Sins Raid
Sins Raid is a mobile MMORPG with a strong focus on raid-style boss fights, where you recruit heroes, form a five-character squad, and take on increasingly punishing encounters. The core loop is about collecting and upgrading a roster of distinct characters, then using their skills and positioning to push back a corrupting threat led by the God of Death.
| Publisher: Cube Magic Interactive Type: Mobile MMORPG Release Date: January 6, 2018 Shut Down Date: January 13, 2021 Pros: +Strong visual presentation. +Boss fights that demand attention. +Easy-to-learn touch controls. +35+ collectible heroes. Cons: -Energy/stamina limits play sessions. -No PvP modes. -No shared open world to explore. |
Sins Raid Shut Down on January 13, 2021
Sins Raid Overview
Sins Raid is built around instanced, stage-based progression rather than an open, persistent world. Players assemble a party of up to five heroes and move through a linear chain of encounters, with the standout content being single-boss raids that function like set-piece battles. These fights get demanding quickly, even early on, and success typically requires using crowd control at the right time, avoiding large area attacks, and keeping damage output high.
Movement and dodging are designed for mobile play, you swipe to reposition and slip out of telegraphed attacks. Skill use is also streamlined, with quick access to abilities and options like double-tapping to help with targeting. The game supports both solo play and co-op for bosses, letting you invite someone directly or match with another player automatically, which helps if you are hitting a wall.
Before an encounter, Sins Raid can display a short guide outlining the boss toolkit and basic advice. Players who prefer to learn by trial and error can disable those prompts. Between the major raids, there are simpler stages featuring standard enemies, these tend to be far less dangerous and feel closer to a warm-up compared to the boss battles.
Autoplay is present, but it is limited to the easier mob stages and does not carry over into the raid fights. Once you clear a stage with a three-star rating, you can sweep it instantly by spending stamina, which reduces repetitive manual farming. Hero collection follows the familiar mobile gacha pattern, with 35+ heroes available and daily free pulls (five normal summons and one epic summon) encouraging steady roster growth over time.
Sins Raid Key Features:
- Boss-Centered Difficulty – raids are built around dodging large attack zones and timing skills well, bosses punish mistakes and cannot be autopiloted.
- Instanced, Straight-Line Progression – content is organized as a sequence of stages and dungeons, not a persistent world map.
- Mobile-Friendly Controls – swipe movement makes repositioning and avoiding telegraphs feel natural, with quick targeting options for abilities.
- Solo and Co-Op Options – take on raids alone, team up with a friend, or rely on matchmaking to find a partner.
- 35+ Collectible Heroes – each hero comes with a unique kit, plus progression through talents and skill development.
Sins Raid Screenshots
Sins Raid Featured Video
Sins Raid Review
Sins Raid feels less like a traditional mobile MMORPG and more like a compact raid battler dressed in MMO systems. The game’s strongest moments come from its boss encounters, which are tuned to demand real interaction rather than letting players coast through on automation. When the design clicks, it delivers a satisfying rhythm of reading patterns, repositioning at the last second, and coordinating cooldowns to survive burst windows.
The stage-based format keeps the experience focused. Instead of wandering through zones, you are pushed from one instanced fight to the next, which makes it easy to play in short sessions. The tradeoff is that it lacks the social texture many players associate with MMORPGs, there is no persistent world to inhabit, and the sense of “being in a place” is reduced to menus and discrete arenas. If you primarily want structured encounters and quick progression beats, that limitation may not matter much.
Combat is approachable but not simplistic. Swiping to dodge large telegraphed attacks is immediately understandable, and it is the main reason the raids stay engaging on a touchscreen. Because bosses hit hard, party composition and skill usage matter, especially once the game starts asking you to chain crowd control, manage survivability, and stay aggressive to avoid long, punishing fights. The fact that autoplay stops at the door of major encounters is a good choice for anyone who wants the game to test execution.
Co-op is a practical addition rather than a deep social framework. Pairing up can make difficult raids more manageable, and it provides a change of pace from solo attempts. Still, the overall structure remains largely instanced and progression-driven, so it does not fully replace the community features that many MMO players look for.
Progression revolves around improving your roster. With 35+ heroes and a summoning system at the center, the game leans into collection and team-building. Daily free summons help, but the stamina system limits extended play and makes the grind feel scheduled. The sweep function helps reduce repetitive manual farming once you have mastered a stage, which is a welcome quality-of-life feature in a game with upgrade demands.
The biggest missing piece for competitive-minded players is the lack of PvP. Without arenas or similar modes, the long-term motivation relies almost entirely on clearing content, strengthening heroes, and overcoming the next boss. For players who enjoy challenge-focused PvE on mobile, that can be enough. For those who want open-world exploration, guild-driven world activity, or PvP ladders, Sins Raid is likely to feel narrow.
Overall, Sins Raid is best remembered as a mobile title that put its effort into difficult, readable boss fights and touch-friendly dodging. Its constraints, stamina limits, no PvP, and no persistent world, define the experience as much as its strengths.
Sins Raid Online Links
Sins Raid Official Twitter
Sins Raid Official Facebook
Sins Raid Android
Sins Raid System Requirements
Minimum Requirements:
Operating System: Android 4.4 or later, or iOS 8.0 and later.
Sins Raid Music & Soundtrack
The soundtrack and sound design in Sins Raid aim to support fast, ability-heavy battles, with effects that help communicate when attacks land and when major skills trigger. Because the game leans so heavily on boss mechanics and telegraphed danger zones, clear combat audio is especially important for keeping fights readable during hectic moments.
Sins Raid Additional Information
Developer: Cube Magic Interactive
Publisher: Cube Magic Interactive
Release Date: January 6, 2018
Shut Down Date: January 13, 2021
Development History / Background:
Sins Raid was both developed and published by the Chinese studio Cube Magic Interactive. The title entered beta on January 6, 2018, and that initial beta period ran until January 13th. A later announcement on Facebook dated November 03, 2021 stated that Sins Raid would be shut down on January 13, 2021.
