Where Winds Meet Update 1.2 Lands January 9 With Kaifeng Finale, Guild Battle Preseason, and a New Festival
Where Winds Meet, Everstone Studio’s open-world wuxia action RPG, is getting its next major update on January 9, 2026. Version 1.2 wraps up the Kaifeng storyline while also expanding the map with a new region and a puzzle-focused cave, plus the start of a competitive Guild Battle preseason aimed at larger-scale multiplayer. While the game is available on both PC (Steam) and Mobile, it’s clearly designed with mobile in mind.
The update arrives right after the game’s New Year “Goose Overlord” stunt, a tongue-in-cheek community event that temporarily took over the launcher and social channels and leaned into the game’s lighter side. With 1.2, the focus shifts back to progression and endgame structure, pairing story content with organized guild competition and a limited-time set of festival activities.
- Release date: Version 1.2 goes live globally on January 9, 2026.
- Story content: The update adds the final volume of Kaifeng, continuing the game’s city-based narrative arc and closing out that chapter.
- New boss challenge: Players can take on the Campaign Challenge boss “Supreme Freedom,” positioned as the capstone fight tied to the Kaifeng finale.
- New locations: A new area called the Nine Mortal Ways Camp is being added, along with Mistveil Prison, a puzzle cave located in the Ghost Market beneath Kaifeng.
- Guild Battles: A Guild Battle Preseason launches with six matches designed around coordinated guild play. Guilds will be assigned to regions based on location, with matches starting according to local time to keep scheduling consistent.
- Limited-time event: The first Jianghu Martial Games starts January 9, bringing short, drop-in festival modes including “Elder Express” and “Towering Masters.”
Where Winds Meet has been building its identity around wuxia staples like martial arts sect politics, large city hubs, and open-ended exploration, and Version 1.2 continues that pattern by pairing narrative closure with repeatable multiplayer structure. The preseason framing for Guild Battles also suggests the system is still being tuned, with feedback likely shaping a more permanent version in later updates.
