Shin Megami Tensei: Liberation Dx2

Shin Megami Tensei: Liberation Dx2 brings Atlus-style demon collecting to mobile in a stage-based, turn-driven JRPG. You play as a Devil Downloader, someone who can spot and command demons through a smartphone app, then build squads to push back hostile factions while working through a story-heavy campaign.

Publisher: Sega
Playerbase: Low
Type: Mobile RPG
Release Date: July 24, 2018
Pros: +Memorable soundtrack. +Distinctive, stylish presentation. +Story with some genuinely interesting beats. +Strong-looking 3D demon models.
Cons: -Energy (stamina) limits pacing. -Some missions feel like padding between major plot moments.

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Overview

Shin Megami Tensei: Liberation Dx2 Overview

Shin Megami Tensei: Liberation Dx2 is a mobile, turn-based monster collecting JRPG built around party composition, elemental matchups, and long-term demon growth. The hook is that your character is a “Devil Downloader”, someone able to see and summon demons through an app, which quickly pulls you into a conflict between competing groups. The Acolytes wield the same power and use it aggressively against ordinary people, so you align with the Liberators to resist them and unravel what is really going on behind the scenes.

Battles lean on familiar creature-RPG logic, but with more emphasis on exploiting resistances and weaknesses. You field a team of four demons, each with their own skills, affinities, and defensive traits, then try to create turns that snowball by making smart elemental choices. Outside of your demon lineup, you also pick a human leader, which adds passive bonuses such as improved experience gains, extra currency, or defensive perks, depending on what you want to prioritize.

The roster is one of the main draws, with 160+ demons pulled from across older Shin Megami Tensei entries, ranging from classic mythological designs to the series’ trademark unsettling creations. New demons are primarily acquired through gacha-style summoning, but Dx2 also includes a series staple that helps it stand out, negotiation. In certain encounters, demons will initiate a conversation, present questions, and react based on your answers, if you respond in a way that fits their personality, you can recruit them without finishing a conventional fight. Online elements are present as well, including a friend feature that lets you borrow a friend’s demon once per day, which can be a helpful boost when you hit a difficulty bump.

Shin Megami Tensei: Liberation Dx2 Key Features:

  • Modern SMT Premise – step into the role of a Devil Downloader and push back the Acolytes alongside the Liberators as the story escalates.
  • Turn-based Team Battles – build a four-demon party, play around affinities and resistances, and select a leader for passive bonuses that shape your progression.
  • Asynchronous PvP –create a defensive squad and challenge other players’ teams that are piloted by AI.
  • Friend System – summon a friend’s demon once per day, plus interact through support actions like healing or assisting in combat.
  • 160+ Unlockable Demons – expand your collection through summoning and progression, with distinct stats and skill kits.
  • Demon Negotiation – recruit certain enemies through conversation by choosing responses that match their temperament, sometimes avoiding combat entirely.

Shin Megami Tensei: Liberation Dx2 Screenshots

Shin Megami Tensei: Liberation Dx2 Featured Video

Shin Megami Tensei Liberation Dx2 - Official Launch Trailer

Full Review

Shin Megami Tensei: Liberation Dx2 Review

Coming soon!

System Requirements

Shin Megami Tensei: Liberation Dx2 System Requirements

Minimum Requirements:

Operating System: Android 4.4 or later, or iOS 9.0 and later.

Music

Shin Megami Tensei: Liberation Dx2 Music & Soundtrack

Coming Soon…

Additional Info

Shin Megami Tensei: Liberation Dx2 Additional Information

Developer: Atlus and Sega
Publisher: Sega

Release Date (Japan): January 22, 2018
Release Date (Global): July 24, 2018

Development History / Background:

Shin Megami Tensei: Liberation Dx2 is published by Sega and co-developed by Atlus and Sega, positioning it as a mobile entry that still pulls heavily from the broader Shin Megami Tensei identity. It sits under the larger Megami Tensei umbrella, a franchise lineage that stretches back to 1987 and also includes the well-known Persona spin-off line. Mobile experiments within Megami Tensei are not new either, the series has seen multiple phone-focused releases over the years, with an early example appearing in 2004 for Japanese mobile devices.