Darkness Reborn

Darkness Reborn was a mobile action MMORPG that leaned hard into dark fantasy spectacle and quick, combo-heavy brawling. As the follow-up to Dark Avenger, it aimed to deliver a console-like hack-and-slash feel on phones and tablets, pitting five powerful, gender-locked classes against demonic forces spreading from ominous rifts across the land.

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Publisher: Gamevil
Type: Mobile MMORPG
Release Date: November 18, 2014
Shut Down: March 30, 2018
Pros: +Five gender-locked classes with distinct playstyles. +Live arena PvP rather than fully automated fights. +Flashy, God of War-style hack-and-slash combat.
Cons: -Monetization could tilt power in competitive modes. -Class gender restrictions limited choice. -PvP performance issues and lag could disrupt matches.

Darkness Reborn Shut Down on March 30, 2018

Overview

Darkness Reborn Overview

Darkness Reborn is a fast-moving mobile action MMORPG built around stylized 3D visuals and a direct-control combat system that emphasizes dodges, skills, and chaining attacks, closer in spirit to games like God of War than to typical tap-to-auto mobile RPGs. Players step into a grim fantasy setting where monsters pour into the world through “rifts of darkness,” and the core loop revolves around clearing instanced encounters, improving your build, and taking that power into both PvE and PvP.

At launch and over the game’s lifespan, you could choose from five classes, each locked to a specific gender: Warrior, Kuniochi, Daemon Hunter, Mage, and Savage. Each class comes with its own skill kit and progression path, encouraging experimentation with different ability setups depending on whether you are focusing on dungeons, bosses, or arena play. While the moment-to-moment action is the main draw, there is also a familiar RPG chase for better gear through drops, crafting, and upgrades.

Character growth centers on collecting equipment and pushing it further via enhancement and crafting. The game also supports socketing and other upgrade layers that let you tune stats toward your preferred approach, whether that is maximizing burst damage, improving survivability, or smoothing out resource and cooldown management. For competitive players, one of the notable differentiators was its more active PvP arena fights, which aimed to reward timing and execution instead of relying entirely on automated routines common in many mobile action titles.

Darkness Reborn Key Features:

  • Five Distinct Classes – choose from five gender-locked options: Warrior, Kuniochi, Daemon Hunter, Mage, and Savage, each designed with a different combat identity.
  • Skill Trees – develop your class through a skill tree and tailor your active loadout, letting you adapt to different activities and preferences.
  • Real-time PvP Battling –step into arena matches against other players with hands-on combat that puts more emphasis on execution than pure automation.
  • Character Customization – improve and evolve gear through crafting and upgrades, adjust stats with systems like socketing, and use cosmetic options to personalize your look.
  • Multiplayer Modes – team up for raid bosses, rifts, and dungeon content, and chase progression through cooperative challenges.

Darkness Reborn Screenshots

Darkness Reborn Featured Video

Full Review

Darkness Reborn Review

Darkness Reborn’s best quality is how committed it is to being an action game first and an RPG second. The combat has an arcade rhythm: you move through compact stages, group enemies, spend skills to control space, and try to keep momentum without taking unnecessary hits. When it clicks, it feels closer to a portable character-action title than to a standard mobile grinder, with satisfying impact on abilities and a steady cadence of unlocks that expands what your class can do.

The class lineup is small by MMO standards, but the roles are clearly differentiated. Warrior reads as a direct, front-line bruiser, Kuniochi focuses on speed and aggressive pressure, and Daemon Hunter leans into a darker, damage-oriented fantasy. Mage and Savage broaden the roster further, giving players more ways to approach encounters. The drawback is the strict gender lock, which can be a dealbreaker if you want a specific archetype but prefer a different character presentation.

Progression follows the familiar mobile MMO pattern: run content for drops, then invest into gear through crafting and upgrades. The upside is that you always have a tangible next step, and the upgrade systems make it easy to understand why your character is improving. The downside is that these layers can become a funnel into monetization, especially when you start caring about performance ceilings in competitive content. The game’s reputation for pay-to-win pressure is not unfounded, since premium currency ties into access and advancement in ways that can influence power.

PvP is where Darkness Reborn tries to stand out. Instead of leaning entirely on automated duels, it pushes players into more active arena fights that reward timing, positioning, and learning matchups. In good conditions, it can be genuinely engaging for a mobile title. Unfortunately, performance issues can undermine that strength. Lag and uneven match quality are particularly frustrating in a real-time arena, where a delayed dodge or missed input can decide the outcome.

Visually, the game’s presentation does a lot of work. The 3D models and effects are flashy, the dark fantasy tone is consistent, and the combat animations sell the “hack-and-slash” identity well for its era. Content variety is built around dungeons, rifts, and raid-style encounters, which keeps the PvE loop moving even if the structure is mostly instanced rather than open-world exploration.

Overall, Darkness Reborn was at its best for players who wanted immediate, hands-on combat on mobile and did not mind the typical mobile MMO gear treadmill. If you were primarily chasing competitive balance or strongly disliked monetization-driven progression, the friction points could become hard to ignore, especially in PvP.

System Requirements

Darkness Reborn System Requirements

Minimum Requirements:

Operating System: Android 2.3 or later / iOS 6.0 or later

Music

Darkness Reborn Music & Soundtrack

Coming Soon…

Additional Info

Darkness Reborn Additional Information

Developer: Boolean Games
Publisher: Gamevil

Platforms: Android, iOS

Launch Announcement: October 22, 2014

Release Date: November 18, 2014

Shut Down: March 30, 2018

Development History / Background:

Developed by Boolean Games (the studio behind Dark Avenger), Darkness Reborn arrived as a direct successor that doubled down on action combat and a darker fantasy theme. After the title’s success, Boolean Games was acquired by Nexon. Publishing duties were handled by Gamevil, a Korean company known for releasing mobile titles such as Kritika: The White Knights and Elune Saga.

The game’s global launch was announced for October 22, 2014, alongside a pre-launch signu-up event that offered epic weapons for the two starting classes. Darkness Reborn then released worldwide on iOS and Android on November 18, 2014. It initially shipped with three playable classes, Warrior, Kuniochi, and Daemon Hunter, with Daemon Hunter available either via premium currency or by reaching level 30. After Mage was introduced, Daemon Hunter became freely available to new players, and Mage took over the role of the premium class. Later, the Savage class was added with the game’s 1.2.6 update. Darkness Reborn ultimately shut down on March 30, 2018.