Nobody Remembers a Convenient Death
Dying in a modern MMO feels like blinking. The genre killed itself the moment it decided players shouldn’t lose anything.
Continue readingDying in a modern MMO feels like blinking. The genre killed itself the moment it decided players shouldn’t lose anything.
Continue readingModern MMOs gave us frictionless auction houses and took away the last reason strangers ever had to talk to each other. Efficiency won. Community lost.
Continue readingThe moments that made MMOs feel like worlds happened when you wandered somewhere you shouldn’t have been. Every modern design choice exists to make sure that never happens again.
Continue reading