PAX South (Texas) Day 1 Recap: Gigantic, PoxNora, and Cabal II

Posted by Jaime Skelton On January - 24 - 2015
By Jaime Skelton (MissyS) and Andrew Skelton   The first day of a convention is always exciting, but the first day of a first time convention is even more so. Even though PAX has been going on strong for many years now, this is the first year for PAX South, held in downtown San Antonio, Texas. Though the day was blustery outside, the halls were packed with gamers, geeks, and fans eager to help the convention kick off. While we took the first day a little light to make connections and scout the...
ArenaNet is going big in Texas for PAX South showing of some amazing new content! Check it out on JamesBl0nde’s twitch below! It says I’m offline but if you click below you’ll see the Re-Hosted stream! Watch live video from JamesBl0nde on

Red Stone Global Launch by L&K

Posted by DizzyPW On January - 23 - 2015
L&K Logic Korea has announced the grand opening of the global Red Stone Online server this week, taking over direct publisher servicing of the title as the original developers of the game. The game publishing company, OGPlanet, took the rein of servicing Red Stone in North America back in 2007. Since then, Red Stone quickly penetrated the global community to be included in the 2008 and 2009 World Cyber Games (WCG) as the official title for competition. Since the expiration of the partnership...

SMITE Season 2 Patch Notes Previewed

Posted by DizzyPW On January - 23 - 2015
HiRez Studios has just concluded a livestream showcasing key changes to itemization and a few god buffs and nerfs coming with the start of Season 2 of SMITE. . Key points include: No protected recall. Hunters more focused as decimating single targets than aoe power. Cupid share the love – 50 mana, gains more mana than loses. Longer stun on ulti. Hou Yi takes damage while jumping through air. Neith 1 boost, no longer reduced scaling damage. roots full power even on later targets. More obvious...

Creativerse Early Access Impressions

Posted by Jaime Skelton On January - 23 - 2015
By Jaime Skelton (MissyS), Senior Editor   I can’t imagine why any sane developer would decide to create a new sandbox voxel game. It isn’t a question of needing a different selection of games in the genre. It’s an issue of facing off against the behemoth that is Minecraft and its community. Like many other popular games, Minecraft has created a fiercely loyal and often defensive player base, and it is their words that carry heavy weight in the genre. If a Minecraft player claims a game...

Dying Light Global Launch Dates Confirmed

Posted by Mikedot On January - 23 - 2015
Techland announced today the updated global launch dates for Dying Light. The game will have a worldwide digital release on PC of January 27, 2015. In North and South America, the digital release and physical copies for PlayStation 4 and Xbox One will be available at the same day. In Europe, Middle East, Asia, and Australia, Dying Light will have a digital release on PlayStation 4 and Xbox One of January 28, 2015. Physical copies of the game will be released in these territories on February 27,...

Dying Light – Devs play co-op in new promo video

Posted by Mikedot On January - 23 - 2015
The developers from Techland sat together for an intense co-op session of Dying Light. Lead devs Tymon Smektała and Maciej Binkowski along with brand manager Paweł Modliński, and assistant producer Marcel Mitraszewski created a tight team of survivors, showcasing several more advanced gameplay tactics as well as a few less fortunate encounters with zombies. The players can watch their struggles and get the taste of the game’s co-op mode in the just released gameplay video. Dying Light features...

Rustbucket Rumble makes PAX South announcement

Posted by Mikedot On January - 23 - 2015
Reactor Zero, founded by Descent co-creator Matt Toschlog, today announced that its 2D, team-based, robot combat game Rustbucket Rumble™ is in development and now available for gamers of all ages to cast their vote on Steam Greenlight. Scheduled for release in late February, Rustbucket Rumble finally answers the age-old question of what it would be like if robots ruled the world: a fast-paced, game of “capture the robot”! Rustbucket Rumble starts not too long after life on earth as we...

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