-play digital collectible card game built around a surprisingly involved combat and resource model. It lets you craft decks with very few restrictions, then take them into tactical matches against other players or AI, all presented with colorful boards and snappy animations.

Publisher: Dire Wolf Digital
Playerbase: Low
Type: CCG
Release Date: November 19, 2016
Pros: +Free-to-play. +Strategic resource and combat depth. +Reactive play with counterspells and abilities. +Flexible deck construction.
Cons: -Draw-dependent resource pacing. -Matches can run long. -Card packs can feel pricey.

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Line of Sight

Line of Sight blends modern, military-style gunplay with flashy psionic powers, creating a lobby-based FPS that leans heavily into competitive PvP. Between multiple match types, progression systems, and social features like clans and leagues, it aims to satisfy players who want quick casual queues as well as those who prefer structured, rank-focused play.

Publisher: BlackSpot Entertainment
Playerbase: Medium
Type: Shooter
Release Date: January 31, 2017
Pros: +Deep gun modding and loadout options. +Snappy, action-forward matches. +Psionic powers add variety to standard FPS fights.
Cons: -Time-limited weapon purchases can feel punishing. -Stages can come off as bland and familiar.

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Divided We Fall

Divided We Fall is a World War II themed RTS that narrows the usual base-building chaos down to tight, squad-level decision making. Instead of managing an army, you command a four-soldier team where positioning, timing, and smart use of cover matter as much as raw aim and damage. The result is a fast, PvP-focused tactics game that asks you to think quickly while still playing like an RTS.

Publisher: KAVA Game Studio
Playerbase: Low
Type: RTS
Release Date: September 07, 2016
Pros: +Real-time control of a four-soldier squad with constant tactical choices. +Supports both small-scale duels and massive 15v15 battles. +Clans add a team identity and longer-term goals.
Cons: -Some overly effective, gimmicky approaches can decide fights too quickly. -Tutorial and onboarding are thin, learning is mostly trial-and-error.

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Shadowverse

Shadowverse is a free-to-play, multi-platform online collectible card game built around quick duels, strong class identity, and a signature evolve mechanic that can swing a match in an instant. With seven leaders to choose from and hundreds of cards illustrated in Cygames’ anime-fantasy style, it aims to capture the accessibility of modern digital card games while giving each class its own rules, resources, and win conditions.

Publisher: Cygames
Playerbase: Medium
Type: Multi-platform Online CCG
Release Date: June 17, 2016
Pros: +Seven classes with clear identities. +Clean presentation and smooth performance. +Striking anime-fantasy card art. +Evolve mechanic adds real tactical depth. +Less match-deciding RNG than many rivals.
Cons: -No card trading. -Some visuals and art are repurposed from Rage of Bahamut.

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The Pirate: Caribbean Hunt

The Pirate: Caribbean Hunt blends naval action with light strategy elements, putting you in command of a growing pirate flotilla across an open Caribbean-style sandbox. Between port-to-port trading, fleet management, and real-time ship battles, it aims to capture the fantasy of carving out a name on the seas, one broadside at a time.

Publisher: Home Net Games
Playerbase: Low
Type: Action/Adventure & Strategy
Release Date: August 24, 2016
Pros: +Ship progression is handled through per-vessel upgrade trees. +A sizeable persistent world with many ports and islands to sail between. +Plenty of weapon options beyond standard cannons.
Cons: -Mobile port. -Interface can feel busy and cramped. -Base building revenue is gated behind real money spending. -Onboarding and tutorialization are thin.

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Kuboom

Kuboom is a fast, arcade-style FPS wrapped in chunky, cube-based visuals similar to what Minecraft popularized. It focuses on straightforward multiplayer gunfights across more than five modes (including free-for-all and team battle), supporting matches with as many as 32 players online.

Publisher: nobodyshot
Playerbase: Low
Type: FPS
Release Date: September 09, 2016
Pros: +Plays across PC and Android. +Supports up to 32 players in a match. +Multiple modes (five or more) to rotate through.
Cons: -Not much detailed information is publicly documented.

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One Tower

One Tower is a free-to-play 1v1 MOBA built around a simple win condition, protect your own tower while tearing down your opponent’s. Matches focus on hero pick and moment-to-moment skirmishing, but they are also shaped by how you build your minion waves, since upgrading and customizing your creeps is a major part of the strategy.

Publisher: SkyReacher Entertainment
Playerbase: Low
Type: MOBA
Release Date: November 11, 2016
Pros: +Roster offers distinct heroes with different playstyles. +Neutral camps create extra objectives and tactical choices. +Free-to-play entry point.
Cons: -Not much public information and coverage to reference.

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Galaxy Control

Galaxy Control is a top-down, sci-fi base-building strategy MMO built around the familiar loop of harvesting resources, upgrading a home base, and raiding other players for loot. If you have spent time with Clash of Clans or DomiNations, the broad idea will feel instantly recognizable, but Galaxy Control leans into a space theme and a more hands-on unit drop system during attacks.

Publisher: FX Games Media
Playerbase: Medium
Type: Mobile/PC Strategy
Release Date: August 10, 2016
Pros: +Polished, StarCraft-like visual style for a base raider. +Manual troop placement adds tactical choices. +Strong emphasis on PvP and squads.
Cons: -Interface feels primarily built for touchscreens. -Monetization can tilt outcomes. -Build and upgrade timers can be slow.

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Heavy Metal Machines

Heavy Metal Machines is a free-to-play combat racer that blends arcade driving with MOBA-style team fights, all wrapped in a loud, post-apocalyptic heavy metal aesthetic. Two squads clash in short, aggressive matches where the goal is not simply to out-race opponents, but to control a bomb and force it into enemy territory through smart positioning, ability timing, and coordinated brawling.

Publisher: Hoplon Infotainment
Playerbase: Low
Type: Action / Racing
Release Date: January 31, 2017
Pros: +Distinct vehicle roles with plenty of style options. +Easy-to-learn handling that stays responsive under pressure. +Team-focused combat that rewards coordination.
Cons: -Low playerbase. -Limited variety with only one map and one mode.

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