EVE Valkyrie

EVE Valkyrie is a 3D sci-fi MMO shooter that drops you into a starfighter cockpit for competitive space battles. Taking place in the larger EVE universe, it prioritizes fast, match-based multiplayer where squads collide in hectic dogfights instead of traditional MMO quest loops. It’s also notable as one of the earlier games built with virtual reality in mind, leaning on head tracking and 360-degree awareness to heighten cockpit immersion.

Publisher: CCP Games
Playerbase: Low
Type: Buy to Play Sci-fi Shooter
Release Date: March 28, 2016
Pros: +Designed with VR as a primary way to play. +Fast-paced, skill-focused dogfights. +Lots of ships, weapons, and modules to experiment with. +Strong art direction and visual effects.
Cons: -Small pool of maps.

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Overview

EVE Valkyrie Overview

EVE Valkyrie targets a familiar space-sim dream: sitting in the pilot’s seat of a nimble combat ship and winning through sharp reactions, smart positioning, and coordinated teamwork. Similar to how cockpit-focused games like Star Citizen sell the fantasy of being “in the ship,” Valkyrie delivers that feeling through structured PvP rounds designed to start quickly and wrap up fast. It’s also the third release tied to the EVE setting, after EVE Online and the shooter Dust 514, though Valkyrie is dedicated entirely to space-based dogfighting.

The game started as a tech demo and evolved into a full release with support for multiple VR platforms. Since headsets were part of the plan from the beginning, combat encourages constant scanning and making use of wide sightlines, reshaping dogfights compared with monitor-only space shooters. Beyond its VR-first identity, it offers a healthy roster of ships and loadout choices, backed by a polished presentation that sells the chaos and scale of space warfare.

EVE Valkyrie Key Features:

  • Dogfighting Style – team-based, match-driven PvP centered on tight maneuvering, target calling, and coordinated pressure.
  • Full Immersion – VR cockpit gameplay built around natural head movement and looking freely during engagements.
  • Progression & Customization – progress by playing to unlock new ships and gear, then fine-tune builds to fit specific roles.
  • Detailed Environments vivid space scenery, sharp VFX, and sound design that amplifies the intensity of firefights.

EVE Valkyrie Screenshots

EVE Valkyrie Featured Video

EVE Valkyrie - E3 2015 Gameplay Trailer

Full Review

EVE Valkyrie Review

Coming soon!

System Requirements

EVE Valkyrie System Requirements

Minimum Requirements:

OS: Windows 7 / 8
Processor: Intel Core 2 Duo E6550 2.33 GHz / AMD Athlon 64 x2 Dual Core 5600+
Graphics: Nvidia GeForce 8800 GTS / ATI Radeon HD 5670
Memory: 4 GB RAM
Storage: 4 GB available space

Recommended Requirements:

OS: Windows 7 / 8 / 10
Processor: Intel Core 2 DUo E7600 3.06 GHz / AMD Athlon II X2 270
Graphics: Nvidia GeForce 250 GTS / ATI Radeon HD 6670
Memory: 4 GB RAM
Storage: 8 GB available space

CCP Games has not published final, official PC requirements for EVE Valkyrie. The specs listed here are best-guess estimates and will be updated once confirmed information becomes available.

Music

EVE Valkyrie Music & Soundtrack

Not available yet

Additional Info

EVE Valkyrie Additional Information

Developer: CCP Games

Other Platforms: PlayStation 4, Oculus VR, Project Morpheus
Game Engine: Unreal Engine 4

Release Date: March 28, 2016

Development History / Background:

EVE Valkyrie traces back to a smaller experiment called EVE-VR, created in 2012 after CCP developers backed the Oculus Rift Kickstarter and began exploring what cockpit combat could feel like in a headset. The prototype gained wider attention at E3 2013, where it picked up several pieces of media recognition and helped put VR space combat on the map for a lot of players. Later that year, CCP used Gamescom (August 2013) to formally unveil EVE Valkyrie as a standalone project rather than a simple demonstration.

Support for Sony’s Project Morpheus was announced in 2014, expanding the game’s reach to PlayStation 4 as VR hardware began to diversify. EVE Valkyrie released for Oculus on March 28, 2016, marking the point where the early VR concept became a complete, purchasable game within the EVE universe.