Spirit Tales

Spirit Tales was a 3D, anime-flavored fantasy MMORPG built around chibi-styled heroes, bright zones, and a strong emphasis on looking adorable while adventuring. Beyond the usual questing and monster grinding, it leaned on two signature hooks, capturing creatures to use as pets and temporarily transforming into spirit animals for a burst of power. Released in Asia as Glory Destiny Online, it aimed for a straightforward, all-ages MMO experience with plenty of cosmetic variety.

Publisher: KoramGame
Playerbase: Low
Type: MMORPG
PvP: Duels / Twilight Arena
Release Date: May 10, 2012 (NA/EU)
Shut Down Date: June 25, 2015
Pros: +Bright, upbeat visuals with charming chibi characters. +Fun spirit transformations and a monster capture pet system. +Lots of costume and appearance options.
Cons: -Combat and questing can feel routine over time. -Small skill kits compared to many MMOs. -Low playerbase. -Content support slowed down.

While Spirit Tales has long since shut down, a relaunched version called Glory Destiny Reborn is available on Steam.

Overview

Spirit Tales Overview

Spirit Tales (also known as Glory Destiny) is a colorful, anime-styled MMORPG from Taiwanese developer X-Legend. It uses super-deformed, chibi proportions for both players and NPCs, paired with friendly creature designs that keep the tone light even when the game asks you to clear yet another pack of monsters. At its core, progression follows the standard formula of accepting quests, moving from hub to hub, and building up your character through levels and gear.

What helps it stand out, at least compared to many similar free-to-play MMOs of its era, is how much it leans into collection and transformation. Players can capture a huge portion of the game’s monsters and turn them into combat pets, which adds a steady “one more catch” incentive to routine leveling. On top of that, each tribe’s classes tie into a spirit animal form that you can activate for a limited time, giving combat a noticeable spike in pace and power.

Spirit Tales Key Features:

  • Variety of Classes – pick from five different tribes, with access to thirteen total classes across the game.
  • Dress Up – a strong focus on costumes and character styling, ranging from cute to flashy.
  • Catch ‘Em All – many enemies can be captured and raised as pets rather than staying simple loot pinatas.
  • Cute Graphics – bright, anime-inspired presentation with memorable chibi character models.
  • Transform – activate a spirit animal form for short windows to boost your combat impact.

Spirit Tales Screenshots

Spirit Tales Featured Video

Spirit Tales - Open Beta Trailer

Classes

Spirit Tales Classes

Spirit Tales splits its character options across five Tribes, with tribe choice determining which classes you can select. Altogether, there are thirteen classes, with most tribes offering three choices, while Fin is limited to a single class.

Gold Kirin Tribe

  • Fighter –a front-line brawler focused on close-range pressure and strong offensive play, using gloves, swords, and katanas.
  • Shaman –a support-leaning caster that can restore allies while also calling on elemental magic, wielding wands and staffs.
  • Hunter –a ranged damage dealer that relies on strength and agility to pick targets off from a distance with bows and crossbows.

Maned Lion Tribe

  • Archer –a tactical ranged fighter with multiple tools for different situations, using bows and crossbows.
  • Warrior –a durable bruiser built to soak hits and retaliate hard, fighting with warhammers and polearms.
  • Illusionists –a magic user geared toward protecting teammates and controlling fights, using wands and staffs.

Lunar Fox Tribe

  • Sorcerers –high-wisdom casters capable of spell damage and healing support, equipped with wands and staffs.
  • Assassins –agile melee attackers who favor speed and quick strikes, using daggers, katanas, and swords.
  • Protector –a balanced defender that mixes offense and survivability through strength, agility, and luck, using hammers and swords.

Spirit Hare Tribe

  • Guard –a fast, defensive fighter that uses mobility to protect and pressure enemies, using gloves and pikes.
  • Wizards –nature-touched casters who mix damage spells with healing, using cane shields and bows.
  • Blade Mage –a hybrid style that blends physical combat with magic capability, using gloves, daggers, and katanas.

Fin Tribe

  • Warlock –a poison-focused specialist that fights with daggers and staves and leans into damage over time themes.

Full Review

Spirit Tales Review

Spirit Tales (launched in Taiwan as Glory Destiny) is a 3D fantasy MMORPG from X-Legend Entertainment. It arrived in Taiwan on January 3, 2012, and later released in North America and Europe through Koramgame on May 10, 2012. The presentation is unmistakably X-Legend, bright colors, bubbly character proportions, and a gentle tone that recalls the studio’s other anime MMOs like Eden Eternal and Grand Fantasia.

First Steps and Early Flow

One of the game’s strongest early impressions is character creation. For a chibi MMO, it offers a satisfying spread of cosmetic choices, including hairstyles, colors, and facial options, and it does a good job of letting you preview how your character will emote during conversations. It also teases the spirit form tied to your choices, which is a nice way to make the “transform” mechanic feel relevant before you even enter the world. The tribes are visually distinct (Spirit Hare characters, for example, have rabbit-like features), but the decision is more about style and class availability than it is about radically different gameplay rules.

Once you load in, Spirit Tales does not hold your hand with an extended tutorial. Instead, it relies on beginner quests and the genre’s familiar UI language to teach you the basics. Movement supports both point-and-click and WSAD controls, and within minutes you are pushed out of the starting area and into the standard quest loop.

