Guardian Hunter

Guardian Hunter: SuperBrawlRPG is a free-to-play, online social action RPG for mobile devices that mixes charming, cel-shaded character art with quick stage-based battles, a large roster of Guardians to recruit, and extra activities like Infinite Dungeon, Guardian Arena, and Boss Raids.

Publisher: NHN Entertainment
Playerbase: High
Type: Mobile RPG
Release Date: July 6, 2015
Pros: +Adorable anime-style presentation. +Responsive, well-tuned action combat. +Huge roster of Guardians to chase.
Cons: -Monetization can create power gaps. -Progression can become grind-heavy over time.

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Overview

Guardian Hunter Overview

Guardian Hunter is a 3D, free-to-play action RPG built around collecting companions, developed by TOAST and published by NHN Entertainment. It takes place in the fantasy world of Bellia, where your goal is to subdue hostile creatures and convert them into Guardians that can fight on your side. The core loop is straightforward and mobile-friendly, push through compact stages, defeat waves of enemies, then take down a boss while managing dodges, skills, and positioning.

At the start you pick a Hero class (Warrior, Archer, or Mage), then assemble a small team by bringing Guardians as AI partners. The game leans into progression, you are constantly improving both your main Hero and your companion roster through upgrades and evolution. On top of the campaign stages, Guardian Hunter adds variety through modes like Infinite Dungeon, Guardian Arena, and Boss Raids, which are designed to give you alternate goals beyond simply clearing the next map. Visually, the cel-shaded character style gives it a bright, anime-inspired look that helps it stand out in a crowded mobile RPG space.

Guardian Hunter Key Features:

  • Stage-based Levels – A large set of bite-sized stages across three difficulties (Normal, Hard, Elite), plus special dungeons that offer stronger rewards.
  • Cute Anime Graphics – Polished, cel-shaded character visuals with a colorful, lighthearted tone.
  • Action Combat – Real-time battles that emphasize dodging, chaining attacks, and timing skills against monsters and bosses.
  • Three Classes to Choose From – Swap between Warrior, Archer, and Mage, then build each with gear and skill choices.
  • Many Guardians to Collect – Over 100 Guardians to acquire, then strengthen through upgrades and evolution to push higher content.
  • Additional Modes – Extra activities including Infinite Dungeon (survival), Guardian Arena (asynchronous PVP), and Boss Raids (limited-attempt boss challenges).

Guardian Hunter Screenshots

Guardian Hunter Featured Video

Guardian Hunter - Official Teaser Trailer

Full Review

Guardian Hunter Review

Guardian Hunter: SuperBrawlRPG is a free-to-play mobile action RPG from TOAST, published by NHN Entertainment. It released globally on July 6, 2015, following a brief soft launch period in select regions. At its heart, it is part of the popular hero-collecting social RPG trend, especially common in Asian mobile markets, and it shares a familiar structure with other stage-driven collection games. What helps Guardian Hunter hold attention is not a radically new formula, but the combination of smooth real-time combat, appealing art direction, and a steady stream of new Guardians to hunt down and build.

Choosing and Managing Your Hero

Early on, you select one of three classes: a male Warrior, a female Archer, or a female Mage. While the initial choice feels important, the game quickly reveals its flexible approach, you can swap between these Heroes whenever you want. The tradeoff is that progression is tracked separately per class, so each Hero needs to clear stages and level independently even though your shared inventory and Guardian collection carry across.

In play, each class fills a distinct role. The Warrior is built to stand in close, taking hits while still dealing respectable damage. The Archer focuses on ranged pressure with strong offensive potential but less survivability. The Mage leans into powerful ranged damage with splash potential, balanced by being the most fragile. These differences matter because the game encourages experimentation, not only through class swapping, but also through the two Guardian companions you bring along, which can meaningfully change how safe or aggressive you can play.

Stage Progression and the Core Loop

Guardian Hunter follows a stage-based campaign structure with over 100 stages and three difficulty tiers (Normal, Hard, Elite). Stages are grouped into maps, with each map containing a set of levels and typically a tougher special dungeon stage that pays out better loot. The shifting environments and enemy themes help keep the early and mid-game from blurring together too quickly, even though the overall objective remains consistent.

A typical run is compact, you move through a small area, clear waves of enemies, then face a boss encounter to finish the stage. Most stages are short enough to fit into a mobile session, usually just a few minutes depending on difficulty and your build. Rewards feed directly back into the collection and upgrade systems: enemies can drop Guardians, and the end-of-stage bonus selection can provide extra equipment, currency, or consumables. If you are still building your roster, the option to bring one of your Guardians plus a borrowed Guardian from another player can be a practical way to clear content before your own collection catches up.

Visual Style and Presentation

Guardian Hunter’s biggest first impression is its character presentation. The game uses a cute, anime-influenced look with cel-shaded character models that pop clearly on small screens. While not every element is shaded the same way, the contrast between detailed environments and stylized characters gives battles a clean readability that helps during fast action.

Enemy and Guardian designs are varied enough to support the game’s collecting hook, you will see everything from whimsical creature-like foes to more humanoid, “hero” style Guardians. Skills and attacks are also animated with satisfying impact, which matters in an action RPG where feedback is a major part of the fun. Overall, the presentation feels confident and polished, even if some players may wish the character models had a bit more fine detail.

