Krosmaster Arena
Krosmaster Arena captures the spirit of a tabletop skirmish battler in an online format, allowing players to draft squads of anime-inspired miniatures and outthink opponents with positioning and well-timed abilities. Battles revolve around grid-based tactics, collectible figures, and competitive matchups, all tied closely to Ankama’s DOFUS and WAKFU universe.
| Publisher: Ankama Games Playerbase: Low Type: Online Board Game Release Date: November 05, 2015 Pros: +Set in the DOFUS/WAKFU world. +Quick to pick up and play. +Works across multiple platforms. Cons: -The visual style will not be for everyone. -Collecting figures can get pricey. -Finding matches can take a while. |
Krosmaster Arena Overview
Krosmaster Arena is a digital take on the miniatures board game that first found a wider audience via Kickstarter. Taking place in Ankama’s “World of Twelve” (the same setting DOFUS and WAKFU players will recognize), it centers on short, tactical arena clashes where every unit brings a unique toolkit. The basic flow is simple: pick a squad of Krosmasters (hero figures), jump into an arena, and win by outmanaging movement, range, line-of-sight, and ability timing.
Even with easy-to-learn rules, the game rewards foresight. Map design and terrain features influence outcomes, and many turns hinge on whether you can engineer favorable exchanges, shield fragile pieces, or push opponents into awkward squares. Between matches, progression largely comes from expanding your roster. Playing battles earns Kroz, which you can spend on Krosboxes to unlock additional Krosmasters and test new combinations.
As for modes, Krosmaster Arena includes both solo and competitive options. You can progress through a campaign, set up friendly matches, queue into tournaments, or try dungeon mode for a change of pace. With a collectible lineup totaling well over 100 figures, long-term squad crafting is as important as the turn-to-turn tactics.
Krosmaster Arena Key Features:
- Build a Collection – pick from 100+ collectible figurines, each with their own abilities and tactical roles.
- Multiple Ways to Play – tackle the campaign, duel friends, enter tournaments, or delve into dungeon mode.
- Cross-Device Play Planned – intended for play on PC, smartphones, and tablets, with competition shared across supported platforms.
- DOFUS/WAKFU Setting – The World of Twelve’s familiar style and characters shape the tone and roster.
- Physical Roots – fans of the digital version can also check out the tabletop board game that inspired it.
Krosmaster Arena Screenshots
Krosmaster Arena Featured Video
Krosmaster Arena Review
Krosmaster Arena shines most when approached as a quick tactical brain-teaser: each turn becomes a choice about spacing, threat zones, and action order. It isn’t a massive strategy epic with long story arcs; instead, it prioritizes approachable, repeatable matches where different figures and matchups keep the board dynamic. If you like turn-based skirmishes and the payoff of winning through grid-based outplays, the fundamentals are strong.
One of its biggest advantages is how easy it is to parse what’s happening. Figures have distinct roles, and it doesn’t take long to understand whether a unit is meant to harass from distance, lock down space, or burst onto priority targets. That clarity also feeds directly into squad building, where team composition can matter just as much as raw strength. Balanced lineups that cover multiple engagement ranges and handle varied map layouts tend to do best.
Maps add another layer of strategy. Positioning isn’t simply about getting into attack range—it’s also about cutting off lanes, keeping vulnerable units safe, and steering enemies into inefficient routes. Strong players often win by forcing opponents to waste turns repositioning, then striking once they’re committed. This is where the game’s board-game DNA is most obvious, since the board state is something you can read, manipulate, and exploit.
Where the experience stumbles is typically in the surrounding meta systems rather than the combat itself. The collectible model can frustrate anyone who wants immediate access to a full competitive toolbox, and growing a collection can feel costly—especially when hunting particular pieces. And with the playerbase noted as low, that can translate into longer wait times, which clashes with the game’s otherwise snappy match format.
Artistically, it fully embraces Ankama’s signature stylized aesthetic. DOFUS and WAKFU fans will likely enjoy it, but players who dislike chibi proportions and bright fantasy visuals may not connect with the presentation. Even so, the UI generally supports tactical play well, surfacing key information without bogging turns down.
Taken as a whole, Krosmaster Arena is a friendly-but-deep tactical board battler that reveals more strategy the further you go. It’s a good fit for players who enjoy collectible squad building and turn-based PvP, while being mindful of the tradeoffs that can come with a niche community and collection-driven progression.
Krosmaster Arena Links
Krosmaster Arena Official Site
Krosmaster Arena Kickstarter (Board Game)
Krosmaster Arena Wikia
Krosmaster Arena Reddit
Krosmaster Arena System Requirements
Minimum Requirements:
Operating System: Windows XP SP3 or higher
CPU: Pentium IV 2.8 GHz or equivalent
Video Card: GeForce 4Ti or equivalent
RAM: 1 GB
Hard Disk Space: 1.5 GB
Krosmaster Arena can be played on Mac OS X and Linux as well.
Krosmaster Online does not yet have finalized, officially published system requirements. The specifications listed here are drawn from our own testing and will be revised if/when official details are provided.
Krosmaster Arena Music & Soundtrack
Coming Soon!
Krosmaster Arena Additional Information
Developer: Ankama Games
Game Engine: Unity
Open Beta: April 15, 2015
Release Date: November 05, 2015
Development History / Background:
Krosmaster Arena originates from French developer Ankama Games and builds on the momentum of a tabletop release that was successfully funded on Kickstarter. The physical board game drew from Ankama’s DOFUS and WAKFU worlds and was published by Japanime Games, reaching its goal in under a day. Ankama later brought the concept to PC, translating the square-grid combat and collectible hero roster into a digital experience. Beta began on April 15, 2015, with the full release arriving on November 05, 2015. On December 3, 2018, the servers moved over to Board Game Arena, a browser-based platform that hosts 175+ digital board games.

