Onigiri

Onigiri is a 3D action MMORPG with a strong anime presentation, built around a fantasy take on Japanese folklore. Instead of locking you into a traditional class, it encourages experimentation by letting you change weapons, and with them, your available skills, as you push through instanced dungeons and boss encounters.

Publisher: CyberStep
Playerbase: Medium
Type: Action MMORPG
Release Date: August 12, 2014
Pros: +Weapon swapping keeps builds flexible. +NPC companion system adds utility and flavor. +Distinct anime art direction.
Cons: -Dungeon layouts can start to blur together. -Theme will not click for everyone outside anime/JRPG tastes. -Movement and hit interaction can feel slightly off at times.

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Overview

Onigiri Overview

Onigiri approaches progression from a different angle than most MMORPGs. There are no fixed classes to commit to, your toolkit is largely determined by the weapon you have equipped, and each weapon type comes with its own skill set and feel in combat. That makes trying new playstyles straightforward, and it also gives the game a natural loop of collecting, upgrading, and rotating gear based on what a dungeon or boss fight demands.

Most of the game’s content is structured around instanced dungeons, where you fight through enemy packs and learn boss patterns. Combat is real-time and favors active play, with dodging, positioning, and timing mattering more than simply cycling cooldowns. Each dungeon also supports multiple difficulty options, which helps keep early areas relevant and gives players a reason to revisit content for challenge, practice, or better rewards.

A defining feature is the NPC Partner system. As you move through the story, you unlock companions who can join you in combat. Beyond adding damage or support, they give solo players a steadier pace through dungeons, and they provide a bit of character-driven structure that fits the game’s JRPG-inspired tone. The overall presentation leans heavily into anime visuals and Japanese voice acting, so players who enjoy that style will likely find the world and characters more inviting.

Onigiri Key Features

  • Real-time action combat – attacks land immediately, and success often comes from dodging and committing to combos at the right moment.
  • NPC Partner System – unlock and travel with 8 different partners, each bringing their own stat profile and presence in battle.
  • Classless Progression – your “role” is shaped by your weapon choices, letting you swap styles without rerolling a character.
  • Japanese Theme – anime-inspired art, story-driven structure, and Japanese voice work aim for a classic JRPG vibe.
  • Instanced Dungeons – run dungeon instances with companions and face off against boss encounters that test timing and movement.

Onigiri Screenshots

Onigiri Featured Video

Onigiri - Official Gameplay Trailer

Full Review

Onigiri Review

Coming Soon!

Links

Onigiri Links

Onigiri Official Site
Onigiri Wikia [Database/Guides]
Onigiri Subreddit

System Requirements

Onigiri System Requirements

Minimum Requirements:

Operating System: Windows 7 / 8
CPU: Intel Core i3 2115C 2.0 GHz / AMD Athlon II X3 455
Video Card: Nvidia GeForce GT 720 / ATI Radeon R5 7400K
RAM: 3 GB
Hard Disk Space: 20 GB

Recommended Requirements:

Operating System: Windows 7 / 8
CPU: Intel Core i3-3240 3.4 GHz / AMD Phenom II X4 40 or better
Video Card: Nvidia GeForce GT 780 / ATI Radeon R7 250 2GB or better
RAM: 4 GB
Hard Disk Space: 20 GB

Music

Onigiri Music & Soundtrack

Additional Info

Onigiri Additional Information

Developer: CyberStep
Publisher: CyberStep

Closed Beta: June 4, 2013
Open Beta: June 25, 2013

Foreign Release:

Japan: December 12, 2014

Other Platforms:

Japan: PlayStation 4 / Xbox One
North America / Europe: PlayStation 4 launch announced

Development History / Background:

CyberStep’s Onigiri is the studio’s third free-to-play project, and it is positioned as a step up in presentation compared to their earlier releases. In Japan, the game expanded beyond PC availability to consoles, and CyberStep also announced plans to bring console versions to Western audiences in 2015.