Category: Graveyard

Cabal 2

Cabal 2 is a 3D fantasy MMORPG that followed up on Cabal Online, aiming to keep the series’ signature speed while modernizing its presentation. It leans heavily into action-styled combat with skill chaining and combo-focused play, wrapped in a more traditional high-fantasy look than the original game’s earlier vibe.

Publisher: ESTGames
Playerbase: High
Type: MMORPG
PvP: Duels / Arenas
Release Date: July 2, 2015 (NA/EU)
Shut Down Date: April 18th, 2018
Pros: +Satisfying combo chaining and stacking. +Strong visuals for its era thanks to a modern engine. +Above-average character creation options. +Combat feels smooth and responsive.
Cons: -Familiar, fairly standard fantasy tone.

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Echo of Soul

Echo of Soul (often shortened to EoS) is a 3D fantasy MMORPG built around snappy, ability-driven combat and the familiar loop of questing, dungeons, and gear upgrades. Created by a team that includes veterans from the Lineage II scene, it aims for a clean, traditional MMO experience with a few distinctive systems layered on top.

Publisher: Aeria Games
Type: MMORPG
PvP: Duels
Release Date: May 28, 2015 (NA/EU)
Shut Down Date: July 15, 2022
Pros: +Robust character styling options. +Soul mechanic adds a fun layer to progression. +Raids support up to 20 players.
Cons: -Classes are locked by gender. -Content cadence can feel samey over time.

Echo of Soul Shut Down on July 15, 2022

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Dragon Oath

Dragon Oath is a 3D, martial arts themed MMORPG with a top-down viewpoint set in a romanticized Ancient China. It offers nine playable classes inspired by classic kung fu schools, a deep pet collecting and training loop, and a surprisingly large set of community focused systems like marriage and mentorship.

Publisher: ChangYou
Playerbase: Low
Type: MMORPG
PvP: Duels / Arenas / Open World
Release Date: Nov 5, 2009 (NA/EU)
Shut Down Date: 2016
Pros: +Robust pet collecting and training (250+ distinct pets). +Plenty of trade skills to level. +Community tools including marriage.
Cons:  -Questing and combat can feel repetitive over time. -Localization quality is inconsistent. -Camera freedom is fairly restricted. -Western version lagged behind in updates.

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Spirit Tales

Spirit Tales was a 3D, anime-flavored fantasy MMORPG built around chibi-styled heroes, bright zones, and a strong emphasis on looking adorable while adventuring. Beyond the usual questing and monster grinding, it leaned on two signature hooks, capturing creatures to use as pets and temporarily transforming into spirit animals for a burst of power. Released in Asia as Glory Destiny Online, it aimed for a straightforward, all-ages MMO experience with plenty of cosmetic variety.

Publisher: KoramGame
Playerbase: Low
Type: MMORPG
PvP: Duels / Twilight Arena
Release Date: May 10, 2012 (NA/EU)
Shut Down Date: June 25, 2015
Pros: +Bright, upbeat visuals with charming chibi characters. +Fun spirit transformations and a monster capture pet system. +Lots of costume and appearance options.
Cons: -Combat and questing can feel routine over time. -Small skill kits compared to many MMOs. -Low playerbase. -Content support slowed down.

While Spirit Tales has long since shut down, a relaunched version called Glory Destiny Reborn is available on Steam.

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Cloud Nine

Cloud Nine is a 3D fantasy MMORPG with a distinctly anime look, built around straightforward questing and a handful of light social systems. It is best remembered as Holic 2 in much of Asia, and as the follow-up to Holic Online, with three playable races, six base classes, and two rival nations that shape the game’s PvP boundaries and community identity.

Publisher: RedFox Games
Playerbase: Low
Type: MMORPG
Release Date: November 24, 2009
Shut Down Date: September 5, 2017
PvP: Faction Wars / Guild Battles
Pros: +Adorable monster designs. +Beginner-friendly systems. +Runs on very modest PCs. +Monster card collecting. +Pets, mounts, and monster transformation.
Cons: -English localization is inconsistent. -Simple presentation and combat depth. -Small population with limited ongoing support.

