Last Man Standing

Last Man Standing is a battle royale shooter built around the familiar loop of dropping into a large map, looting weapons and supplies, and trying to outlast everyone else. Matches support up to 100 players, and the tension comes from making smart rotations, choosing your fights, and surviving the shrinking play area until only one remains.

Developer: Free Reign Entertainment
Playerbase: Shut Down
Type: Battle Royale
Release Date: March 29, 2017
Pros: +Large 100 player lobbies. +A broad weapon selection (30+). +Loads of cosmetic unlocks.
Cons: -Noticeably reused assets. -Performance and optimization hiccups. -Occasional balance frustrations.

Overview

Last Man Standing Overview

Last Man Standing drops you into a wilderness arena with up to 100 competitors, where the goal is straightforward: gear up quickly, avoid getting caught in the open, and be the final survivor. After spawning in, you search buildings, camps, and points of interest for equipment and a pool of over 30 weapons, ranging from SMGs and assault rifles to heavier options like a rocket launcher. Firefights tend to be quick and decisive, so positioning and awareness matter as much as raw aim.

Weapon attachments add a small layer of decision-making, letting you tune handling and performance to better fit how you like to engage. Periodic supply crate drops create predictable hotspots, offering stronger attachments and tempting players into risky fights over high value loot. Outside of the match-to-match loop, progression is built around leveling and earning supply crates that award vanity rewards. With over 329 cosmetic items (character skins, weapon skins, and emotes), the customization angle is a major part of the long-term carrot. The publisher also promoted competitive play through monthly and seasonal tournaments.

Last Man Standing Key Features:

  • 100 Player Matches – drop into large scale rounds where a full lobby fights across the map until a single winner remains.
  • Over 30 Weapons –loot from a sizable arsenal that includes close-range guns, long-range rifles, and heavy hitters like rocket launchers.
  • Vanity Customization –earn cosmetic rewards as you level, letting you change your look with a wide selection of outfits and skins.
  • Weapon Attachments –find and equip attachments that adjust weapon performance and make loadouts feel more personal.
  • Tournaments –test your skills in scheduled monthly and seasonal events for competitive players.

Last Man Standing Screenshots

Last Man Standing Featured Video

https://youtu.be/ZiutOGbCDMU

Full Review

Last Man Standing Review

Last Man Standing arrives from Free Reign Entertainment with a clear ambition: offer a free-to-play spin on the battle royale format that was exploding in popularity at the time. The pitch is easy to grasp, and in practice it hits most of the expected beats, quick looting, sudden firefights, and that constant “one mistake and you are done” pressure. The question is less about whether it follows the formula, and more about whether its execution is strong enough to stand out.

Combat and the core loop

The moment-to-moment flow is classic battle royale. You start with little, sprint to the nearest loot spots, and try to assemble something workable before the first serious engagement. The play area tightens over time, pushing survivors toward each other and preventing rounds from dragging on indefinitely. When you die, you are eliminated and sent back to queue, which reinforces that tense, high-stakes style the genre is known for.

Time-to-kill is fairly unforgiving, and fights can end in seconds, especially if someone catches you rotating through open ground. Because of that, information becomes the real currency. Swapping between third-person for safer corner checks and first-person for aiming is a practical approach, and sound cues help more than you might expect. Footsteps carry, and careless movement can give away a strong position. If you enjoy playing cautiously, waiting for a clean opportunity, the game supports that style well.

Loot distribution leans generous in terms of finding firearms, which helps reduce the “bad spawn” problem. Ammo management still matters, though, since pickups often come with limited rounds. That nudges players toward controlled bursts and disciplined shots early on, at least until you stabilize your inventory. Higher-end weapons feel more valuable simply because they are less common, and you are more likely to build a plan around them.

Map cohesion and visual identity

The environment is where Last Man Standing feels most uneven. It is a patchwork of familiar survival shooter scenery, forests, rundown structures, and military style camps, combined with elements that do not always look like they belong together. Some distant set pieces and biome transitions can feel abrupt, as if different themes were layered onto the same space without a consistent aesthetic pass to tie them together.

Visually, the game carries the studio’s recognizable style, sharp and slightly dated, but functional for readability. Players familiar with other Free Reign titles will likely spot reused components, from building layouts to certain asset shapes. Reuse is not inherently a problem in a multiplayer shooter, but it does limit the sense of discovery and makes the world feel less bespoke.

From a gameplay perspective, the map also leans toward wide, open stretches with relatively sparse cover between points of interest. That creates a lot of “spot first, win first” encounters, especially when players are forced to cross fields during zone movement. Hotspots like camps and crate drops provide the most meaningful engagements, but the travel between them can feel like filler rather than tactical navigation.

Performance and stability

Performance can be unpredictable. Even when the game stays within a playable range, frame pacing can fluctuate noticeably, which is distracting during fights where quick tracking matters. Systems with mid-range components should be able to run it reasonably given the game’s presentation, but the inconsistent smoothness is one of the more persistent rough edges.

Progression and cosmetics

Between matches, the main progression is tied to experience, levels, and supply crates. The cosmetic pool is large enough that it feels like a genuine collection chase, and the tone of the items ranges from grounded military looks to more playful, attention-grabbing outfits. If you like showing off in the pre-match lobby and experimenting with different character and weapon appearances, there is plenty to unlock.

Importantly, the monetization focus stays on vanity items rather than gameplay advantages. Whether you earn crates through play or buy them, the purchases are about style, not power, which is the right approach for a competitive elimination shooter.

Final Verdict – Good

Last Man Standing delivers a competent free-to-play take on battle royale fundamentals: quick looting, lethal firefights, a closing zone that forces conflict, and a steady stream of cosmetic rewards. Its biggest shortcomings are the unremarkable, sometimes incoherent world design and the technical roughness that can undermine otherwise solid gunfights. Still, for players looking for a straightforward battle royale experience and a large weapon pool, it does enough right to be worth a look, especially given its free-to-play intent.

System Requirements

Last Man Standing System Requirements

Minimum Requirements:

Operating System: Windows 7/8.1/10 (64-bit versions)
CPU: Intel Core i5-2400 or AMD FX-6100, or better
RAM: 6 GB RAM
Video Card: NVIDIA GTX 460 2 GB VRAM or AMD Radeon HD 7770 2 GB VRAM, or better
Hard Disk Space: 10 GB Free Space

Recommended Requirements:

Operating System: Windows 7/8.1/10 (64-bit versions)
CPU: Intel Core i7-3770 or AMD FX-8350, or better
RAM: 6 GB GB RAM
Video Card: NVIDIA GTX 970 4GB VRAM | AMD Radeon R9 390 4GB VRAM, or better
Hard Disk Space: 20 GB Free Space

Music

Last Man Standing Music & Soundtrack

Coming Soon!

Additional Info

Last Man Standing Additional Information

Developer(s): Free Reign Entertainment
Publisher(s): Free Reign Entertainment

Senior Game Designer: Adam Skidmore

Early Access: December 22, 2016
Release Date: March 29, 2017

Development History / Background:

Last Man Standing was developed and published by Free Reign Entertainment, the studio behind Shattered Skies and Romero’s Aftermath. It first launched in Early Access on December 22, 2016 with a $14.99 price tag, and it was also offered at no cost to players who owned the gold edition of Shattered Skies before July 23, 2016, or who had a Platinum or Ultimate account in that game. The project later transitioned into a fully free-to-play release on March 29, 2017.