Combat Feel and Controls

Combat is real-time and designed for touch controls. You move with a virtual joystick, attack with a dedicated button, and rely on a dodge option plus multiple skills (including Guardian skills) to manage tougher encounters. The controls are easy to learn, and the game does a good job of feeling responsive, which is essential when higher difficulties start punishing sloppy positioning.

As difficulty ramps up, dodging becomes more than a convenience, it is often the difference between a clean clear and a failed run. Boss fights are where the system is at its best because they demand awareness of patterns and timing, rather than just raw stats. Class identity also shows in moment-to-moment play: the Warrior naturally commits to close-range exchanges, while the Archer and Mage need to kite and maintain distance.

Like many mobile RPGs in this category, Guardian Hunter includes an Auto option. It is useful for routine farming and low-risk clears, but it generally cannot match careful manual play when content becomes demanding.

Guardian Collection and Growth

Collecting Guardians is the long-term driver. You can acquire them through gameplay and drops, or by summoning using premium currency (Gems) and Medals earned in-game. Importantly, Guardians are not directly controlled like a main character, they function as AI companions while you actively play as your chosen Hero class. That design keeps the action readable while still letting you build strategies around support effects and skill timing.

The roster is large (over 100 Guardians) and intentionally eclectic, ranging from quirky monster companions to stronger, more “heroic” summons. Guardians can contribute in different ways, healing, area damage, buffs, and debuffs all exist, which helps party selection feel like more than just picking the highest number.

Upgrading and evolution systems provide the main progression path for Guardians. You strengthen them by consuming other Guardians, and evolution uses specific recipe requirements. Evolution increases star rank (up to 7 stars), boosts power, and can also alter appearance, which adds a visual payoff to long-term investment.

Extra Modes: Infinite Dungeon, Arena, and Raids

Beyond campaign stages, Guardian Hunter includes three key side modes. Infinite Dungeon is a survival-style challenge where you and your Guardians fight continuous waves. It is a strong source of gold and a good test of how well your team can handle scaling pressure, since enemies ramp up as you push deeper.

Guardian Arena is the game’s asynchronous PVP mode. Instead of controlling your Hero, you set a team of up to five Guardians and then match against other players’ teams. A point limit prevents stacking only top-end Guardians, forcing at least some roster planning. Matches are largely automated, with skill usage as your primary influence. It can be entertaining as a “team builder” feature, though players looking for real-time competitive play may find it less engaging.

Boss Raids shift focus to a single high-health target. You bring a team of four Guardians and attempt to defeat the boss within a time limit, with a restricted number of attempts. The boss keeps its reduced HP between attempts, creating a clear progression goal and encouraging incremental team improvement. Both Infinite Dungeon and Guardian Arena use rankings, which helps maintain an online competitive layer even without direct real-time interaction.

Cash Shop and Monetization

Guardian Hunter’s in-app purchases revolve around convenience and power acceleration, mainly through summoning and premium equipment pulls. Gems are used for higher-end Guardian summons (including higher star ranges), as well as premium weapon, armor, and accessory summons, revives, energy, and cosmetic skins. Medals provide additional summon options with lower star ranges, and they can be earned through normal play such as quests and achievements.

In practice, free players can still progress and obtain strong Guardians, but the gacha nature of summons and the advantage of faster access to better gear means paying users can pull ahead, particularly in competitive contexts like rankings. The game does provide Gems and free summons through logins, achievements, and general progression, which keeps early momentum steady. Long-term, however, maximizing a roster without spending typically demands patience and a willingness to farm.

Final Verdict – Great

Guardian Hunter uses a familiar mobile collection RPG framework, but it executes the fundamentals well. Combat feels smooth and satisfying, the art style is consistently appealing, and the Guardian roster provides plenty of reasons to keep playing and optimizing teams. The downsides are typical for the genre, some monetization pressure and a grind that can become repetitive, especially when chasing upgrades and evolutions. For players who enjoy action-focused mobile RPGs and collecting systems, it remains an easy recommendation.

System Requirements

Guardian Hunter System Requirements

Minimum Requirements:

Android 2.3 and up

Requires iOS 5.1.1 or later. Compatible with iPhone, iPad, and iPod touch. This app is optimized for iPhone 5, iPhone 6, and iPhone 6 Plus.

Music

Guardian Hunter Music & Soundtrack

Coming Soon…

Additional Information

Guardian Hunter Additional Information

Developer: TOAST
Publisher: NHN Entertainment
Platforms: Android, iOS
Release Date: July 6, 2015

Guardian Hunter: SuperBrawlRPG was created by TOAST and released worldwide by NHN Entertainment, a major Korea-based publisher. TOAST and NHN Entertainment are also associated with several other mobile titles, including Crusaders Quest, Battle for the Throne, Help Me Jack: Atomic Adventure, and Drift Girls. On Google Play, Guardian Hunter has surpassed 1 million downloads, and Crusaders Quest has exceeded 5 million downloads. Guardian Hunter reached the 1 million download milestone within a month of its global launch, continuing the publisher’s trend of mobile releases quickly reaching a wide audience.