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Marvel Heroes

Marvel Heroes was a 3D action RPG built around the Marvel Comics roster, essentially taking the loot-driven rhythm of Diablo and swapping in superheroes, supervillains, and a steady stream of iconic locations. You picked a hero, dove into instanced missions from shared social hubs, and chased better gear, new abilities, and additional characters to unlock. At its peak as Marvel Heroes 2015, it also leaned into group play with raids and repeatable endgame activities, even if some systems (especially character acquisition and cosmetics) could feel grind-heavy.

Publisher: Gazillion Entertainment
Playerbase: High
Type: MMORPG
PvP: Fire and Ice MOBA mode
Release Date: June 4, 2013
Shut Down Date: November 24, 2017
Pros: +Huge roster of heroes and villains to control. +Comic-inspired narrative with strong writing. +Raid-ready party content and cooperative endgame. +Extras like companions, crafting, and plenty of side systems.
Cons: -Few meaningful options for changing a hero’s look. -Combat loops can start to feel samey over time. -Earning additional characters can take substantial farming.

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SD Gundam Capsule Fighter

SD Gundam Capsule Fighter Online (SDGO) is a third-person MMO shooter built around the Gundam anime universe, reimagined with super-deformed, toy-like mobile suits. Its cel-shaded presentation is intentionally playful, but underneath that style is a surprisingly competitive arena game with a massive roster of units, co-op missions, and PvP that leans heavily on player skill and matchup knowledge.

Publisher: OGPlanet
Playerbase: Low
Type: MMO
Release Date: Dec 1, 2011 (NA/EU)
Shut Down Date: July 27, 2015
Pros: +Enormous mobile suit selection (300+). +Fast, skill-driven combat with satisfying movement.
Cons: -Cash shop access to high-rank suits could feel unbalanced. -Chibi toy aesthetic may not click with every Gundam purist.

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Bloodline Champions

Bloodline Champions is a 3D arena-style MOBA built almost entirely around short, round-based PvP. Instead of the familiar loop of lanes, minions, items, and late-game power spikes, it asks you to win fights with positioning and precision. There are no automatic hits here, every basic attack and ability is aimed manually, and when your character goes down you are typically out until the round ends. It is a stripped-back take on the genre that lives or dies on player execution and team coordination.

Publisher: Stunlock Studios
Playerbase: Low
Type: MOBA
Release Date: Jan 13, 2011 (NA/EU)
Shut Down: December, 2017 (Battlerite is the remake)
Pros: +Arena-only PvP with zero minion clutter. +High skill ceiling with satisfying aim-based combat. +Quick rounds that are easy to jump into.
Cons: -The streamlined formula can feel too bare for strategy-first MOBA fans. -Queues can be slow due to the small population.

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RaiderZ

RaiderZ was a free to play fantasy MMORPG from MAIET Entertainment, built around active, manual combat and frequent encounters with oversized monsters.

Publisher: Arc Games
Playerbase: Low
Type: MMORPG
Release Date: Nov, 20, 2012 (NA/EU)
Closure Date: August 07, 2015
PvP: Duels / Arenas / Guild Battles
Pros: +Flexible, classless-style builds. +Deep crafting loop tied to boss hunts. +Clean UI and controls. +Satisfying action combat with dodges and combos.
Cons: -Early progression lacks bite. -Bots were a persistent issue.

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Jade Dynasty

Jade Dynasty is a 3D fantasy MMORPG with a wuxia influence, drawing heavily from Chinese mythology and the Zhu Xian setting. It mixes traditional questing and dungeon progression with social systems like marriage and master-apprentice bonds, plus large-scale guild conflict through fort battles.

Publisher: Arc Games
Playerbase: Low
Type: MMORPG
Release Date: June 15, 2009
Shutdown Date: June 5, 2018
PvP: Fort Battles / PvP Channels
Pros: +Distinct races and faction choices. +Attractive visuals, especially water and environments. +Plenty of events and side activities to rotate through. +Convenient features like auto-navigation.
Cons: -Questing can become formulaic. -Character creation has limited cosmetic range. -Automated grinding and offline progression reduce the sense of earned advancement.

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