Category: Mobile Games

Order and Chaos 2

Order & Chaos 2: Redemption is a free-to-play fantasy MMORPG built specifically for phones and tablets, offering a surprisingly large open world, strong visuals for a mobile title, touch-friendly tab-target combat with a more active feel, a massive quest count, and a full loop of dungeons, crafting, upgrades, and social play.

Publisher: Gameloft
Playerbase: High
Type: Mobile MMORPG
Release Date: September 16, 2015
Pros: +Impressive visuals for mobile. +Big seamless world to explore. +Solid questing and dungeon variety. +Meaningful crafting and gear upgrades.
Cons: -Can feel grindy and samey over time. -Monetization can tilt competition. -No cross-platform servers.

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Celestial Dynasty

Celestial Dynasty is a free-to-play fantasy MMORPG that takes place in the ancient realm of Terran, a land split between the rival nations of Geran and Beran. You create a Terran hero and chase ever-higher power by grinding quests, upgrading gear, unlocking skills, and jumping into PvP where country pride matters as much as raw stats.

Publisher: GameKini
Playerbase: Medium
Type: MMORPG
Release Date: September 8, 2015
Pros: +Plenty to do across modes and progression systems. +Cross-server PvP conflicts.
Cons: -Heavily automated play. –Familiar, by-the-numbers setting. –Pay-to-win pressure in progression.

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Legends of Honor

Legends of Honor is a free-to-play browser strategy MMO that drops you into a medieval fantasy conflict built around castle development, army management, and constant competition with other players. You grow a stronghold, raise troops, and push heroes out onto the world map to clash with marauders or rival lords, all in pursuit of honor and faction prestige.

Publisher: Goodgame Empire
Playerbase: Low
Type: Browser MMORTS
Release Date: August 20, 2015
Pros: +Strong PvP emphasis. +Frequent updates and events. +Faction identity and grouping.
Cons: -Noticeable pay-to-win pressure. -Interface can feel sluggish at times.

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Saga

Saga is a free-to-play medieval fantasy MMORTS that blends nation management with RTS battles and a collectible card style recruitment system.

Publisher: Silverlode Interactive
Playerbase: Low
Type: MMORTS
Release Date: February 26, 2008
PvP: RTS Battles/ Raids / Tournaments
Pros: +Unusual hybrid of systems that feels different from typical MMORTS games. +Tactical, formation-focused combat. +A world that keeps progressing while you are away. +Team-friendly questing and battles. +Large supply of quests and repeatable content.
Cons: -Cash shop presence is hard to ignore, especially for cards. -Progress can feel grind-heavy without spending. -A lot to learn upfront. -Visuals and presentation show their age. -Tutorial and onboarding take a long time.

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Dynasty War

Dynasty War is a mobile strategy MMO that draws on the Three Kingdoms era of ancient China, letting players align with Wei, Shu, or Wu. Its core loop revolves around expanding a home base, managing resources, and launching raids where unit placement and timing decide whether you walk away with loot or leave empty-handed.

Publisher: NGames
Playerbase: Medium
Type: City-Building/Strategy
Release Date: July 7, 2015
Pros: +Thoughtful raid battles with real tactical choices. +A large roster of collectible heroes to build around. +Clean visuals for a mobile strategy MMO.
Cons: -Monetization can create power gaps. -Voice work is inconsistent and often unconvincing.

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Torn City

Torn City, often shortened to Torn, is a browser-based, text-driven MMORPG built around life in a crime-soaked metropolis where nearly every decision is tied to hustling, fighting, or climbing a social ladder. Rather than pushing you through a fixed storyline, Torn is designed as a slow-burn sandbox, letting you shape a long-term identity, whether that means becoming a ruthless street fighter, an organized-crime specialist, or a legitimate business owner operating in a city that rarely stays legitimate for long.

Publisher: Chedburn Networks
Playerbase: High
Type: Text-based MMORPG
Release Date: November 15, 2004
Pros: +Huge breadth of activities and systems. +Excellent long-term progression. +Lively, helpful community.
Cons: -Deliberate, time-gated pacing. -Steep learning curve for efficient play.

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Aberoth

Aberoth is a browser-friendly MMORPG with an intentionally retro 8-bit presentation, a command-driven interface inspired by classic MUDs, and a world where open PvP is part of daily life. It is the kind of game that prioritizes persistence, player interaction, and risk over modern conveniences, so progress often feels earned, and losses can sting.

Publisher: Jarbit
Playerbase: Low
Type: MMORPG
Release Date: July 17, 2015
PvP: Persistent PVP World
Pros: +Easy-to-learn core systems. +Extremely light hardware demands. +Always-on open PvP.
Cons: -Very rough 8-bit visuals. -Progression leans heavily on grinding.

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Vikings: War of Clans

Vikings: War of Clans is a strategy MMO that drops you into a Norse-themed world where you lead a growing settlement as its Jarl. Your day-to-day play revolves around expanding a fortified town, gathering and spending resources efficiently, and turning that economy into an army that can compete on a persistent world map. It is built around clan play and competitive rankings, so long-term progress is closely tied to alliances, coordinated wars, and keeping pace with an active server.

Publisher: Plarium
Playerbase: High
Type: Mobile / PC MMORTS
Release Date: August 15, 2015
Pros: +Striking visuals and strong art direction. +Satisfying blend of hero progression and RTS-style planning. +Polished presentation and feature set.
Cons: -Noticeable pay-to-win pressure in competitive play.

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Habbo

Habbo is a long-running social MMO aimed largely at teens, built around the idea of hanging out in a virtual hotel. You create a pixel avatar (your “Habbo”), jump between public rooms, chat with other players, and spend most of your time expressing yourself through outfits, furniture, and themed spaces. Instead of combat or leveling in the traditional MMO sense, Habbo’s appeal comes from community-made hangouts, light activities, and the constant flow of new people to meet.

Publisher: Sulake Corporation
Playerbase: High
Type: Social MMO
Release Date: September 26, 2001
Pros: +Deep avatar and room customization. +Huge community presence.
Cons: -Chat filters can be bypassed. -Moderation can feel inconsistent.

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Travian: Kingdoms

Travian: Kingdoms is a free-to-play, browser-based MMORTS centered on growing settlements, managing production, and fighting over land across lengthy server campaigns. It refreshes the classic Travian setup with sharper visuals and extra mechanics, most notably the Kingdom framework that encourages coordinated play and defined responsibilities. Players can back a ruler as a Governor or take charge as a King, then expand influence through resource fields, robber hideouts, and carefully planned growth.

Publisher: Travian Games
Playerbase: Low
Type: Browser MMORTS
Release Date: March 18, 2015
Pros: +Deep strategic choices and role variety. +A modernized take on the original Travian. +Distinct, colorful cartoon-like presentation.
Cons: -Contains pay-to-win pressure points. -Deliberate pacing can feel sluggish.

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