Wardogs heads to Steam Early Access this year with 100-player, three-team warfare
Wardogs, a co-op first-person shooter from Bulkhead and publisher Team17, is slated to hit Steam Early Access later this year. Bulkhead also notes it’s now fully independent after separating from Tencent.
The pitch is straightforward: this isn’t battle royale and it isn’t an extraction shooter. Instead, Wardogs is built around large-scale matches with 100 players split across three teams, all fighting over a central control zone.
Matches play out like a big King of the Hill. Teams score by holding the zone, and the first to reach 100 points wins. Bulkhead says the map is massive at 256 square kilometers, and the battlefield is destructible, set in industrial, mountainous Eastern European locations.
Progression revolves around a persistent cash system. You earn money by doing useful team stuff, like reviving allies, transporting teammates into the objective area, and helping control the zone. When you spawn, you buy a custom loadout from the options available, and whatever you bank carries over between matches, so you’re meant to learn what’s worth spending on over time.
Destruction isn’t just for spectacle, either. The studio says players can damage, fortify, and sometimes repurpose structures during a match, so the terrain can shift as teams set up defenses or open new lines of attack.
Bulkhead is building the game on its War Dynamics framework on Unreal Engine, and says it’s working with real-world experts in areas like ballistics and aerospace to help ground the combat. You can find the game’s listing on the Steam page.

