Book of Travels is shutting down its servers and becoming a single-player game

Might and Delight is ending the online version of Book of Travels. The studio says the game will transition into an offline single-player release, with servers shutting down on July 31, 2026.

According to the official post, the studio spent the last year looking for a way to preserve the game after running into long-term development problems it couldn’t solve. The Early Access tag is being removed, the Steam price is dropping to $4.99, and modding will be fully allowed.

If you still play, the big practical detail is character data. Players will need to download their characters before the servers go offline in order to keep using them in the offline version.

The mod support is one of the bigger takeaways here. Might and Delight says it plans to work with the community and is opening a modding channel in its Discord to help players who want to keep building on the game after the online service ends.

This isn’t completely out of nowhere. Book of Travels was funded on Kickstarter in 2019 and entered Early Access in 2021, but it had a rough run almost immediately with server issues, major layoffs, and a later pause on content development while the team focused on fixing the game. It did get updates after that, including a combat overhaul, but support had clearly slowed down.

Book of Travels was pitched as a “tiny MMO,” built around exploration and quiet social interactions rather than the usual combat-heavy structure. That online experiment is ending, but the game itself will stick around in a much smaller form.

Book of Travels introduction: The Early Access Journey | New Multiplayer Online RPG on Steam 2021