Killbot

Killbot is a third person shooter built around holding your ground against constant undead swarms across a shifting day and night cycle. Each match is about managing space, staying supplied, and turning your kill count into cash that can be reinvested into stronger weapons and tools from a surprisingly broad armory.

Publisher: Diman Production
Type: Third Person Shooter
Release Date: July 10, 2016
Abandoned: November 02, 2016
Pros: +Supports 12-player PvP. +Includes quests and daily login rewards. +Solid selection of weapons and deployables.
Cons: -Marketed as free despite being buy-to-play. -Frequent bugs and rough edges. -Low difficulty and limited tension. -Support stopped shortly after launch.

Overview

Killbot Overview

Killbot: Dead Zone mixes co-op survival with competitive modes, dropping players into compact arenas where the main job is simple, keep moving and keep shooting. In PvE, you and friends try to outlast repeated enemy waves as zombies and other hostile creatures close in from multiple angles. In PvP, the game shifts to 12-player matches that lean into fast firefights and chaotic skirmishes rather than careful tactics.

A rotating day/night cycle changes visibility and mood from map to map, and the locations themselves vary widely, including grim outdoor spaces like cemeteries as well as tighter interiors such as subways. Positioning matters more than the game initially suggests, elevated spots and chokepoints can buy time, but lingering too long tends to invite being surrounded. The economy loop is straightforward, every kill pays out cash, and that money fuels upgrades and new purchases from the arsenal.

Loadouts are customizable with standard firearms and explosives alongside utility options like turrets, which can help cover flanks during heavier waves. Survival is not only about ammunition either, you can scavenge and consume food while deployed, and there are quests to push players toward different objectives. Daily login rewards add a light meta progression layer for players who return regularly.

Killbot Key Features:

  • Zombie Survival – withstand escalating waves of undead solo or alongside other players in co-op PvE.
  • 12-Player PvP – jump into large matches designed for noisy, action-forward multiplayer fights.
  • Lots of Maps – fight across varied arenas, from urban streets to construction areas and underground zones.
  • Weapons – convert kills into cash, then upgrade into stronger guns, grenades, and turret-style deployables.
  • Quests and Daily Bonuses take on challenges for extra incentives and collect rewards for logging in.

Killbot Screenshots

Killbot Featured Video

Full Review

Killbot Review

Killbot: Dead Zone aims for a familiar loop, survive waves, earn currency, improve your kit, and repeat. In practice, the core idea is easy to understand and occasionally satisfying in short sessions, especially when a group locks down a strong position and the kill counter starts climbing. The game’s best moments come from that simple arcade rhythm, quick respawns, constant targets, and the small decisions of when to spend money versus saving for a bigger upgrade.

Combat is presented from a third person perspective with an emphasis on volume of fire rather than precision. Weapons generally exist to solve one problem, clear enemies faster, and the game encourages frequent spending so you are rarely stuck with a weak kit for long. Turrets and grenades help break up the monotony, and they can create brief “hold the line” scenarios where teamwork actually matters, for example, one player covering a stairwell while another watches open ground.

Map variety is a genuine plus. The different settings do a decent job of changing how engagements play out, open spaces reward kiting and long sightlines, while tighter maps naturally force more frantic close-range scrambles. The day/night cycle also helps prevent arenas from feeling visually static, even if it does not fundamentally alter mechanics beyond visibility and atmosphere.

Where the experience struggles is in polish and long-term engagement. Bugs and general roughness can interrupt the flow, and the difficulty curve often fails to deliver the pressure that wave-based survival games usually rely on. When enemies are not threatening enough, the economy loop becomes routine rather than tense, and the motivation shifts from “can we survive” to “how quickly can we farm cash.”

The multiplayer options sound strong on paper, with co-op PvE and 12-player PvP, but the game’s overall feel is held back by its short-lived post-launch support. With development being abandoned not long after release, issues that could have been tuned or refined remain part of the package. Add in the confusing positioning of the game as “free” despite being buy-to-play, and it becomes difficult to recommend broadly.

Killbot: Dead Zone is best approached as a small, budget shooter with some fun ideas and a serviceable set of modes, rather than a deep or evolving zombie platform. If you enjoy straightforward third person shooting and do not mind a rough, unfinished edge, it can provide a few evenings of co-op entertainment, but players looking for challenge, stability, or ongoing updates will likely move on quickly.

System Requirements

Killbot System Requirements

Minimum Requirements:

Operating System: Windows 8.1 (64 bit), Windows 7 (32 & 64 bit), Windows Vista (32 & 64 bit)
CPU: AMD Athlon 64 3200+ / Intel Pentium 4 3200+
RAM: 1 GB RAM
Video Card: NVIDIA GeForce 6100 or compatible
Hard Disk Space: 200 MB

Recommended Requirements:

Operating System: Windows 8.1 (64 bit), Windows 7 (32 & 64 bit), Windows Vista (32 & 64 bit)
CPU: AMD Athlon II X2 255 / Intel Pentium E5500
RAM: 2 GB RAM
Video Card: ATI Radeon HD 3850 / NVIDIA GeForce 6800 GT
Hard Disk Space: 200 MB

Music

Killbot Music & Soundtrack

Coming Soon!

Additional Info

Killbot Additional Information

Developer(s): nobodyshot, diman production
Publisher(s): diman production

Language(s): English, Russian

Platform(s): PC

Steam Greenlight Post Date: March 9, 2016
Steam Greenlight Award Date: May 19, 2016
Release Date:
July 10, 2016

Development History / Background:

Killbot is a third person shooter developed and published by nobodyshot, a Russia-based studio. The project appeared on Steam Greenlight in March 2016 and was approved by the community in May 2016. During development it originally used the name Dead Zone, but the team later adjusted the branding due to IP complications, landing on Killbot: Dead Zone for the July 2016 release.