LuckCatchers

LuckCatchers is a steampunk sandbox MMORPG that puts you in the captain’s chair of an airship. From roaming the skies to chasing dragons and shaping player-run territories, it aims for a world where exploration, crafting, trading, and politics matter as much as combat.

Publisher: DiP Online
Type: Steampunk MMORPG
Release Date: November 15, 2016
Shut Down: June 01, 2023
PvP: Open/NPCs fight PKers in certain areas
Pros: +Skill-driven progression without rigid classes. +Distinctive steampunk atmosphere. +Settlement construction and management. +Territory control and governing tools.
Cons: -Travel and movement can feel sluggish. -Progression pace is extremely slow. -Repairs can become an expensive routine.

LuckCatchers Shut Down on June 01, 2023

Overview

LuckCatchers Overview

LuckCatchers is a steampunk sandbox MMORPG inspired by Alexey Pehov’s novel of the same name. You play as an airship captain in a large contiguous world designed to be explored without loading screens. Instead of locking you into a traditional class, the game leans on a skill-based progression model where your capabilities are defined by what you choose to train and use.

The game’s content loop mixes exploration and resource gathering with crafting and trade, then ties those systems into territory development. As you progress, you can work toward new ships, aircraft, weapons, and combat options, while also participating in a player-driven economy where goods, crafted items, and even premium currency can be exchanged. Beyond personal advancement, LuckCatchers also pushes social and political play: players can hire one another through a labor market, establish settlements with functional structures, and compete for regional power. If your group becomes dominant in a territory, you can take on a governor-like role with taxation and conflict over neighboring lands.

LuckCatchers Key Features:

  • Command an airship – travel the world as a sky captain, piloting one of several airships and keeping smaller craft stored in your hangar.
  • Classless progression – develop the skills you prefer, then use them to open up access to different ships, planes, weapons, and abilities.
  • Player-run economy – buy and sell directly with other players, including the ability to trade premium currency.
  • Found settlements – establish settlements in the open world and construct structures such as castles, mines, drilling platforms, and more.
  • Become a governor – lead the largest guild in a territory to claim governance, collect taxes from residents, and contest other regions through warfare and conquest.

LuckCatchers Screenshots

LuckCatchers Featured Video

LuckCatchers ( Official Trailer )

Full Review

LuckCatchers Review

Coming soon!

System Requirements

LuckCatchers System Requirements

Minimum Requirements:

Operating System: Windows XP, Vista, 7 (64-bit only), 8, or 10
CPU: Intel Core 2 Duo 2.5 GHz or AMD AthlonTM 64 X2 5600+ 2.8 GHz
Video Card: GeForce х60 or ATI HD4870, 1 GB VRAM
RAM: 4 GB
Hard Disk Space: 5 GB

Music

LuckCatchers Music & Soundtrack

Coming Soon!

Additional Info

LuckCatchers Additional Information

Developer(s): DiP Online

Game engine: In-house engine

Steam Greenlight: January 28, 2016
Closed Alpha: January 8, 2014

Release Date: November 15, 2016

Shut Down: June 01, 2023

Development History / Background:

LuckCatchers (ловцы удачи) was developed by the Russian studio DiP Online in collaboration with author Alexey Pehov, drawing directly from his novel of the same name. Public information was relatively limited for a long time, with the project only becoming more visible around the start of Closed Alpha on January 8, 2014. The game later moved into Open Alpha, although the specific opening date was not clearly documented. A Steam Greenlight page followed on January 28, 2016, signaling a push toward a wider audience. Although it was originally expected to release in 2016, the game ultimately launched on November 15, 2016 and later shut down on June 01, 2023. DiP Online has indicated a follow-up project, LuckCatchers 2, is in development.