Category: Mobile Strategy

Throne: Kingdom At War

Throne: Kingdom At War is a free-to-play strategy MMO you can play in a web browser or on mobile devices. Set in the medieval Kingdom of Amaria after the king’s death, it asks players to grow a stronghold, raise armies, and compete with rival lords for dominance, often through large Order (clan) conflicts where coordination matters as much as raw power.

Publisher: Plarium
Playerbase: High
Type: Browser/Mobile Strategy
Release Date: August 25, 2016
Pros: +Playable on both browser and mobile. +Strong presentation for the genre. +Active community and plenty of opponents.
Cons: -Familiar, formula-driven structure. -Monetization can create power gaps. -Progression can feel drawn out.

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Final Fantasy XV: A New Empire

Final Fantasy XV: A New Empire is a free-to-play mobile MMO strategy title that borrows its setting and familiar faces from Final Fantasy XV. You expand a kingdom, train armies, coordinate with other players, and compete for control of the Crystal while juggling real-time map fights and the typical upgrade driven pacing of modern mobile war games.

Publisher: Epic Action LLC
Playerbase: High
Type: Mobile Strategy
Release Date: June 28, 2017
PvP: World
Pros: +Satisfying hero growth. +Very active community. +FFXV theme and characters. +Extra side activities.
Cons: -Familiar, template-like strategy loop. -Strong pay-to-win pressure.

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Fire Emblem Heroes

Fire Emblem Heroes is a mobile tactical RPG that adapts the Fire Emblem formula into quick, touch-friendly battles, letting you summon and build a roster of heroes pulled from across the series to tackle bite-sized maps and competitive modes.

Publisher: Nintendo
Playerbase: High
Type: Mobile Tactical RPG
Release Date: February 2, 2017
Pros: +Huge roster pulled from across Fire Emblem. +Arena duels give a competitive outlet. +Classic grid, turn-based combat streamlined for phones.
Cons: -Stamina can cut sessions short. -Battlefields can start to feel samey. -Tactics can be shallow compared to mainline entries. 

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Operation: New Earth

Operation: New Earth is a free-to-play mobile strategy title that mixes classic base building with MMO-style competition, putting you in charge of a fortified Earth command center during an alien invasion. You expand your facility, recruit troops and specialist units, and clash with other players over territory and valuable resources, with PvP pressure shaping most long-term decisions.

Publisher: Hunted Cow Studios
Playerbase: Medium
Type: Mobile Strategy
Release Date: August 17, 2016
Pros: +Deep hero progression via a skill tree. +Clean 2D presentation with a sharp interface. +Strong emphasis on PvP and territorial conflict.
Cons: -Monetization can create power gaps. -Familiar setting and straightforward narrative. -Construction timers can slow momentum.

Operation: New Earth

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King of Avalon

King of Avalon: Dragon Warfare is a mobile MMORTS that drops you into a war-torn Camelot after King Arthur’s fall, with the crown up for grabs and every lord looking to seize it. You expand a fortress-city, rally troops, nurture a dragon into a battlefield asset, and lean heavily on alliance politics as you raid, defend, and compete for control of your kingdom’s most valuable territory.

Publisher: FunPlus
Playerbase: High
Type: Mobile MMORTS
Release Date: July 14, 2016
Pros: +Sharp-looking 2D presentation. +Strong emphasis on PvP and alliance conflict. +Dragons and heroes offer meaningful customization.
Cons: -Noticeable pay-to-win pressure. -Familiar base-building formula. -Battles play out without dedicated combat visuals.

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Lords Mobile

Lords Mobile is a fantasy-themed mobile MMORTS that blends kingdom building, world-map warfare, and light RPG systems. You expand a central base by constructing and upgrading facilities, train armies across multiple troop types, and recruit heroes that add bonuses in large battles while also starring in a separate PvE hero mode. Most of your time is spent juggling timers, resource flow, and strategic decisions about when to shield, when to raid, and when to rally with a guild to pressure rival kingdoms.

Publisher: IGG
Playerbase: High
Type: Mobile MMORTS
Release Date: August 15, 2015
Pros: +Engaging hero-focused battle mode. +Clean, polished 3D presentation. +Strong emphasis on PvP and guild conflict.
Cons: -Noticeable pay-to-win pressure at higher levels. -Combat resolves largely through automation. -Onboarding takes a long time.

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Galaxy Control

Galaxy Control is a top-down, sci-fi base-building strategy MMO built around the familiar loop of harvesting resources, upgrading a home base, and raiding other players for loot. If you have spent time with Clash of Clans or DomiNations, the broad idea will feel instantly recognizable, but Galaxy Control leans into a space theme and a more hands-on unit drop system during attacks.

Publisher: FX Games Media
Playerbase: Medium
Type: Mobile/PC Strategy
Release Date: August 10, 2016
Pros: +Polished, StarCraft-like visual style for a base raider. +Manual troop placement adds tactical choices. +Strong emphasis on PvP and squads.
Cons: -Interface feels primarily built for touchscreens. -Monetization can tilt outcomes. -Build and upgrade timers can be slow.

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Emporea: Realms of War and Magic

Emporea: Realms of War and Magic blends lightweight MMO competition with a classic city-building loop, packaged for browsers, mobile devices, and Steam. You pick one of four fantasy races, grow a settlement through steady resource production, then pressure nearby players for additional gains through largely hands-off battles that reward planning more than twitch skill.

Publisher: Pixel Federation
Playerbase: Medium
Type: Strategy
Release Date: March 17, 2016
Pros: +Relaxing music that suits the pacing. +Easy to learn and navigate. +Runs well on modest hardware.
Cons: -Pushes players toward the cash shop. -Familiar, formula-driven city building. -Feels like a browser title adapted for Steam.

Play Durango

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Path of War

Path of War is a free-to-play mobile strategy title built around the familiar loop of constructing a fortified headquarters, gathering resources, and launching raids to steal what you need for the next round of upgrades. It mixes asynchronous PVP and AI targets with a lane and grid style deployment system, and it adds a travel mechanic that lets you reposition your base across a large U.S. map when you want a new set of nearby opponents.

Publisher: Nexon
Playerbase: Low
Type: Mobile Strategy
Release Date: January 28, 2016
Pros: +Distinct lane-based battles compared to typical base raiders. +A wide roster of troops and plenty of buildings to progress toward. +Both AI raids and player raids are available. +Base can be moved around the world map when needed.
Cons: -Core loop becomes samey over time. -Premium shortcuts can influence progression. -Social and community systems feel thin.

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Elemental Heroes

Elemental Heroes blends MMO-style progression with tactics-game combat, putting you in charge of a small elemental squad rather than a single avatar. Battles play out in turn-based encounters on a hex grid, while the broader game loop revolves around exploring portal zones, completing quests, collecting and upgrading units, and gearing up for tougher PvE challenges and PvP skirmishes. It is an accessible concept on both PC and mobile, but its energy limits and monetization can shape how freely you can play.

Publisher: JED GAMES
Playerbase: Low
Type: Strategy MMORPG
Release Date: March 4, 2016
Pros: +Playable on both desktop and mobile platforms. +Several races and class paths to experiment with. +Strong emphasis on PvP and territory pressure.
Cons: -Stamina limits can restrict longer sessions. -Monetization can create pay-to-win pressure. -Core activities can feel samey over time. -Bought units have restrictions on how freely they can be used.

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