Epic Games Store reports $400M in third-party game spending for 2025, with 78M MAUs in December
Epic has shared its Epic Games Store numbers for 2025, reporting $400 million spent on third-party PC games and a 57% year-over-year increase in third-party game revenue. The company also said the store hit a record 78 million monthly active users in December 2025, and now lists more than 6,000 games.
Total spend across the Epic Games Store for the year was $1.16 billion, up 6% year-over-year. Epic noted that the $400 million third-party figure does not include in-game purchases processed through third-party stores, since Epic does not take a cut from those transactions.
Epic also broke out engagement. Time spent in third-party games rose 4% to 2.78 billion hours, but total gameplay hours across the store fell 14% year-over-year to 6.65 billion hours. Epic attributed that overall decline to a drop in first-party titles, without naming specific games.
On the “most played” side, Epic listed Fortnite, Wuthering Waves, Honkai: Star Rail, Rocket League, and Genshin Impact as its top PC games for 2025, followed by EA SPORTS FC 26, Zenless Zone Zero, Grand Theft Auto 5, Dead by Daylight, and Infinity Nikki. The company didn’t share per-game sales or revenue.
Epic also leaned on its free games program, saying players claimed 662 million titles in 2025 across 100 giveaways. The company pointed to a claimed “halo effect” during promotions, including a reported 40% uplift in Steam concurrent users for a title while it’s free on Epic.
Epic claims it isn’t trying to “topple” Steam, but instead wants a bigger share of sales for games that launch on both stores.
