Take Thy Throne
Take Thy Throne is a 2D, side-scrolling take on the MOBA formula where each match is a tug-of-war between two teams trying to protect their own ruler while pushing into enemy territory. Instead of isometric lanes and a shop menu full of item trees, you fight on a platforming battlefield, gather materials, and spend gold on weapons, armor, and placeable defenses to help your side break through.
| Publisher: Charyb Games Playerbase: Low Type: 2D MOBA Release Date: July 5, 2016 Pros: +An enjoyable blend of MOBA goals with 2D action. +Multiple modes for different group moods. +Distinct classes with clear roles. +Developer support and updates. Cons: -Smaller community makes matchmaking harder. -Busy visuals can reduce clarity in fights. -Low-resolution menus and UI can be tough to read. |
Take Thy Throne Overview
Take Thy Throne drops you into quick, team-focused matches where swords, bows, and magic collide on a 2D battlefield. You pick from over four character classes, including options like the Helper, Archer, Mage, and Honor Guard, and each one brings something meaningfully different to the team. The Helper, for example, stands out as the only class able to handle core gathering tasks like mining ore or cutting down trees, which ties directly into your team’s ability to build defenses and keep pace economically.
The loop is straightforward but surprisingly tactical: fight for control, collect gold, and gather resources so you can invest in upgrades during the match. Those investments include combat gear improvements as well as Buildables, such as turrets and barricades, that can reinforce a push or slow an enemy advance. With up to six players, the game supports several modes, including the signature Take Thy Throne mode (take down the enemy king while defending your own, with a tower-defense feel), plus alternatives like Team Deathmatch and Dragon Slayer for groups that want a different objective structure.
Take Thy Throne Key Features:
- 2D Meets MOBA – Instead of a top-down lane map, you get side-scrolling arenas that still emphasize team roles, momentum, and coordinated pushes.
- Various Game Modes – Beyond the main throne-focused mode, you can switch to options like Dragon Slayer, Team Deathmatch, and Dragon Wars to change the pace.
- Unique Character Classes – Pick from over four classes, each designed with a specific purpose, strengths, and limitations in mind.
- Strategic Depth – Smart purchases and well-timed Buildables matter, and teams that adapt their gear and defenses to the match usually perform better.
- Active Dev – The developer has committed to ongoing support, with updates and added content intended over time.
Take Thy Throne Screenshots
Take Thy Throne Featured Video
Take Thy Throne Review
Take Thy Throne aims for a niche that many games only flirt with: MOBA-style objectives and team composition, but delivered through tight, 2D side-scrolling combat. In practice, it feels less like a traditional lane-pushing game and more like an action platformer built around team economy and siege pressure. That combination can be genuinely refreshing when you want competitive teamwork without committing to the heavier overhead of a full-scale MOBA.
The best moments come from how roles interact with the map and the match economy. Because gathering and building are part of the win condition, teams are rewarded for dividing responsibilities rather than simply brawling nonstop. When one player focuses on enabling construction and another commits to skirmishing or protecting key areas, the match gains a nice rhythm: pressure, regroup, upgrade, then attempt a coordinated push. Buildables like turrets and barricades add a simple but meaningful layer of battlefield shaping, and they can create temporary strongholds that change how fights play out.
Combat itself is fast and readable in concept, but it can become visually noisy in real matches. Characters, effects, and the background sometimes blend together in a way that makes it harder to parse what is happening at a glance, especially during hectic team engagements. The UI presentation can also get in the way, since the pixelated menus and text are not as comfortable to read as they should be, which is an issue in a game where buying and upgrading between engagements is important.
Game modes are one of the title’s strengths. The primary throne mode is the most distinctive and gives the game its identity, but having alternatives like Team Deathmatch and Dragon Slayer helps keep sessions from feeling samey, particularly for smaller groups that want variety without learning a totally different rule set.
The biggest practical drawback is the low playerbase. A smaller community tends to affect matchmaking consistency and the ease of finding full lobbies, which can be a barrier for new players looking for steady games. Still, if you have friends to queue with, or you enjoy experimenting with class responsibilities and on-the-fly strategy, Take Thy Throne offers a neat twist on familiar competitive ideas and delivers something you do not see often in this space.
Take Thy Throne Links
Take Thy Throne Official Site
Take Thy Throne Steam Page
Take Thy Throne Steam Greenlight Page
Take Thy Throne System Requirements
Minimum Requirements:
Operating System: Windows Vista
CPU: Intel or AMD 2.8 GHz
RAM: 1024 MB RAM
Video Card: 128MB VRAM, DirectX 9.0c
Hard Disk Space: 18 MB
Recommended Requirements:
Operating System: Windows Vista or better
CPU: Intel or AMD 2.8 GHz
RAM: 2 GB RAM
Video Card: 128MB VRAM, DirectX 9.0c or better
Hard Disk Space: 18 MB
Take Thy Throne Music & Soundtrack
Coming Soon!
Take Thy Throne Additional Information
Developer(s): Charyb Games
Publisher(s): Charyb Games
Game Engine: GameMaker
Platform(s): PC
Steam Greenlight Post Date: May 21, 2016
Steam Greenlight Award Date: July 1, 2016
Release Date: July 5, 2016
Development History / Background:
Take Thy Throne is a PC action-adventure title created and published by Charyb Games, built in GameMaker. It appeared on Valve’s Steam Greenlight in May 2016, earned approval in July 2016, and then launched as a full release on July 5, 2016. The developer has also mentioned the possibility of bringing the game to Mac in the future, along with longer-term interest in a mobile release.

