Roblox tests a text-to-3D beta that lets players generate usable objects in-game
Roblox has rolled out a beta tool that turns text prompts into interactive 3D objects, expanding on its existing “Cube” 3D asset generation feature from last year. The company shared the news in an official post.
The tool is aimed at Roblox creators building games on the platform, with an option to let players generate items directly inside those games. At launch, it’s still pretty limited: Roblox says the system currently supports two “schemas,” meaning it can only generate a drivable four-wheeled car or a single-mesh object.
Roblox’s example video shows the feature being used to produce cars, a plane, and a gumball-firing gun based on text prompts, though the company’s wording suggests those outputs are still constrained by the schemas it currently supports.
Roblox also said it tested the feature in a game called Wish Master, where players created more than 160,000 objects over six months. The game’s creator, Laksh, claimed players who used the generation feature spent 64% more time in Wish Master on average.
Looking ahead, Roblox says it’s working toward an “open vocabulary schema system” that could allow a much wider range of object types and behaviors, but it did not share a timeline. The company also referenced an internal research effort it calls “real-time dreaming,” which CEO Dave Baszucki recently showed in a short social video featuring a rough, low-framerate environment responding to prompts.
