Rusty Hearts
Rusty Hearts was a free-to-play action MMORPG that leaned heavily into side-scrolling brawler combat. Instead of the slower pacing common to many MMOs, it focused on chaining long combo strings, juggling enemies, and clearing instanced stages with a small party, while still keeping familiar RPG progression, gear, and questing.
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Publisher: Perfect World Entertainment Type: Action MMORPG Release Date: September 20, 2011 Closure Date: Septebmer 15, 2014 Pros: +Quick, combo-driven combat. +Strong visual style for its era. +Deep cosmetic and gear customization. Cons: -Stage and dungeon runs can feel samey over time. -Classes tied to fixed genders. |
Rusty Hearts Overview
Rusty Hearts was an action MMORPG built around arcade-like, beat-em-up combat. Rather than letting you freely create a custom class from scratch, the game asked you to pick from four story-centric protagonists, Frantz, Angela, Tude, and Natasha, each designed around a distinct weapon style and move set. Tude, for instance, was the close-range specialist, built for fist-focused play and using weapons like Gauntlets, Claws, and Demon Hands to stay in an enemy’s face.
One of the more controversial design choices was that the core characters were gender-locked. The game did, however, offer opposite-gender versions through the cash shop, typically introduced alongside in-game events, which partially softened the restriction while still keeping it tied to monetization.
Where Rusty Hearts really stood out was how smooth and responsive its fighting felt. The combat had the rhythm of a classic console brawler, with attacks flowing naturally into combo strings. Building and maintaining a combo meter mattered because it enabled stronger special attacks that could be woven into your standard skills, adding timing and execution to what could otherwise be simple button mashing. Defensive options like blocking, plus grabs for controlling targets, gave parties more tools to manage crowds and tougher encounters.
Structurally, it shared a lot of DNA with Dungeon Fighter Online: you operated out of an MMO-style hub city, took quests from NPCs, then entered instanced stages in up to four-player groups. For players who wanted competition, PvP opened up at level 10, featuring multiple modes such as team-based fights and free-for-all. PvP also provided loot rewards that could feed back into PvE progression, making it more than just a side activity for many players.
Rusty Hearts Key Features:
- Fast-paced Brawler Combat – Build long strings, keep enemies locked down, and finish with flashy special attacks in combat that aims for a classic beat-em-up feel.
- Four Playable Characters – Choose between Frantz, Angela, Tude, and Natasha, each with their own weapon focus, with gender-swapped alternatives offered through the premium shop.
- Tons of Multiplayer Content – Run quests, dungeons, and larger encounters with friends, or step into PvP modes including Deathmatch, Tag Team, Survival and VIP.
- Join a Guild – Find a guild to coordinate groups, socialize in the hub, and tackle content more efficiently with regular teammates.
- Personal Storage Room – Each character has a personal rest room that includes storage and portals for quick access to previously unlocked locations.
Rusty Hearts Screenshots
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Rusty Hearts Featured Video
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Rusty Hearts Music & Soundtrack
Rusty Hearts Additional Information
Developer: Stairway Games
Publisher: Perfect World Entertainment
Closed Beta Date: July 27, 2011
Release Date (Korea): May 11, 2011
Release Date (NA): September 20, 2011
Release Date (Japan): December 13, 2012
Releaes Date (China): August 8, 2013
Closure Date: September 15, 2014
Development History / Background:
Rusty Hearts was created by Stairway Games, a Korean developer, and its North American service was handled by Perfect World Entertainment. Outside the US, publishing duties were taken on by other companies, including Windysoft, Sega, and Xunlei. Although the game launched with noticeable promotion, its post-launch support slowed significantly, with updates becoming infrequent during the latter half of its lifespan.
A major early warning sign was the shutdown of the Japanese service, which was operated by Sega, and that closure was followed by additional international shutdowns over time. After Rusty Hearts ended service, Stairway Games later made various Rusty Hearts 3D models and assets available on the Unity Asset Store for other developers to use in their own projects.
Rusty Hearts Private Servers
At the moment, there is one known private server or emulation effort for Rusty Hearts. It is still under active development and does not yet include all content. Use caution and install anything related to private servers at your own risk.
