SkySaga

SkySaga: Infinite Isles is a 3D voxel sandbox MMO built around exploration and player creativity. You carve up terrain, gather materials, craft gear and tools, and hop between procedurally generated floating isles. A personal “home” island gives you a persistent space to build and decorate, while portals open the door to shared adventures with other players.

Publisher: Smilegate
Playerbase: TBD
Type: F2P Sandbox MMO
Release Date: TBA (Currently Alpha Testing)
Shut Down Date: August 22, 2017
PvP: Arenas
Pros: +Colorful, inviting visuals. +Personal home isle plus a shared social space. +Designed for both solo play and co-op. +Dual-wield tools and gadgets for flexible play.
Cons: -Familiar voxel formula compared to other block-based sandboxes. -Inventory feels tight and restrictive. -No confirmed launch timeline.

Overview

SkySaga Overview

SkySaga blends the usual sandbox pillars, exploration, harvesting, crafting, and building, into a light MMO framework. If you have played voxel games before, the fundamentals will feel instantly recognizable: break blocks for resources, turn those resources into useful items, and use your creations to push further into new areas. Where SkySaga tries to stand apart is in its tone and presentation. The world is bright, clean, and storybook-like, making it feel less survival-focused and more like an adventure playground.

A key hook is the personal island. Each player gets their own private space that functions as a home base, building canvas, and a place to invite friends. From there, portals connect to many other isles that act as adventure zones, resource runs, and bite-sized expeditions. The structure encourages quick sessions, hop in, complete a run, return home, craft and upgrade, then head out again.

SkySaga also leans into easy social access. Like other hub-based sandbox MMOs, it uses a central meeting area to help players group up without friction. You can team up to clear objectives faster, share the workload of gathering, or simply show off builds. For players who want direct competition, the game includes arena PvP, keeping combat separate from the creative home-building loop. Development for Skysaga ceased on August 22, 2017.

SkySaga Key Features

  • Adventure Awaits – Travel across countless isles, whether you prefer solo roaming or coordinated group runs.
  • Craft, Build, and Share –Collect materials, unlock recipes, and produce a huge variety of tools, equipment, and construction pieces.
  • Battle of Wits –Enter arena matches that test both your combat skill and how well you use your kit.
  • Daily Quests –Take on Explorer, Gladiator, and Settler tasks for rewards and rank progression.
  • A Place to Call Home –Claim a personal isle as your own, customize it freely, and bring friends in to collaborate on projects.

SkySaga Screenshots

SkySaga Featured Video

SkySaga - Alpha 4 Release Trailer

Full Review

SkySaga Review

A full scored review is not possible in its current state, because SkySaga never reached an official launch and the project ultimately shut down. What can be said from its public testing period is that the foundation aimed for a friendlier, more accessible take on the voxel sandbox MMO idea: short portal-based adventures, a dedicated personal home isle, and MMO-style hubs to keep players interacting.

The moment-to-moment loop was built around heading into an adventure isle, gathering and fighting as needed, then returning to improve your base and craft better equipment. That structure can be appealing for players who like the satisfaction of steady progression but do not want the intensity of harsher survival sandboxes. The addition of arena PvP also gave combat-focused players something to do that did not interfere with builders.

At the same time, SkySaga faced an immediate identity challenge. The core format is very close to other block-based games, and without a released “complete” version, it is difficult to point to a standout system that would have made it essential in the genre. Inventory limitations could also make longer sessions feel constrained, especially for players who enjoy extended gathering trips before returning home.

If you are researching SkySaga today, it is best viewed as an interesting, bright-toned sandbox MMO concept with some clever social structure, rather than a finished product. Development ended on August 22, 2017, and no release date was ever finalized.

Links

SkySaga Links

SkySaga Official Site
SkySaga Subreddit [Community]
SkySaga Gamepedia Wiki [Database/Guides]

System Requirements

SkySaga System Requirements

Minimum Requirements:

Operating System: Windows Vista / 7 / 8 / 8.1 / 10 (64 bit)
CPU: Intel Core 2 Duo 2GHz
RAM: 2 GB RAM
Video Card: NVIDIA 220 GT / Intel HD 4000
Hard Disk Space: 5 GB available space

Recommended Requirements:

Operating System: Windows Vista / 7 / 8 / 8.1 / 10 (64 bit)
CPU: 3Ghz Dual Core or better
RAM: 4 GB RAM or more
Video Card: NVIDIA GTX 460 or ATI HD 6850
Hard Disk Space: 5 GB available space

SkySaga has not released official system requirements yet. These are numbers are estimates based on our experience. We will update these numbers as soon as official numbers are released!

Music

SkySaga Music & Soundtrack

Coming soon…

Additional Info

SkySaga Additional Information

Developer: Radiant Worlds
Publisher: Smilegate
Game Engine: Meandros (proprietary)

Studio Founders: Philip Oliver (CEO), Andrew Oliver (CTO), Richard Smithies (COO)
Principle Graphics Programmer: Kostas Anagnostou @KostasAAA
Senior Community Manager: Trish Ryniak

Alpha Test 3: February 19 – 26, 2015

Alpha Test 4: May 21, 2015

Shut Down Date: August 22, 2017

Development History / Background:

SkySaga: Infinite Isles was created by Radiant Worlds, a developer formed in 2013 by industry veterans from the former UK studio Blitz Games Studios. The team, roughly 50 people, worked with SmileGate, a Korean free-to-play publisher, to support the project as their first major release. The design set out to deliver a Minecraft-inspired voxel sandbox, but with an MMO-friendly structure, shared hubs, and a persistent personal island for each player. The project was ultimately discontinued on August 22, 2017, after Radiant Worlds stated that SmileGate would no longer continue supporting development.