Temtem Pioneers explains trait training as Kickstarter nears funding
Temtem Pioneers looks set to clear its Kickstarter goal soon, and developer Crema has started answering one of the bigger gameplay questions around the project: how progression will work. In a new update, the studio outlined a trait training system that lets players improve their Tems over time instead of relying only on catching stronger ones.
The basic idea is that traits can be trained and developed as you keep using a Tem. That should give players more control over building a team, which matters in a monster-collection game where long-term progression is a big part of the loop. The Kickstarter itself is already closing in on the funding line, so the campaign now looks less like a question of whether it will make it and more like how far past the goal it goes.
That said, the update seems aimed at clearing up how much customization and growth players can expect once they’re in the game. Temtem Pioneers is being pitched as a smaller, more run-based take on the Temtem formula, so systems like trait training help explain how your roster will actually improve from session to session.
For now, the main takeaway is simple: Crema is starting to put specifics behind the game’s progression systems, and backers are getting a clearer picture of how team-building will work. More details will likely follow as the Kickstarter campaign wraps up.






