Metal Reaper Online

Metal Reaper Online is a 3D isometric shooter MMORPG that drops players into a bleak, war-ravaged near-future with a modern military vibe. You fight as part of a volunteer force pushing back the hostile Nyx federation, mowing through zombies, mutants, and enemy troops in missions that feel closer to a Diablo-like loot run than a traditional tab-target MMO. It is essentially an action RPG structure built around firearms and quick skill use.

Publisher: JCPlanet
Playerbase: Low
Type: MMORPG
Release Date: April 29, 2015 (NA/EU)
Shut Down Date: November 7, 2016
PvP: Arenas
Pros: +Randomized loot affixes in a Diablo-like item system. +Snappy, action-forward combat that stays enjoyable. +Branch-based class progression
Cons: -Very rough English localization. -Outdated UI and visuals. -Limited class variety. -Difficulty rarely pushes back.

Metal Reaper Online Shut Down on November 7, 2016

Overview

Metal Reaper Online Overview

Metal Reaper Online plays like a top-down action MMORPG in the Path of Exile and Diablo mold, except it trades swords and sorcery for rifles, shotguns, and heavy weapons. New characters begin without a defined role and only commit to a “branch” once they hit level six, which gives the early levels a brief try-before-you-specialize feel. While the presentation can look plain even by the standards of older isometric online games, the moment-to-moment loop of aiming, swapping weapons, and scooping up randomized gear is the main reason to give it a look. Across its missions you will be clearing infected, strange creatures, and organized human enemies in a post-apocalyptic conflict.

Metal Reaper Online Key Features:

  • Diablo-Style MMORPG built around an isometric viewpoint.
  • Skillful, Aim-Based Combat attacks and abilities require manual targeting rather than tab targeting.
  • Four Playable Classes presented as Branches (Predator, Panzer, Sniper, and Supporter).
  • Eight Kinds of Weapons with 3 equippable at once (Handgun, Rifle, Rocket Launcher, Shotgun, Sniper, Chainsaw, Heavy Machine Gun, and Flamethrower).
  • Loot With Random Stats rarity tiers and variable affixes similar to classic ARPG gear hunting.
  • Quest-Led Progression structured around missions, with minimal early-game grinding.

Metal Reaper Online Screenshots

Metal Reaper Online Featured Video

Metal Reaper Online Gameplay First Look HD - MMOs.com

Full Review

Metal Reaper Online Review

Metal Reaper Online is an isometric sci-fi shooter MMORPG set in the year 2043, developed by South Korea’s N2 Games. The title first appeared in Korea in late 2013, then reached a global audience through JCPlanet with a beta release on April 29, 2015. It later moved into open beta on May 21, 2015. If you want the quick summary, it is the familiar Diablo-style formula, lots of enemies, lots of loot, rapid skill rotations, reimagined with modern guns and military-themed enemies.

First Steps and Early Progression

The first thing you notice is that character creation is functional rather than expressive. You can pick from a small set of cosmetic options such as hairstyles and colors, and female characters have a “body shape” slider that is, in practice, more of a single-feature adjustment than a true body editor. It gets the job done, but it is not the kind of creator you spend much time in.

A more interesting choice is that you do not select a class at level one. Instead, the game starts you as a classless “newbie,” and you choose your branch at level six. That approach works well for onboarding because it lets you learn the basics first, then specialize once you have a feel for weapons and pacing.

After entering the world, you are guided through a short tutorial sequence that introduces movement, shooting, equipping gear, and other essentials. It is brief, roughly a few minutes, and it succeeds at getting you into real missions quickly. The weak point, even at this stage, is the localization. The English text frequently reads awkwardly and occasionally becomes unintentionally funny. It can make quest dialogue harder to take seriously, though the game’s appeal is clearly its combat loop rather than its narrative delivery.

Combat That Feels Good, With Too Little Resistance

Once the tutorial lets go, the game settles into what it does best: fast, direct action. Metal Reaper Online feels like a click-and-clear ARPG where your aim and positioning matter, and where abilities are fired deliberately instead of being automated. The real highlight is weapon variety and the freedom to carry multiple options. You can equip up to three weapons at once and swap between them quickly using F1 to F3 or the mouse wheel, which encourages a simple but satisfying rhythm, soften a pack with one tool, finish with another, then move on.

The arsenal includes Handguns, Rifles, Rocket Launchers, Shotguns, Chainsaws, Heavy Machine Guns, and Flamethrowers, and you are not locked into “one of each.” If you want to run three of the same category for different stat rolls, the game allows it. When the action is clicking, it is easy to understand why the concept appealed to ARPG fans.

Reaching level six does not take long, and that is where you pick your branch. In total the game features five “classes” if you include the starting state: Newbie, Predator, Panzer, Sniper, and Supporter. Each branch comes with its own skill list, and most kits land around 9 to 10 distinct abilities, enough to give each role an identity without being overwhelming.

Presentation is a mixed bag. It generally looks cleaner than some older isometric online titles, but it still falls behind newer games in lighting, effects polish, and interface clarity. More importantly, the overall difficulty curve feels under-tuned. Enemies often drop quickly and do not threaten you much, which can make the otherwise enjoyable combat feel less meaningful over time. The game is at its best when you are experimenting with weapon swaps and skills, and it is at its weakest when the content does not demand that you engage with those tools.

Loot and Rarities

The item hunt follows a familiar ARPG template. Enemies can drop gear with randomized stats and multiple rarity tiers, so you are frequently evaluating small upgrades and looking for better rolls. Blue-named items represent magic gear with improved stats over basic equipment. Green-named items belong to sets, rewarding you with stronger bonuses when you collect and equip matching pieces. Purple and orange items sit higher on the rarity ladder and typically offer more desirable randomized stats than standard magic drops.

Final Verdict – Fair

Metal Reaper Online has clear rough edges, especially in its dated visuals, clunky interface feel, and messy translations. Still, underneath that, it delivers a genuinely fun isometric shooter loop with quick weapon swapping and Diablo-like loot chasing. It does not reinvent the genre, but for players who like ARPG pacing and prefer firearms over fantasy weapons, it offered an entertaining, if overly easy, ride while it lasted.

System Requirements

Metal Reaper Online System Requirements

Minimum Requirements:

Operating System: Windows XP / Vista / 7 / 8 / 10
CPU: Dual Core 2 GHz
Video Card: Nvidia GeForce 8600 GT or better
RAM: 1 GB
Hard Disk Space: 1.5 GB

Recommended Requirements:

Operating System: Windows XP / Vista / 7 / 8 / 10
CPU: Dual Core 3 GHz
Video Card: Nvidia GeForce GT 440 or better
RAM: 2 GB
Hard Disk Space: 1.5 GB

Music

Metal Reaper Online Music & Soundtrack

Additional Info

Metal Reaper Online Additional Information

Developer: N2 Games
Publisher: JCPlanet
Game Engine: Unreal

Open Beta Date: April 29, 2015
Steam Release Date: September 16, 2016

Development History / Background:

Metal Reaper Online was created by South Korean developer N2 Games and first appeared in Korea via focus group testing starting May 3, 2012, ahead of its 2013 release. After establishing a modest run domestically, the game was brought to NA and EU audiences by JCPlanet on April 29, 2015. It later arrived on Valve’s Steam platform on September 16, 2015.