Icarus M

Icarus M brings the core ideas of Riders of Icarus to phones and tablets, packaging its creature-taming, mount collecting, and dungeon-focused combat into a mobile-friendly format. The big draw is still the same, building a roster of beasts you can ride and fight with, then taking that power into co-op content, boss encounters, and guild play while you explore a high-fantasy world from the ground and the air.

Publisher: Valofe
Playerbase: Medium
Type: Mobile MMORPG
Release Date: September 15, 2020
Pros: +Several distinct classes to choose from. +Sharp, high-end visuals for a mobile MMORPG. +Flying mounts and airborne encounters.
Cons: -Autoplay-first flow that can feel routine. -Monetization that edges into pay to win.

Play Icarus M

Overview

Icarus M Overview

Icarus M is a 3D mobile MMORPG that adapts many of the signature systems from Riders of Icarus into a touch-first experience. Combat revolves around on-screen skill buttons, basic attacks, and the ability to string abilities together for combo-style bursts, with optional automation features that can handle movement and routine fighting. Group content supports parties of up to 10 players, which is where the game leans into its dungeon runs and large enemy encounters.

A major pillar is the creature system. You can capture wild monsters and add them to your collection, then use them as mounts (including flying options) and companions depending on the creature. The aerial side of the game is more than a travel gimmick, it is also tied to certain battles and areas designed around flight, echoing the PC game’s emphasis on sky-based movement and combat. Alongside that, you can expect raid bosses, instanced dungeons, guild features, and a visual presentation that aims to feel close to its PC inspiration.

Icarus M Key Features:

  • Rule the airspace – ride flying mounts and engage in airborne fights, including content built specifically around flight.
  • Creature capture and collectiontrack down monsters in the wild, tame them, and call them in as mounts.
  • Varied class roster choose from multiple classes with different roles and playstyles drawn from the Riders of Icarus template.
  • Skill-chaining action combat – link abilities together for combo sequences that reward timing and rotation planning in co-op runs.
  • High-detail mobile visuals – explore a polished fantasy world with graphics that closely resemble the PC version’s look.

Icarus M Screenshots

Icarus M Featured Video

Icarus M: Riders Of Icarus Official Video Trailer

Full Review

Icarus M Review

Icarus M is best understood as a convenience-focused take on the Riders of Icarus formula. It puts the recognizable hooks, especially taming and mount progression, into a mobile loop built around quests, instanced dungeons, and scheduled group activities. When it is at its best, it delivers that satisfying MMORPG routine of improving your character through gear and upgrades, expanding your creature collection, and using both to tackle tougher content with other players.

The moment-to-moment combat is functional and flashy. Skills are easy to access, animations sell the impact, and chaining abilities into a rotation can feel good when you are actively playing. At the same time, the game is clearly designed to accommodate hands-off sessions. Autoplay and auto-combat options can make leveling and routine tasks feel fast, but they also reduce the sense of mastery, since many fights become more about power checks than execution. If you enjoy managing builds and optimizing progress, you will likely prefer playing manually during dungeons and bosses, where positioning and timing matter more and mistakes are punished.

The creature system remains the standout. Capturing monsters and turning them into mounts adds an extra layer of goals beyond standard gear grinding. It gives exploration a purpose (you are often hunting specific targets) and it provides a collectible chase that fits mobile play well. Flying mounts in particular help the world feel larger, and aerial combat helps differentiate Icarus M from many mobile MMORPGs that rarely change the combat “shape” of encounters.

Group content is where the game’s strengths show most clearly. Dungeons and raid-style fights encourage coordination, even if some groups lean on raw stats. Guild systems give players a reason to log in beyond solo progression, and the game structure supports quick sessions, which is important on mobile. The playerbase being labeled medium means activity can vary by time zone and server health, so joining a guild early is a practical way to find consistent parties.

The biggest drawbacks are the familiar ones for the platform. The core gameplay loop can become formulaic when you rely heavily on automation, and the monetization can affect competitive balance and progression pace. Players who are sensitive to pay to win elements may find the long-term climb less satisfying, especially if they want to compete at higher levels without spending.

Overall, Icarus M is a solid option for players who want a visually impressive mobile MMORPG with a strong mount and taming identity. If your favorite part of Riders of Icarus was collecting creatures and taking flight, this adaptation captures that spirit, even if it also carries the genre’s typical mobile compromises.

Links

Icarus M Online Links

Icarus M Developer Site

System Requirements

Icarus M System Requirements

Minimum Requirements:

Operating System: Android 4.0 or later / iOS 6.0 or later

Music

Icarus M Music & Soundtrack

Coming Soon…

Additional Info

Icarus M Additional Information

Korean Name: 이카루스 모바일
Developer: WeMade Entertainment
Publisher: Valofe
Game Engine: Unreal Engine 4

Announcement Date: July 28, 2016

Korean Release: 2018

Global Release Date: September 15, 2020

Development History / Background:

Icarus M was created by WeMade Entertainment as a mobile entry built around the same core appeal as Riders of Icarus, namely action-oriented combat paired with creature taming and mount-driven exploration. The project was first revealed publicly at ChinaJoy 2016 on July 28, 2016, alongside an initial trailer that introduced the game’s direction. After its Korean launch in 2018, the global version was released later under Valofe’s publishing, arriving on September 15, 2020.