Born to Fire

Born to Fire was a free-to-play MMOFPS that aimed to deliver class-based, arena-focused PvP with five different soldier archetypes and plenty of gear to tweak. Across a selection of maps and modes, it leaned on quick matchmaking and item customization to let players chase their preferred style, whether that meant aggressive close-range play or hanging back as a long-range specialist.

Publisher: Aeria Games
Type: Shooter MMO
Closed Beta Date: October 18, 2012
Cancellation Date: May 10, 2013
PvP: Arena
Pros: +Distinct class roles that encourage team play. +Wide range of cosmetic and item customization. +Built-in replay tools for highlights and learning. +Fast, convenient one-click matchmaking.
Cons: -Cancelled before a full launch. -Familiar, by-the-numbers shooter structure. -Balance issues between classes.

Overview

Born to Fire Overview

Born to Fire was positioned as a near-future MMOFPS built around a fictional escalation between the United States and Russia, framing its matches as ruthless, rules-light conflicts fought in compact arenas. In practice, the hook was not the narrative, it was the class system: players picked from five roles, each with its own weapon focus, skills, and even visual identity so you could quickly read what you were up against in a firefight. The Point Man leaned into close-quarters pressure, while options like the Dual Gunner filled more of a support or sustained-fire niche, and other classes covered the typical shooter spread from scouting to heavy weapon presence.

Like many free-to-play shooters of its era, customization was a major pillar. The shop emphasized cosmetics and character presentation, offering clothing and accessories that helped players stand out match to match. Another standout idea was the game’s “Fun” mode, a separate set of wilder rule variations intended to break up standard competitive play. Instead of straightforward eliminations and objectives, these variants pushed novelty and spectacle, including bouts themed around boxing, unusual transformations, and even a precarious map concept that turned staying on a narrow platform into the main challenge.

Born to Fire Key Features:

  • Five Playable Classes – pick from specialized roles with different weapons and abilities, including: Ranger, Sniper, Point Man, Dual Gunner, and Heavyfire EX.
  • Multiple Game Modes – queue into classic formats like Deathmatch and Free-for-All, plus experimental rule sets through the game’s Fun mode.
  • Character Customization – personalize your look with outfits, hairstyles, and hats from the cash shop for a more distinctive presence in PvP.
  • Replay Mode – review standout moments or share clips by using the built-in replay feature.
  • Varied Game Maps – fight across over fifteen maps inspired by real-world locations, built to support several match types.

Born to Fire Screenshots

Born to Fire Featured Video

Born to Fire Official Trailer

Links

Born to Fire Online Links

Born to Fire IGN (Info / News)

Music

Born to Fire Music & Soundtrack

Coming soon!

Additional Info

Born to Fire Additional Information

Developer: Fun Tree
Publisher: Aeria Games

Closed Beta Date: October 18, 2012
Cancellation Date: May 10, 2013

Development History / Background:

Born to Fire was developed by Fun Tree and published by Aeria Games, a publisher also associated with titles like Aura Kingdom and Echo of Soul. The project entered closed beta on October 18, 2012, with the goal of offering an accessible free-to-play shooter that mixed standard PvP with lighter, novelty-driven modes. Despite that early testing phase, the game did not progress to a wider release. Development was halted before it could leave closed beta, and Aeria Games ultimately took the servers and official site offline on May 10, 2013.