WoW: Forever Players Hit by Battle.net DDoS as Blizzard Teases Ogre Allies
World of Warcraft: Forever players had a rough stretch on Battle.net this week, with a DDoS attack causing disconnects, high latency, and login problems between November 11 and 12. Blizzard’s Battle.net notice said teams were working to mitigate the issue, and Customer Support later confirmed the attack was affecting all Blizzard games, not just WoW: Forever.
Players across multiple regions reported getting stuck at the “Logging in to game server” screen, dropping shortly after reconnecting, or waiting several minutes to get back in. The connection problems appear to be resolved as of Friday, November 13.
The outage happened around the same time as a large Tarren Mill versus Southshore event organized by the RP-PvP community. Players described it as a massive 1,000-versus-1,000 fight spread across multiple layers. There’s no evidence tying that event to the DDoS attack Blizzard confirmed, though the timing made the disruption especially noticeable for anyone trying to take part.
Separately, Blizzard has stirred up another long-running Horde request: playable Ogres. On episode 7 of the official WoW: Forever Podcast, Josh “Aggrend” Greenfield talked about the Horde’s Riverglades story, where players work with a local Ogre clan, and joked that it’s always good when the Horde makes new allies, “like Ogres.”
That’s not a confirmation, and Blizzard hasn’t announced a release plan, unlock method, or even whether Ogres are actually coming as a playable race. For now, the closest option is a plate set from the Krol’dok Stronghold dungeon that temporarily turns the wearer into an Ogre.
In smaller WoW: Forever notes, the planned auction house listing cost reduction has been delayed, Shaman tuning went live with the November 12 hotfixes, and Raider.IO data from more than three million characters puts Undead as the most popular race, Skyborne as the least popular, and “Forever” as the most common surname.






