Category: Graveyard

The Sims Online

The Sims Online was a 3D social MMORPG spin on the long running life-sim series, built around meeting other players, developing skills, and turning your Sim into a steady earner. Instead of focusing on quests or combat, it leaned on conversation, routine work, and a largely player-driven economy where money was typically reinvested into housing, furniture, and showing off your space.

Publisher: Electronic Arts
Type: MMORPG
Release Date: December 17, 2002
Closure Date: August 01, 2008
Pros: +A functional player-run economy that gave trading real purpose. +Progression was tied to skills rather than levels. +Plenty of job options and income loops to pursue. +Strong home customization for private lots.
Cons: -Some systems pushed repetitive skilling instead of organic social play. -Not many activities beyond work, chat, and building. -Longstanding technical problems were left unresolved for far too long.

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Titan Siege

Titan Siege is a fantasy MMORPG built around constant player conflict, where questing and leveling take place in the same spaces as open world PvP. You pick from five distinct classes, roam a seamless environment full of monsters and objectives, and stay alert because other players can jump you at any time and loot what you drop.

Publisher: GamesCo
Type: PvP MMORPG
PvP: Open World
Release Date: March 8, 2016
Abandoned: January 28, 2018
Pros: +Attractive visuals for its era. +Seamless, connected zones that encourage roaming.
Cons: -Western launch delays. -A rough, bug-prone experience. -Localization feels incomplete.

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Dark Era

Dark Era is a free-to-play 3D browser MMORPG that casts you as a “Chrono Hero,” a time-hopping adventurer pulled into a multiverse crisis. The hook is simple, travel across famous eras of myth and legend, recruit well-known figures to your cause, and push back an invading Abyssal threat before the timeline collapses.

Publisher: Game321
Playerbase: Medium
Type: MMORPG
Release Date: October 19, 2015
Shut Down: December 21, 2016
PvP: Cross-server 1v1 Arena Battles
Pros: +Strong visuals and polished character art. +Time-travel premise adds flavor to familiar MMO beats. +Plenty of modes and side systems to engage with. +Rapid leveling and quick access to features.
Cons: -Core structure feels typical for the genre. -Heavy emphasis on cash shop and VIP perks. -Automation (auto-path and auto-combat) reduces hands-on play.

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TrainCrasher

TrainCrasher is a mobile side-scrolling beat em up action RPG that mixes arcade brawling with light RPG progression. It stands out through its anime-leaning steampunk presentation, snappy combo-focused controls, and a Chain mechanic that lets you swap between two characters mid-fight to manage momentum. Across a long run of stage-based train cars, you collect gear, improve your power, and dabble in asynchronous PVP plus extra modes like Ghost Train and Gold Rush.

Publisher: Softmax
Type: Mobile RPG
Release Date: December 29, 2015
Shut Down: July 15, 2016
Pros: +Stylish, high-end visuals for a mobile brawler. +Satisfying, combo-driven action combat. +Quick stages that suit short play sessions.
Cons: -Stage loop can feel samey over time. -Monetization can tilt progression and PVP balance.

TrainCrasher Shut Down on July 15, 2016

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Overpower

Overpower is a third-person arena shooter that trades modern weapons for blades, bows, and spellcraft, dropping players into medieval fantasy battlegrounds built for quick, lethal skirmishes. It uses a class-based setup with swappable abilities, so each match is less about long-term progression and more about outplaying opponents in the moment across several competitive modes.

Publisher: Overpower LLC
Type: Arena Fantasy Shooter
Release Date: April 20, 2016
Shut Down Date: 2018
Pros: +Clear class identities. +Several modes and maps for variety. +Responsive, fluid combat.
Cons: -Small roster of classes. -Not much in the way of persistent progression.

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Total War: ARENA

Total War: ARENA is a free-to-play multiplayer spin on the Total War formula, built around competitive 10 vs 10 battles where every player controls a small detachment rather than an entire army. Instead of long campaign maps and grand strategy layers, it focuses on tight objective-based matches, MOBA-like teamwork, and using famous historical commanders (Leonidas, Caesar, and others) to shape how your units fight and support allies.

Publisher: Wargaming
Type: Real-time Strategy
PvP: Large-Scale Wars
Release Date: February 22, 2018
Shut Down: February 2019
Pros: +Distinct 10v10 format that merges RTS decision-making with MOBA-style roles. +Huge battles with a strong sense of scale. +Plenty of units, commanders, and upgrades to unlock. +Impressive battlefield visuals and detail.
Cons: -Unlock progression can become repetitive and time-consuming.

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Star Wars Galaxies

Star Wars Galaxies was a 3D sci‑fi MMORPG taking place during the classic-film timeframe of Star Wars. Built around a subscription, it became known for committing to a sandbox philosophy: intricate crafting, a mostly player-run economy, and plenty of viable roles that weren’t centered on fighting.

Publisher: Sony Online Entertainment
Type: MMORPG
Release Date: June 26, 2003 (NA)
Closure Date: December 11, 2011
Pros: +Open-ended sandbox structure. +Persistent player housing and cities. +Flexible, skill-based character growth. +Strong support for non-combat careers. +One of the genre’s better crafting economies.
Cons: -Difficult onboarding for new players. -Noticeable balance problems across systems. -UI and moment-to-moment handling can feel awkward.

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Gunslingers

Gunslingers is a free-to-play, turn-based strategy MMO with a Space Western theme, built around quick PvP skirmishes where small squads of mercenaries trade shots and abilities across compact arenas. You pick from five different classes and try to outplay opposing teams through positioning, timing, and smart use of skills during limited turns.

Publisher: webgames
Playerbase: Shut Down
Type: Turn-Based Strategy
PvP: Deathmatch / Point Capture / Tournaments
Release Date: January 29, 2015
Pros: +Cross-platform progression between platforms. +Stylized visuals reminiscent of Fallout. +Memorable Space Western flavor.
Cons: -Strong pay-to-win pressure. -Progression can feel overly grind-heavy.

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BattleCry

BattleCry is a 3D third-person shooter MMO built around class-based, team-focused PvP. It aimed to deliver frantic 32-player matches with distinct hero-style roles and a stylized look, all set in an alternate-history world where a ban on gunpowder pushed warfare toward brutal melee weapons and inventive technology.

Publisher: Bethesda Softworks
Type: Third-Person Shooter
Release Date: Unannounced
Shut Down Date: January 31, 2017
PvP: Team-based Battlegrounds
Pros: +Multiple distinct classes with different roles. +High-energy battleground combat built for big teams. +Bold, stylized visual presentation.
Cons: -No release date was ever announced.

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World of Speed

World of Speed aimed to blend traditional circuit racing with MMO-style social systems, letting players take licensed cars onto city streets and landmark routes inspired by real places. At its best, it sold the fantasy of building a garage, tuning a favorite ride, and teaming up with other drivers for organized competition, backed by strong visuals and an emphasis on handling. Despite those ambitions, the project ultimately did not find long-term footing and the servers were taken offline.

Publisher: Mad Dog Games
Playerbase: Shut Down
Type: Racing MMO
Release Date: August 22, 2017 (Early Access)
Shut Down Date: December 25, 2018
PvP: Competitive Racing / Territory Wars
Pros: +Impressive visuals and lighting. +Licensed cars and recognizable real-world settings. +Team-focused racing options.
Cons: -Clunky, confusing interface. -Handling and collisions could feel unreliable.

World of Speed Shut Down on December 25, 2018

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