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Broken Ranks is overhauling Trials of the Lodge on February 11

Posted on February 8, 2026 by Kipp Stryxs

Whitemoon Games, the “story-driven MMORPG” developed in Poland, is rolling out a sizable overhaul for Broken Ranks’ Trials of the Lodge on February 11. The big theme here is less

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Former Ashes of Creation devs file two lawsuits against Intrepid Games over layoffs

Posted on February 7, 2026 by Kipp Stryxs

Two labor lawsuits have been filed against Ashes of Creation studio Intrepid Games by former employees, following the reported mass layoff of the studio and the shutdown of the game’s

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Steam now lets Early Access games show their planned 1.0 launch window right on the store page

Posted on February 7, 2026 by Kipp Stryxs

Steam’s making it easier to tell when an Early Access game is actually planning to hit 1.0. Developers can now add a “Leaving Early Access” date field to their Steam

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Pantheon talks trading and market progress, plus more combat tuning

Posted on February 7, 2026 by Kipp Stryxs

Visionary Realms has shared a small progress report on Pantheon: Rise of the Fallen, touching on where its trading tools are at and what’s next for combat tweaks. The update

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Wuthering Waves update 3.1 is live with the Roya Frostlands and a batch of QoL changes

Posted on February 7, 2026 by Kipp Stryxs

Wuthering Waves update 3.1, titled Frostlands Surface, is now live on all platforms. Along with a new snowy zone called the Roya Frostlands, Kuro Games is rolling out a bunch

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RuneScape lays out a “Road to Restoration” overhaul plan running through 2026

Posted on February 7, 2026 by Kipp Stryxs

Jagex has outlined a long-term cleanup and overhaul effort for modern RuneScape called “Road to Restoration,” with plans stretching through 2026 and beyond. Instead of being a typical content roadmap,

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You Don’t Remember Your Level 60, You Remember Getting Lost at Level 12

Posted on February 7, 2026February 13, 2026 by Fergus Sullivan

The moments that made MMOs feel like worlds happened when you wandered somewhere you shouldn’t have been. Every modern design choice exists to make sure that never happens again.

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Wardogs heads to Steam Early Access this year with 100-player, three-team warfare

Posted on February 7, 2026February 7, 2026 by Kipp Stryxs

Wardogs, a co-op first-person shooter from Bulkhead and publisher Team17, is slated to hit Steam Early Access later this year. Bulkhead also notes it’s now fully independent after separating from

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Persist Online alpha patch adds supply Nodes, sit-to-heal, and a new outline shading look

Posted on February 7, 2026February 7, 2026 by Kipp Stryxs

Persist Online just pushed a new alpha update that adds a fresh way to farm materials: supply “Nodes.” According to the patch notes, the feature is live now in version

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ESO’s Dragonknight rework gets early PTS tweaks as ZOS explains how class overhauls will work

Posted on February 6, 2026February 7, 2026 by Kipp Stryxs

Zenimax Online Studios has posted an early round of adjustments to The Elder Scrolls Online’s Dragonknight rework on the Public Test Server, after the first few weeks of player testing.

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Posts pagination

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Columns

  • Buff Culture Was More Intimate Than Romance Systems
  • The Lost Art of Killing Ten Thousand Rats
  • You Log In. You Do Your Chores. You Log Out.
  • Nobody Remembers a Convenient Death
  • The Auction House Killed the Bazaar