CCP says EVE Vanguard feedback has been rough, with extraction flow a key complaint

CCP Games says recent player feedback on EVE Vanguard has been harsh, and it sounds like one of the biggest pain points is the shooter’s extraction mode. In the studio’s latest video update, CCP Gortz said the response to the most recent test was “pretty brutal,” but framed that as useful feedback rather than something the team is pushing back on.

The clearest issue mentioned was how matches end. According to the update, players have had trouble telling when a session is about to wrap up and how that ending will play out, which has apparently led to deaths that feel confusing or unexplained. CCP didn’t share a concrete fix yet, only that it’s something the team is discussing as it works through test feedback.

That’s probably the most immediate takeaway for anyone following the game as a PvPvE extraction shooter tied to the EVE Online universe. If players don’t understand the extraction flow or end-of-match rules, that’s the kind of problem that can sour a test fast, especially in a format where losing a run matters.

The rest of the video leans more into worldbuilding than mechanics. CCP talks about the game’s tone, the clone soldiers players control, and how narrative details will be rolled out over time. That may matter to longtime EVE fans, but in terms of actual test feedback, the extraction complaints seem like the bigger story right now.

The source article links to a video digest, but the outbound link provided there appears to be incomplete, so there isn’t a usable original source link to include here.

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