MultiVersus
MultiVersus is a free-to-play 2D platform fighter that brings together recognizable faces from across Warner Bros. properties into quick, chaotic matches built around ringouts, teamwork, and perk-based loadouts. Whether you queue solo or with a friend, the hook is experimenting with character pairings, learning matchups, and unlocking cosmetics as you climb through casual and competitive play.
| Publisher: Warner Bros Games Type: Fighting Release Date: July 19, 2022 Shut Down Date: May 30, 2025 Pros:+Easy to pick up, hard to put down matches. +Bright, polished art direction. +Large and growing lineup of WB characters. +Cross-play, cross-progression, and controller friendly. +Spending money does not provide direct power. Cons: -Matchup and balance swings. -Mode variety and overall content can feel thin. |
MultiVersus Shut Down on May 30, 2025
MultiVersus Overview
MultiVersus drops you into rapid-fire platform brawls where the roster is the main attraction, pulling from Warner Bros. worlds and mixing them into one competitive arena. You can jump in as Bugs Bunny, Arya Stark, LeBron James, DC heroes, and other familiar picks, each designed with a distinct kit that leans into their personality and source material. While 1v1 is there for pure duels, the game’s identity is strongly tied to 2v2, where ability interactions and teammate coordination can matter as much as mechanical execution.
Progression revolves around playing matches to unlock perks, character-specific options, and cosmetic rewards. Between unranked queues and ranked competition, there is a steady loop of trying new builds, learning stage layouts, and refining how your character contributes to team fights, either as a damage dealer, a setup specialist, or a support-style partner.
MultiVersus Key Features:
- Colorful Cast of Characters – pick from a continually-expanding selection of well-known Warner Bros. characters, each with a unique moveset and tools that can combine in interesting ways with a partner.
- Fast-Paced Brawler Combat – battle players or AI in quick 1v1, 2v2, or co-op vs AI matches across themed stages inspired by places like the Batcave, Themyscira, and Finn’s Treefort.
- Customizable Outfits And Perks – equip recognizable looks from each character’s universe and tweak perk loadouts to fit your preferred approach, including team-oriented synergies.
- Multiple Game Modes – rotate between core formats such as 2v2, 1v1, co-op vs. AI, and 4-player Free-For-All, plus training for practice and Ranked Competitive for more serious play.
- Cross-Platform – play across supported systems with cross-play and cross-progression, making it easier to keep a group together regardless of platform.
MultiVersus Screenshots
MultiVersus Featured Video
MultiVersus Review
Player First Games’ MultiVersus aims to sit in the same general space as other platform fighters, but with a strong emphasis on 2v2 teamwork and a roster built entirely around Warner Bros. crossovers. In practice, it often succeeds at delivering fast, readable combat with satisfying ringouts and a surprising amount of personality in each character. At the same time, the overall experience can be undercut by online stability concerns, uneven balance, and a monetization approach that can feel noisy even if it is not outright pay-to-win.
Combat Flow and Core Systems:
Moment to moment, MultiVersus is at its best when matches stay scrappy and reactive. Characters have clear strengths, and the game generally rewards smart positioning, stage awareness, and timing over overly complex inputs. Where it stands out is the focus on team play, because many kits are built around enabling a partner, controlling space, or setting up confirms that are easier to finish with coordinated pressure.
The perk system adds a lightweight layer of customization. It is not as deep as a traditional fighting game’s matchup lab work, but it does give players a reason to adapt builds for certain opponents, stages, or teammate combinations, especially in 2v2.
Modes and What You Will Actually Play:
MultiVersus offers a good spread of standard options for this style of game, including 2v2, 1v1, 4-Player Free For All, Training, Arcade, and Ranked. Most players will likely spend their time in online queues, and the game’s structure clearly treats multiplayer as the main event. Training helps with learning spacing and testing perks, while Ranked provides a longer-term goal for players who want a more competitive environment.
The downside is that, depending on what you expect from a live-service fighter, the overall mode variety can feel limited once you have learned the basics, especially if you are looking for broader single-player content or more experimental match types.
Roster Appeal and Playstyle Diversity:
The character lineup is the headline feature, and it does a strong job of making the crossover premise feel worthwhile. Picks like Harley Quinn, Rick and Morty, and Finn the Human are not just skins on a template, they generally feel distinct in movement, range, and utility. That variety supports different approaches, from straightforward brawling to more setup-heavy, projectile-oriented play.
It is also a game that benefits from experimenting. Even if you have a main, swapping characters often teaches you how to counter them, which is useful in both 1v1 and the more chaotic 2v2 environment.