Questing tends to move you along at a steady clip, often changing scenery before a zone has time to wear out its welcome. That brisk pacing is one of the reasons the early game can feel pleasant even if the objectives are conventional. Dialogue scenes add a small touch of personality, as NPC interactions trigger cute on-screen emotion exchanges that fit the game’s tone. Leveling is quick, and each level grants a skill point to spend in a straightforward skill tree. The downside is that builds do not branch dramatically, so two characters of the same class often end up looking similar in function.

Class advancement arrives at Level 40, where you choose between two job paths for your class (for instance, Shamans can progress into either Sages or Mystics). It is a welcome milestone, even if the overall progression remains fairly traditional.

Spirit Form Transformation

The transformation feature is unlocked at Level 10 after completing a key quest, and it is easily the game’s most distinctive combat mechanic. Your spirit form varies based on class, gender, and tribe, and you can toggle it as needed. It does not require you to stockpile SP to activate, but it continuously drains SP while active, which encourages using it in bursts rather than leaving it on permanently.

In practice, spirit form serves as a power window: fights become faster, you feel tougher, and you gain access to the system of targeting weak points to break enemy armor and earn special drops. SP recovery is not instant, but it is generous enough that you can use spirit form regularly without feeling punished, provided you do not rely on it for every minor encounter.

Pets and Monster Capturing

Spirit Tales also puts real effort into its pet system. You receive an early pet through quests and choose from three starter-style monsters, but the bigger appeal is capturing new companions out in the field. A large number of enemies can be tamed, which gives exploration an extra layer of purpose beyond XP and loot.

Pets level alongside you and can be evolved to improve their quality. Evolution makes them larger and stronger, and adds a star rating that signals a higher tier. Capturing is intentionally simple: buy a pet rice ball from a trader, weaken the target below 50% HP, then use the item to attempt the capture. It is an accessible loop, and it suits the game’s casual, collector-friendly vibe.

PvP Options

PvP in Spirit Tales is limited but clear-cut. If you want something quick, you can challenge other players to duels, which is the most direct way to test builds and reflexes. For a more structured format, there is the Twilight Arena, where teams of five face off in a round-based series with randomly assigned teammates. The first team to take three rounds wins.

Rewards come in the form of Twilight Tokens: the winning team earns four tokens while the losing team gets none. Those tokens can be exchanged for arena-oriented items such as potions, recipes, and other useful consumables designed to support continued PvP participation.

Costumes and Appearance

Cosmetics are a major part of Spirit Tales’ identity, and the game does a better job than many free-to-play MMOs at letting players obtain costumes through regular play. Cash shop outfits exist, but costumes can also appear as quest rewards or monster drops, which helps the game feel less locked behind spending if your main goal is simply to look different from the crowd.

Item Mall

The cash shop uses “Kcoins,” Koramgame’s currency, which can be converted into Spirit Tales mall gold. The shop is accessed in-game, and it prompts you to set a separate mall password on first entry as a security measure. The catalog includes convenience and power items such as weapons and armor, plus cosmetic pieces like additional costumes.

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Final Verdict – Good

Spirit Tales succeeds most when you approach it as a light, comfort-food MMORPG: fast leveling, friendly visuals, and low-pressure systems that reward collecting pets and experimenting with costumes. The spirit form mechanic adds a nice burst of energy to combat, and the pet capturing loop gives the world a bit more texture than a purely quest-driven grind.

Where it struggles is depth. Combat and objectives can start to blur together, and the limited skill variety means long-term character expression is not as strong as it is in more complex MMOs. Combined with slow update cadence and a dwindling community before closure, it is hard to recommend as a must-play today. Still, for players who value cute presentation and straightforward progression, Spirit Tales was an enjoyable, well-made entry in X-Legend’s catalog.

Links

Spirit Tales Links

Spirit Tales Official Site
Spirit Tales Wikia [Database / Guides]

System Requirements

Spirit Tales System Requirements

Minimum Requirements:

Operating System: Windows XP / Vista / 7 / 8
CPU: Intel Pentium 4 2.8 GHz / AMD K8 2600+
Video Nvidia GeForce 6200 / ATI Radeon X 1050
RAM: 4 GB
Hard Disk Space: 4 GB

Recommended Requirements:

Operating System: Windows XP / Vista / 7 / 8
CPU: Intel Pentium 4 3.0 GHz / AMD K8 3000+
Video Nvidia GeForce 6600 / ATI Radeon X 1600
RAM: 4 GB
Hard Disk Space: 4 GB

Music

Spirit Tales Music & Soundtrack

Additional Info

Spirit Tales Additional Information

Developer: X-Legend Entertainment

Closed Beta Date: February 18, 2012

Game Engine: Gamebryo 3D

Shut Down Date: June 25, 2015

Development History / Background:

Spirit Tales is known as Glory Destiny Online across Asia and is developed by X-Legend, the same studio behind many other anime-style free-to-play MMORPGs, including Eden Eternal, Aura Kingdom, and Grand Fantasia. On June 23, 2015 it was announced that Spirit Tales would shut down on June 25, 2015.