Ship Of Heroes
Ship Of Heroes is an MMORPG positioned as a spiritual successor to City of Heroes, letting you design a custom superhero and take the fight to villains aboard a massive starship, the Heroship Justice, as it journeys from destination to destination across space.
| Publisher: Heroic Games Playerbase: TBD Type: MMORPG Release Date: TBA Pros: +A clear City of Heroes-inspired direction. +Big-scope ideas for exploration and progression. +Four distinct archetype roles. Cons: -Many details are still unconfirmed and hard to evaluate. |
Ship of Heroes Overview
Ship of Heroes aims to capture the creative superhero fantasy that made City of Heroes memorable, then place it in a sci-fi setting centered around a traveling mega-ship. You start by building a hero with a personalized look and power set, then slot your playstyle into one of four broad archetypes, ranged damage, melee damage, support, or tank. From there, progression is about refining abilities and assembling a toolkit that feels distinct from other players, rather than simply picking a rigid, pre-made class.
The Heroship Justice is positioned as more than a backdrop. It functions as a hub and a living environment with multiple areas to explore and threats to tackle as you move between locations. The game also emphasizes visiting varied destinations, including mining outposts, other vessels, and planets with different points of interest, which helps frame the experience as a continuing voyage instead of a single static city.
Outside of combat, Ship of Heroes highlights a job system tied to life aboard the ship. Your chosen role, whether you lean toward security, mercenary work, harvesting, or other assignments, is meant to influence crafting and resource gathering, plus shape what options your character has when planetside. In other words, the “day job” is presented as a meaningful layer of identity and progression, not just flavor text.
Ship of Heroes Key Features:
- Four Archetypes – build around one of four team roles: tank, support, melee, or range.
- Ship Levels – encounters are structured around clearing one deck level before pushing into tougher sections and stronger opposition.
- Hundreds of Costume Pieces – character customization is a major pillar, with 100+ costume pieces planned for launch.
- Jobs – every hero takes on a shipboard job (for example, security or mercenary work) that feeds into progression systems.
- Robust Economy – trading and player-to-player commerce are positioned as a core system, supporting long-term crafting and market play.
Ship of Heroes Screenshots
Ship of Heroes Featured Video
Ship of Heroes Review
Ship of Heroes is an easy pitch to understand if you ever enjoyed City of Heroes: create a superhero, customize the look to your exact tastes, pick a combat role, and team up for missions. What separates it conceptually is the setting, trading the familiar city blocks for a roaming sci-fi “home base” that carries players from one stop to the next. That framing could be a smart way to deliver variety while keeping the world cohesive, since a starship naturally supports hubs, social spaces, and narrative reasons to travel.
From a gameplay standpoint, the four archetype split, tank, support, melee, and ranged, suggests a traditional group composition where cooperative play matters. If the ability systems deliver enough flexibility, this structure can still support a wide range of builds, letting players chase the classic superhero MMO feeling of “my character plays differently than yours” even when two people share the same general role. The emphasis on a large costume library also signals that expression is intended to be a pillar, which is essential for a superhero game where identity is half the appeal.
The job system is one of the more interesting non-combat hooks. Tying shipboard roles to harvesting, crafting, and what you can do during planetary visits could give players reasons to log in beyond combat loops. In a genre where crafting can feel detached from the rest of the world, anchoring it to a “crew role” has the potential to make the economy and resource game feel more like part of the fiction. If the economy truly ends up robust, as advertised, this could become a meaningful long-term progression lane for players who like market play and production chains.
That said, the biggest limitation right now is that much of the experience remains difficult to judge from the outside. With an unannounced release date and limited confirmed details, it is hard to assess pacing, endgame structure, how varied missions are, and how well systems like crafting and jobs integrate with group content. As a result, Ship of Heroes is currently best viewed as a promising concept for fans of classic superhero MMOs, with its ultimate success depending on execution, content depth, and how well it supports both solo progression and team-based play.
Ship of Heroes Links
Ship of Heroes Official Site
Ship of Heroes Kickstarter
Ship of Heroes YouTube Page
Ship of Heroes System Requirements
Minimum Requirements:
Operating System: Windows Vista / 7 / 8 / 10
CPU: Dual Core 2.6GHz
Video Card: GeForce 8000/ AMD Radeon HD 2000
RAM: 4 GB
Hard Disk Space: 2 GB
Official system requirements have not yet been released for Ship of Heroes. The requirements above our based on our experience and will be updated when official numbers become available.
Ship of Heroes Music& Soundtrack
Coming Soon!
Ship of Heroes Additional Information
Developer: Heroic Games
Publisher: Heroic Games
Heroic Games CEO: Casey McGeever
Lead Designer: Daniel McGeever
Programmer: Mickael Azzam
IT Systems Management: Joseph Crowell
Web Designer: Chris Dech
Artist(s): Eric Gooch, Matthew Wilson
Engine: Unreal Engine 4
Kickstarter: April 04, 2017
Closed Beta: 2018
Release Date: TBA
Development History / Background:
Ship of Heroes is both developed and published by Heroic Games. Although the public reveal came in November 2016, development is stated to have begun earlier, in May 2016. It is an Unreal Engine 4 MMORPG and is marketed as one of several spiritual successors to the discontinued City of Heroes, alongside Valiance Online, City of Titans, and Heroes and Villains. The project launched a Kickstarter campaign on April 04, 2017 with a funding goal of $400,000. As of now, Ship of Heroes still has no confirmed release date.

