Blast Breaker Online
Blast Breaker Online is a 2.5D, anime-styled side-scrolling action MMO built around fast brawling combat and character-specific skill loadouts. You pick from three protagonists whose reckless exploration of an ancient ruin sets a dangerous force loose on the world of Xylon, then fight across the planet to undo the damage, one instance and quest chain at a time.
| Publisher: UNext Plus Type: Action MMORPG Release Date: Unreleased Shut Down Date: July 01, 2016 PvP: Arena / Tournaments Pros: +Free-roaming world spaces between hubs. +Deep skill selection and loadout planning. +Satisfying combo flow. Cons: -Leans heavily on familiar side-scrolling MMO conventions. |
Blast Breaker Online Overview
Blast Breaker Online is a 2.5D, anime-influenced side-scrolling action MMORPG from Thai developer and publisher UNext Plus. It frames its adventure around three playable heroes who, after trespassing into an old ruin, inadvertently release an ancient threat onto Xylon. From there, the game’s structure is built around traveling between towns and combat zones, completing quests, and battling the Blasters before the world is pushed toward total ruin.
Where Blast Breaker Online tries to separate itself from the broader crowd of side-scrolling online brawlers is in how it handles exploration and build choice. Rather than being purely lobby-to-dungeon, it also emphasizes open-world style instances where you can move around freely, fight continuously respawning enemies, and treat the space between hubs as a playable area instead of a loading screen. On the character side, each hero supports a large pool of abilities, but with a strict twelve-slot cap, your moment-to-moment effectiveness depends on what you chose to equip, not just what you have unlocked. In practice, that pushes the game toward situational planning, swapping skills to fit the content, and building combos around a curated kit, not an endless hotbar.
The overall vibe and presentation will feel familiar to anyone who has spent time with games like Grand Chase or Elsword, but the focus on roaming instances and configurable skill sets signals an attempt to reduce the usual repetitive grind loops and replace them with more varied objectives and pacing.
Blast Breaker Online Key Features:
- Side-scrolling Action – take on groups of enemies on a 2D plane with beat ’em up style combat built around timing, positioning, and strings.
- Three Playable Characters – play as Swordsman Alan, Scout Elona, or Witch Stella, each tuned to a distinct role and combat feel.
- Open-World Instances – explore freely outside of towns, with persistent combat areas and endlessly spawning monsters rather than strictly dungeon-only progression.
- Variety of Skills and Special Attacks – unlock and improve many abilities, choose what to slot for the task at hand, and finish fights with a powerful ultimate attack.
Blast Breaker Online Screenshots
Blast Breaker Online Featured Video
Blast Breaker Online Review
Blast Breaker Online is built on a straightforward promise, deliver the snappy satisfaction of a side-scrolling brawler while still feeling like an MMO with progression, quests, and repeatable activities. The foundation is easy to understand, jump into an instance, chain attacks into combos, and manage cooldown-based skills to keep pressure on enemies. If you enjoy action MMOs where movement and hit timing matter more than tab targeting, the core concept is immediately appealing.
Combat is the highlight on paper. Side-scrolling action games live or die by responsiveness, and Blast Breaker Online’s design clearly aims for that arcade-like rhythm, approach, launch a combo, weave in skills, then reposition before the counterattack lands. The “combo chaining” emphasis suggests that your damage and control are not only about raw stats, but also about how well you can connect actions into a continuous flow. This style usually rewards learning enemy patterns and spacing, especially when fights become busy with multiple targets and telegraphed attacks.
Character identity is another strong pillar. With only three playable options, the expectation is that each one feels meaningfully different, not just cosmetically. Alan, Elona, and Stella are positioned as distinct class archetypes, which should help the game avoid the common issue where characters blur together once you have a few skills unlocked. The big differentiator is the skill system, a large ability pool paired with a twelve-slot limit. That cap is a smart constraint because it forces decision-making. Instead of carrying every tool at once, you bring a “kit” tailored to the content, which can make PvE and PvP preparation more engaging, and can also give the game room for meta shifts as players experiment with loadouts.
The exploration angle is a notable deviation from many side-scrolling MMO peers. Open-world instances with monsters spawning between towns change the cadence of play, giving you something to do while traveling and creating a sense of place beyond separate dungeon rooms. It can also make the world feel more alive, assuming the objectives and rewards in those spaces are worthwhile. If the open zones are too empty or too repetitive, the feature risks becoming background noise, but if quests and events make good use of those areas, it can be one of the game’s defining qualities.
PvP is presented as Arena and Tournaments, which fits the genre well. Side-scrolling arenas typically shine when movement options, crowd control, and defensive mechanics are balanced enough to support outplays rather than just burst damage. With a flexible skill loadout system, PvP could become a game of prediction and counter-building, but that depends heavily on tuning and matchmaking support. The concept is there, but the success of competitive play would come down to how well the abilities interact and whether fights remain readable at higher speeds.
The main drawback is also apparent, Blast Breaker Online sits in a crowded niche, and its presentation can resemble other anime-styled side-scrolling action MMOs at a glance. To stand out, it would need strong encounter variety, meaningful progression hooks, and a quest structure that truly avoids the genre’s usual “repeat the same rooms for hours” routine. Without that extra layer, even solid combat can end up feeling like a familiar loop.
Overall, Blast Breaker Online reads like a competent action MMO concept with a few smart twists, especially its open-world instances and restricted skill loadouts. For players who already enjoy the feel of games in this subgenre, those systems are the reasons to pay attention, provided the content variety and balance can keep the experience from blending into the pack.
Blast Breaker Online Online Links
Blast Breaker Online Official Site
Blast Breaker Online Facebook
Blast Breaker Online System Requirements
Minimum Requirements:
Operating System: Windows 7 / 8
CPU: Intel Pentium 4 2.4 GHz (Dual core recommended)
Video Card: Nvidia GeForce 7600 GT / AMD Equivalent
RAM: 2 GB
Hard Disk Space: 4 GB
Blast Breaker Online Music & Soundtrack
Coming soon!
Blast Breaker Online Additional Information
Developer: UNext Plus
Announcement Date: February 14, 2013
Closed Beta Date: June 13, 2014
Release Date: January 2016
Shut Down Date: July 01, 2016
Development History / Background:
Blast Breaker Online was both developed and published by UNext Plus, a Thailand-based studio working in a comparatively small domestic development scene. Founded in 2011 with a focus on online titles for Thailand and international audiences, the company stands out simply by being one of the few active developers in the region. Blast Breaker Online entered a closed beta phase in June 2014, and at one point it was reportedly set to cease development around July 2015. The project later reappeared publicly in November 2015, with the official Facebook page indicating a January 2016 release window. Ultimately, the game was shut down on July 01, 2016.