Art Direction, Animation, and Presentation:
Visually, MultiVersus is colorful and clean, with a cartoony style that suits the roster and keeps the action readable. Stages tend to be themed clearly, and ringout effects add a bit of flair without making the screen impossible to parse. Performance is generally strong, with the game targeting a smooth 60 FPS on a range of hardware, which matters a lot for a reaction-based brawler.
Audio and voice work also do heavy lifting in selling the crossover vibe, helping characters feel like themselves rather than generic fighter avatars.
Online Play, Servers, and Responsiveness:
Because MultiVersus is so online-focused, server quality plays an outsized role in how enjoyable it feels. When connections are stable, the combat shines, and 2v2 can be genuinely tense and satisfying. When the net experience dips, the game’s reliance on quick dodges, precise interrupts, and edge-guard timing makes those issues far more noticeable than they would be in slower genres. For many players, inconsistent connectivity is the single biggest obstacle to sticking with the game long term.
Balance, Bugs, and Competitive Fairness:
Balance is another recurring pain point. Some characters can feel like they control matches too easily, while others struggle to keep up without very specific team support or matchup knowledge. In a roster-driven brawler, meta shifts are expected, but wide gaps can make the game feel repetitive, especially when the same high-performing picks show up constantly.
On top of that, bugs have been a frequent complaint, and issues that linger too long can erode confidence in competitive integrity. For a game that wants to support Ranked play, keeping the experience stable and well-tuned is essential.
Monetization, Cosmetics, and FOMO Pressure:
As a free-to-play title, MultiVersus leans heavily on cosmetics and premium offerings. Skins, emotes, announcer voices, and special editions are part of the package, and the store presentation can feel aggressive even if it does not directly sell match-winning advantages. The main concern is the tone of the system, because time-limited items and pricing can encourage fear of missing out, and the battle pass has drawn criticism for value compared to similar games in the space.
It is still very possible to enjoy MultiVersus without spending money, but players who dislike storefront-heavy interfaces may find it distracting.
Matchmaking and Progression Experience:
The perk and progression system gives players a sense of growth, but it also makes matchmaking quality even more important. When newer players get matched against experienced opponents with stronger perk setups and better matchup knowledge, the result can be lopsided games that do not teach much besides “queue again.” More consistent matchmaking would improve retention and make learning the game feel less punishing.
Long-Term Potential:
MultiVersus has the foundation for a strong long-running platform fighter, particularly because new characters, stages, and events can keep the game feeling fresh. The crossover theme gives it an unusually large pool of possible additions, and the 2v2-first design helps it stand apart from competitors. To fully capitalize, the game needs steady improvements to online performance, balance tuning, and how monetization is presented to the player.
Final Verdict – Good
MultiVersus delivers what many players want from a crossover platform brawler: a fun roster, satisfying ringouts, and a team-focused twist that makes playing with friends especially enjoyable. Its biggest weaknesses are not in the core combat, but in the surrounding live-service realities, namely server reliability, uneven character balance, and a monetization layer that can feel pushy. For fans of the characters and players who enjoy 2v2 synergy, it is easy to see why MultiVersus clicked, even if it also left clear room for improvement.
MultiVersus Links
MultiVersus Official Site
MultiVersus Steam Page
MultiVersus Twitter Page
MultiVersus Wiki
MultiVersus Subreddit
MultiVersus System Requirements
Minimum Requirements:
Operating System: Windows 10 64 bit
CPU: Intel Core i5-2300 or AMD FX-8350
Video Card: GeForce GTX 550 Ti or Radeon HD 7770
RAM: 4 GB RAM
Hard Disk Space: 6 GB available space
DirectX: Version 11
Recommended Requirements:
Operating System: Windows 10 64 bit
CPU: Intel Core i5-3470 or AMD Ryzen 3 1200
Video Card: NVIDIA® GeForce® GTX 970 / AMD Radeon R9 390X or better
RAM: 8 GB RAM
Hard Disk Space: 6 GB available space
DirectX: Version 11
MultiVersus Music & Soundtrack
MultiVersus Additional Information
Developer: Player First Games
Publisher:Warner Bros Games
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S
Engine: Unreal Engine 4
Founder’s Early Access: July 10, 2022
Open Beta: July 19, 2022
Official Launch Date: September 28, 2021
Development History / Background:
MultiVersus is a free-to-play 2D platform brawler created by Player First Games and released under Warner Bros Games (formerly Warner Bros. Interactive Entertainment). Its crossover roster draws from a wide range of Warner Bros. Discovery brands, including Warner Bros., HBO, Cartoon Network, Adult Swim, DC Comics, and Turner Entertainment.
The project was revealed in November 2021, then moved into a Founder’s Early Access period on July 19, 2022, followed by an open beta on July 26, 2022. Early momentum was strong, and the game quickly reached over 150,000 concurrent players on Steam shortly after release.
