Stellar Overload
Stellar Overload is a buy-to-play, voxel-driven adventure that plays like an FPS and leans heavily into sandbox creativity. You hop between chunky, cube-built planets, gathering resources and crafting increasingly advanced gear, all while working toward the long-term goal of reclaiming your stolen home world from hostile machines.
| Publisher: Cubical Drift Playerbase: Low Type: Sandbox MMO Release Date: October 11, 2016 Shut Down: November 15, 2018 Pros: +Clean voxel visuals and a strong interface. +Solid, well-tuned core systems. +Responsive FPS-style movement and aiming. Cons: -No avatar customization options. -Performance can dip, especially with busy scenes. -Gameplay loop can start to feel samey over time. |
Stellar Overlord Shut Down on November 15, 2018
Stellar Overload Overview
Stellar Overload (first announced under the name Planets³) is a buy-to-play voxel sandbox MMOFPS that clearly draws from the “build, dig, craft” lineage popularized by games like Minecraft and, to a degree, Trove. Its hook is the sense of scale, instead of a single overworld, you travel across multiple cubic planets, each offering its own caves, dungeons, enemies, and materials to chase. The narrative framing is straightforward and functional: you are pushed outward into the stars to research technologies and grow stronger, with the bigger objective of eventually returning to your home world and pushing back the robot forces occupying it.
In scenario mode, progression is driven by a main quest line and a steady ladder of gear and recipes. Exploration feeds combat, combat feeds crafting, and crafting feeds exploration again. You head underground to mine and scavenge, clear out hostile zones for better drops, and crack open chests for materials and blueprints. The crafting interface is one of the game’s better qualities, it is approachable, well organized, and pairs nicely with the building tools so you can go from raw resources to functional structures without excessive friction.
Your toolset expands in a satisfying, practical way. Vehicles help reduce the downtime of crossing large stretches of terrain, and gadgets like a jet pack make vertical movement and cave navigation far less tedious. Weapons and armor steadily open up as you gather rarer components, letting you handle tougher monsters as you move into higher-risk areas. Base building is not just cosmetic either, it can serve as a safe staging point, a storage hub, or a quick shelter when you are far from a friendly area. If you prefer creating without the pressure of objectives, creative mode removes the scenario constraints and focuses entirely on freeform construction.
Although the playerbase ultimately ended up being small, the game was designed with co-op in mind. Bringing friends along makes planetary exploration smoother and dungeon runs more manageable, and it gives the building side of the game more purpose as you plan shared outposts and projects.
Stellar Overload Key Features:
- Infinite Sandbox Gameplay – players set their own priorities, whether that means building, crafting, exploring, or simply experimenting with systems.
- High Quality Voxel Art – detailed voxel visuals with varied cube shapes add extra character and flexibility to construction.
- Multiple Planets to Explore – several large cubic worlds to visit, each stocked with monsters, caves, and dungeon content to discover.
- Construct Buildings and Vehicles – create shelters and functional builds, plus vehicles that make long-distance travel faster and more convenient.
- Scenario and Creative Modes – follow guided objectives and quests in scenario mode, or switch to creative mode for unrestricted building.
Stellar Overload Screenshots
Stellar Overload Featured Video
Stellar Overload Review
Coming Soon!
Stellar Overload Online Links
Stellar Overload Official Site
Stellar Overload Steam
Stellar Overload Twitter
Stellar Overload Facebook
Stellar Overload Kickstarter
Stellar Overload System Requirements
Minimum Requirements:
Operating System: Windows 7 SP1 or above (64-bit required) / Mac OSX Mavericks (10.9.2) or above (64-bit required) / Ubuntu 15.10 or above (64-bit required)
CPU: Quad-core i5 or AMD equivalent
RAM: 8 GB
Video Card: AMd Radeon HD 7870 (2GB) or NVIDIA GeForce GTX 660 (2GB)
Hard Disk Space: 5 GB
Recommended Requirements:
Operating System: Windows 7 SP1 or above (64-bit required) / Mac OSX Mavericks (10.9.2) or above (64-bit required) / Ubuntu 15.10 or above (64-bit required)
CPU: Quad-core i7 or AMD equivalent
RAM: 16 GB
Video Card: AMd Radeon RX 480 or NVIDIA GTX 970
Hard Disk Space: 5 GB
Stellar Overload Music & Soundtrack
Coming soon…
Stellar Overload Additional Information
Developer: Cubical Drift
Publisher: Cubical Drift
Game Engine: Unreal Engine 4
Kickstarter Launch Date: March 5, 2014
Kickstarter Funded Date: April 5, 2014
Alpha Release Date: May 27, 2015
Steam Early Access Date: October 12, 2016
Shut Down: November 15, 2018
Stellar Overload, which began life publicly as Planets³, was both developed and published by Cubical Drift. The project was positioned as a passion-driven effort from a small team aiming to build a large-scale voxel sandbox with modern shooter controls. To finance development, the studio launched a Kickstarter campaign with a $250,000 target on March 5, 2014. The campaign succeeded, wrapping on April 5, 2014 with $310,708 raised.
Production continued after crowdfunding, but the schedule shifted when the team chose to move away from the Ogre Engine and transition to Unreal Engine 4 on October 29, 2014. The first playable alpha arrived on May 27, 2015, and the game later reached Steam Early Access on October 12, 2016 with a $19.99 price point.
Stellar Overload ultimately shut down on November 15, 2018. The closure statement cited financial exhaustion and the developer’s bankruptcy. In the same announcement, Cubical Drift also shared that the game’s total budget was 1.5 million euros, with roughly half of that funding coming from the French government.
