Crusaders Of Light

Crusaders Of Light is a bright, theme park style fantasy MMORPG built around a shared persistent world, where players pick from three core classes and chase better gear through dungeons, raids, and PvP. It leans heavily into big set piece encounters, including 40 player boss fights, while also offering smaller competitive modes like arena brackets and large battleground matches.

Publisher: Netease
Type: MMORPG
Release Date: April 20, 2017
Shut Down Date: November 17, 2021
Pros: +Polished presentation and strong visuals. +Large 40 player raid content. +Several PvP formats to rotate through. +Persistent shared world structure. +Playable across multiple platforms.
Cons: -Heavy reliance on auto combat. -Limited class selection (three total).

Crusaders of Light Shut Down on November 17, 2021

Overview

Crusaders Of Light Overview

Crusaders of Light is a persistent world, high fantasy MMORPG designed primarily for mobile play and created by NetEase. Players start by choosing one of three archetypes, Mystic, Warrior, or Ranger, then head into a 3D adventure loop focused on leveling, gearing, and gradually unlocking deeper character growth. As you progress, the game pushes you toward improving your build through loot, upgrades, and group content, with a notable progression milestone arriving at level 45, when the advanced progression system becomes available.

Exploration and instanced content are framed in a colorful fantasy setting that mixes open zones with dungeons. You will move between varied environments such as coastlines, forests, and dangerous interior areas, then queue or travel into encounters built around boss mechanics and teamwork. Social play matters as well, since guilds help organize group activities and make it easier to participate in the game’s signature endgame activity, large raid battles that can include up to 40 players.

On the competitive side, Crusaders of Light offers multiple PvP options. Arena fights are available in several formats (1v1, 3v3, and 5v5) and tend to reward coordination and role clarity more than raw stats alone. If you prefer larger chaos, the game also supports 25v25 battlegrounds, which provide a more warlike alternative to the tighter arena matches. Visually, the art direction is clearly influenced by classic PC MMORPG styling, with a Warcraft like flavor that helps the world feel familiar and readable even on smaller screens.

Crusaders Of Light Key Features:

  • 40 Player Raids – team up in massive 40 player groups to clear raid style dungeons and bring down major bosses.
  • Three Classes –play as a Warrior, Mystic, or Ranger, each filling a distinct role in group content.
  • Advanced Progression –an expanded progression layer unlocks at level 45, giving long term players more ways to develop their characters.
  • Arena PvP –queue for structured arena matches in 1v1, 3v3, or 5v5 formats with an emphasis on teamwork.
  • Battleground PvP jump into 25v25 battles for large scale PvP that focuses on group clashes and objectives.

Crusaders Of Light Screenshots

Crusaders Of Light Featured Video

Crusaders of Light - Game Reveal Trailer | NetEase Games

Full Review

Crusaders Of Light Review

Crusaders of Light aimed to translate the classic MMO checklist, questing, dungeons, raids, and competitive modes, into a mobile friendly format. In practice, it succeeds most when you treat it as a structured, group focused RPG where the “main event” is cooperative content, not slow paced world immersion. The presentation is one of its strongest points, with a clean, colorful look and effects that make abilities and enemy telegraphs easy to parse during hectic fights.

The class lineup is straightforward: Warrior, Mystic, and Ranger. That simplicity makes it easy to understand party needs, but it also limits experimentation. You are not choosing between dozens of playstyles, you are choosing between a small set of roles and then investing heavily into making that pick stronger. The level 45 progression unlock is important here because it helps extend the endgame by adding additional character development, which is crucial for a gear driven MMO loop.

Where the game stands out is scale. 40 player raids are ambitious for a mobile MMORPG and they give the game a clear identity. These encounters are at their best when everyone understands their role and the group actually coordinates, because the spectacle of a large boss fight can be genuinely satisfying. On the other hand, organizing that many players consistently can be difficult for any MMO, and on mobile the experience can feel uneven depending on the group’s coordination and individual performance.

PvP offers variety rather than a single focus. Smaller arenas (1v1, 3v3, 5v5) cater to players who like controlled matches and tighter team play, while 25v25 battlegrounds provide a more casual, large scale option where the action is constant. The overall feel is that Crusaders of Light wants you to always have “something to queue for,” whether you are chasing gear, practicing PvP, or just filling time with another activity.

The biggest sticking point is automation. Auto battling can reduce friction for mobile players, but it also dulls the sense of mastery that many MMO fans look for. When the game plays itself too often, your decisions can feel more like pre fight planning than moment to moment skill, which may disappoint players expecting hands on combat.

Because Crusaders of Light has shut down, it is best viewed as an example of a high production mobile MMO that delivered impressive scale for its platform, even if it carried familiar mobile tradeoffs. At its peak, it appealed most to players who wanted raid sized cooperative content on a phone, and who were comfortable with some automated systems in exchange for accessibility.

System Requirements

Crusaders Of Light System Requirements

Minimum Requirements:

Operating System: Android 4.0 and up or iOS 8.1 and up

Music

Crusaders Of Light Music & Soundtrack

Coming Soon…

Additional Info

Crusaders Of Light Additional Information

Developer: NetEase
Publisher: NetEase

Announcement Date: April 20, 2017

Soft Launch: April 20, 2017
Release Date: July 13, 2017

Shut Down Date: November 17, 2021

Development History / Background:

Crusaders of Light was developed and published by NetEase Inc., a major Chinese game studio known for large scale online titles. The project was revealed on April 20, 2017, and that same day it entered a soft launch phase in Australia, Malaysia, New Zealand, and the Philippines. A global release followed after this initial rollout period.

On October 15, 2021, NetEase announced through a Steam notice that Crusaders of Light would be discontinued, with the shutdown set for November 17, 2021.