Category: Graveyard

Chronicle: Runescape Legends

Chronicle: RuneScape Legends is an online collectible card game with a tabletop flavor, built around the RuneScape setting. Instead of a flat board, duels play out on a 3D quest path where both players try to guide their chosen Legend through dangers, earn gold, and outlast the opposition in tactical 1v1 matches.

Publisher: Jagex
Playerbase: Shut Down
Type: Strategy Card Game
Release Date: May 26, 2016
PvP: Ranked 1v1 Duels
Pros: +Distinct board-based card battles. +Solid card pool variety. +Competitive ranked ladder. +Responsive, polished presentation
Cons: -A portion of the card set feels overly niche. -Progression can be grindy. -Limited direct disruption of the opponent.

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HeroWarz

HeroWarz is an isometric action MMORPG built around swapping between a roster of heroes, each with a distinct kit and tempo. The game’s loop is mission-driven: jump into compact stages, carve through dense packs of enemies, and push your score higher for better end-of-run rewards.

Publisher: KOG Games
Playerbase: Medium
Type: Action RPG
Release Date: July 20, 2016
Shut Down (“Temporary”): March 26, 2017
Pros: +Large roster of distinct heroes. +4v4 PvP with MOBA-like rules. +Isometric viewpoint suits the brawler pace. +Easy character swapping under one name.
Cons: -Stages feel cramped and segmented. -Repetition-heavy leveling. -Frequent loading and transitions.

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Battleborn

Battleborn is a space-fantasy arena shooter that blends first-person gunplay with MOBA-style objectives and hero kits. You pick from a roster of distinct characters, level up during matches via a helix upgrade path, and lean on abilities and teamwork to win in competitive modes or co-op story missions.

Publisher: 2K Games
Playerbase: Shut Down
Type: Arena Shooter
Release Date: May 03, 2016
Pros: +Co-op campaign option. +Big hero roster with varied playstyles. +Couch co-op via splitscreen. +Strong visual flair.
Cons: -PvE missions can feel samey. -Limited early hero access.

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Call of Champions

Call of Champions is a mobile-focused 3 vs 3 MOBA built around quick, five minute matches, responsive tap-to-move controls, and a distinctive objective system where teams fight to escort Orbs into towers instead of relying on traditional minion waves. It pairs colorful 3D presentation with a roster of Champions aimed at both casual play and ranked competition.

Publisher: Spacetime Studios
Type: Mobile MOBA
Release Date: September 17, 2015
Shut Down: January 11, 2018
Pros: +Sharp 3D visuals with smooth animation. +Orb-driven objective play feels distinct. +A solid variety of Champions and roles. +Matches are designed to be over fast.
Cons: -Limited content with just one map and one core mode. –Earning enough currency to unlock Champions can feel slow.

Call of Champions Shut Down on January 11, 2018

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Triad Wars

Triad Wars was an asynchronous, open world-style MMO that cast you as a rising figure in Hong Kong’s criminal underworld. Rather than sharing one persistent space with other players, you expanded your influence by building up an operation and striking rival bases, all within the same setting as Sleeping Dogs.

Publisher: Square Enix
Playerbase: Medium
Type: Asynchronous Action MMO
Release Date: Q4 2015
Cancellation Date: January 20, 2016
Pros: +Set in the Sleeping Dogs universe. +Cash shop options were also obtainable via in-game currency. +Responsive, smooth controls.
Cons: -No playable female characters. -Bases looked fairly generic. -PvP happened through raids, not direct encounters. 

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Parabellum

Parabellum was a free-to-play MMOFPS concept that aimed to blend competitive PvP with a more ambitious, choice-driven multiplayer campaign, backed by deep character and weapon personalization. Alongside its story-focused aspirations, it also included a standard matchmaking lobby for PvP with multiple maps and modes, but the project ultimately never made it to a full release.

Publisher: GamersFirst
Type: Shooter MMO
Closed Beta Date: May 28, 2009
Cancellation Date: 2010
PvP: Battlegrounds
Pros: +Flexible character looks and gear options. +Ambitious multiplayer campaign concept. +Skill-tier server placement.
Cons: -Cancelled before launch. -Limited selection of maps.

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Soldier Front

Soldier Front, also marketed as Special Force across parts of Asia, is an online first-person shooter built around modern military themes and small-team firefights that aim for a more grounded feel than many arcade FPS titles.

Publisher: Aeria Games
Playerbase: —
Type: MMO Shooter
Release Date: February 14, 2007
Shut Down Date: January 29, 2016 (Aeria)
PvP: Duels / Team Battles / Team Missions
Pros: +Permanent weapons. +Weapons lean toward a realistic, well-balanced feel. +Plenty of modes to rotate through.
Cons: -No weapon upgrades. -Cheating issues harmed match quality.

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Sugar Rush

Sugar Rush was a planned free-to-play MMO fighter from Klei Entertainment that ultimately never made it to launch. Built around colorful 2D, side-scrolling brawling, it centered on three distinct fighters, the Brawler, the Morpher, and the Ninja, with a heavy emphasis on PvP arenas and highly personalized avatars.

Publisher: Nexon
Type: MMO Fighter
Closed Beta Date: June 21, 2008
Cancellation Date: Late August 2010
PvP: Arena
Pros: +Bold, cartoony visual style. +Ranks, trophies, and achievement-driven goals. +Deep character and outfit customization.
Cons: -Cancelled prior to release.

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Ys Online

Ys Online was a free-to-play MMORPG built around the world and style of the classic Ys RPG franchise. It introduced three distinct playable races, Eresian, Afrocan, and Kimoan, and tied each race to its own set of secondary classes, including options like Knights, Rogues, Wiccas, Conjurors, and Shamans.

Publisher: CJ Internet
Type: MMORPG
Release Date (Korea): July 4, 2007
Closure Date: October 1, 2012
PvP: Arena / Open World / Guild vs. Guild
Pros: +Large class selection and race identity. +Co-op instanced dungeons. +Vibrant visuals for its era.
Cons: -Narrative does not carry the experience. -Cash shop advantages could impact fairness.

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Exos Saga

Exos Saga is a free-to-play mobile hero-collector RPG that leans heavily on its hand-drawn, anime-inspired presentation. It offers a large roster of Heroes to recruit, a stage-based PvE campaign spread across multiple continents, mostly automated battles where you trigger skills manually, and asynchronous Arena PvP for competitive rewards. Between enhancement and evolution systems for powering up your team and a steady flow of new characters to chase, it aims to be an accessible, collection-driven RPG that is easy to pick up in short sessions.

Publisher: Eyedentity Mobile
Playerbase: High
Type: Mobile RPG
Release Date: September 29, 2015
Shut Down Date: December 28, 2016
Pros: +Distinctive hand-drawn art direction. +Large Hero roster to build teams from. +Strong units are relatively attainable without heavy spending.
Cons: -Stage grinding can feel samey over time. -Battles play themselves outside of skill taps.

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