Guardian Codex
Guardian Codex was a free-to-play mobile RPG that framed its adventure around a near-future conflict between the Empire and the Resistance. Players fought back by entering the Codex matrix to recover legendary Guardians, then building a squad for turn-based battles, story quests, and boss encounters that could be tackled solo or cooperatively online.
| Publisher: Square Enix Type: Mobile RPG Release Date: November 3, 2016 Shut Down: July 30, 2017 Pros: +Tactical turn-based fights with up to four commands per Guardian. +A large roster of 100+ Guardians to recruit. +Plenty of upgrade paths for improving your team. Cons: -Noticeable lag and connection hiccups. -Damage values felt uneven and in need of tuning. -Several features are gated behind skill point unlocks. |
Guardian Codex Shut Down on July 30, 2017
Guardian Codex Overview
Set in the year 2030, Guardian Codex drops you into a world split by open war, with the Empire opposing a scrappier Resistance movement. Your role is tied to the Codex matrix, a digital space used to track down ancient Guardians and bring them back to the front lines. From there, the game leans into collection and party building, encouraging you to assemble a lineup that can answer different elements, rarities, and enemy patterns.
Guardians were primarily obtained through a summoning feature known as Guardian Grab, and the roster offered more than a hundred options to chase. In combat, you brought three Guardians into a fight and could also include an ally Guardian, giving battles a bit more flexibility when you needed a specific element or utility pick. Encounters played out in classic turn-based fashion, with each Guardian having up to four actions to choose from, which made team composition matter more than simple auto-attacking.
Progression largely ran through PvE Quests that pushed the narrative forward while steadily opening up new activities. For bigger challenges, boss fights were available either as solo attempts or as multiplayer battles with up to three other players, which was often the faster route for tougher targets. Between fights, Guardians could be strengthened through multiple systems, including leveling, gear, Evolution, and Rebirth, giving the game a familiar mobile RPG loop of recruit, upgrade, and take on the next tier of content. Skill Points were also part of the overall progression, used to unlock features and character-related skills over time.
Guardian Codex Key Features:
- 100+ Guardians – recruit a wide range of Guardians with different rarities, elements, and roles.
- Turn-Based Combat – command your team in turn-based battles, selecting from up to four attacks per Guardian.
- Story Progression – move through the narrative via PvE Quests and escalating mission tiers.
- Multiplayer Fights – join online boss encounters with up to three additional players for co-op clears.
- Enhance Guardians – upgrade your roster through systems like Evolution, Rebirth, gear, and leveling.
Guardian Codex Screenshots
Guardian Codex Featured Video
Guardian Codex Review
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Guardian Codex Links
Guardian Codex Official Site
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Guardian Codex System Requirements
Minimum Requirements:
Operating System: Android 4.3 and up / iOS 8.0 or later.
Guardian Codex Music & Soundtrack
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Guardian Codex Additional Information
Japanese Title: ガーディアン コーデックス
Developer: Square Enix
Publisher: Square Enix
Platform: iOS, Android
Languages: English, Japanese
Global Release Date: November 3, 2016
Shut Down: July 30, 2017
Development History / Background:
Guardian Codex was a free-to-play mobile RPG developed and published by Square Enix. As a long-running leader in the RPG space, Square Enix has produced a wide range of console and mobile titles, and Guardian Codex fit into that mobile portfolio as a collection-focused, turn-based experience. The project was created by the same internal group associated with Guardian Cross and Deadman’s Cross, carrying forward a similar emphasis on acquiring and strengthening a large roster. It launched globally on iOS and Android in November 2016, and service ended on July 30, 2017.
