Sony says PS5 sales fell to 16 million this year as Bungie takes another big impairment hit
Sony’s latest full-year financial results show a mixed picture for PlayStation. The company’s Games & Network Services business was mostly flat on revenue for the year ended March 31, 2026, while operating income rose to ¥463.3 billion. But the fourth quarter was rougher, with G&NS operating income down 41.6% year-over-year and PS5 hardware sales continuing to slide.
The biggest single item was Bungie. Sony recorded a ¥120.1 billion impairment tied to the studio after its portfolio, including Destiny 2 and Marathon, fell short of expectations. That total includes a previously reported ¥31.5 billion charge in Q2 and another ¥88.6 billion in Q4.
On the hardware side, PS5 sales dropped from 18.5 million units last year to 16 million this year. In Q4 alone, Sony sold 1.5 million consoles, down from 2.8 million in the same period a year earlier. Cumulative PS5 sales have now passed 93 million.
Software and services helped offset some of that decline. Sony said network services revenue rose 13.9% to ¥763.1 billion, and monthly active users reached 125 million in the fourth quarter. First-party game sales increased from 28.9 million units to 32.1 million, while non-first-party software sales climbed to 317.9 million.
Digital software and add-ons also grew, up 5.5% year-over-year to ¥2.4 trillion. Sony pointed to software sales, network services, and foreign exchange effects as reasons G&NS operating income still hit a record high for the full year despite the Bungie write-down.
Sony also signaled that hardware pressure isn’t going away. The company recently raised PS5 prices in several regions, including the US, UK, Europe, and Japan, and said its FY26 hardware plans will depend in part on memory costs. For the year ahead, Sony expects G&NS revenue to fall 6% to ¥4.4 trillion, while operating income is forecast to rise 30% to ¥600 billion.






