Invasion: World War 3
Invasion: World War 3 (also known as Invasion: Online War Game) is a 3D mobile strategy MMO built around classic base building and map control. Players expand a headquarters, train modern military units, and coordinate with guildmates to claim territory, punish rivals, and climb competitive rankings. The core loop is familiar for the genre, but it is presented with higher production values than many mobile war titles, including a more cinematic presentation and the option to view battles rather than relying solely on report screens.
| Publisher: Tap4Fun Playerbase: Medium Type: Mobile Strategy MMO Release Date: January 31, 2015 (NA/EU) Pros: +Strong 3D presentation and polish. +Modern military setting fits the gameplay well. Cons: -Monetization can influence competitive balance. -Many systems feel standard for the genre. |
Invasion: World War 3 Overview
Invasion: Online War Game is a 3D strategy MMO for iOS and Android that leans heavily into the familiar “build, research, train, raid” formula. You start with a modest base and gradually unlock more structures and options, from resource production and defensive emplacements to military facilities that enable stronger unit types. Progression is driven by long upgrade timers and steady resource management, with guild membership playing a major role through coordination features and timer assistance.
One of the more distinctive elements is how the world map is treated as something you can actively shape. Instead of only hopping between preset targets, players can interact with open tiles by establishing camps and occupying spaces, effectively extending a guild’s footprint and helping it exert pressure across a region. Combined with a modern warfare theme, the game’s presentation stands out for a mobile title in this category, featuring fully 3D visuals, a clean interface, and combat that can be watched rather than summarized exclusively through text reports.
Invasion: World War 3 Key Features:
- Construct a Base – Develop your headquarters by upgrading facilities, unlocking new buildings, and improving both economy and defenses as your level rises.
- Combat Formations – Arrange squads with formations that emphasize unit matchups, helping you squeeze more value out of the troops you field.
- Occupy Territory – Place camps on open map tiles or seize enemy positions to expand guild influence and secure extra resource gains.
- Train Troops – Build an army through the Armory, choosing from multiple unit types and paying attention to their battlefield roles and counters.
- Research and Customize Specializations – Improve your force with Lab research while spending Commander talent points to specialize in preferred playstyles.
Invasion: World War 3 Screenshots
Invasion: World War 3 Featured Video
Invasion: World War 3 Review
Invasion: World War 3 delivers exactly what fans of mobile war strategy MMOs usually look for: persistent progression, a competitive world map, and the social pressure (and payoff) of playing in an active guild. The early game does a decent job of onboarding you into the rhythm of upgrading, collecting, and training, then gradually introduces larger strategic concerns like territory control and coordinated attacks. It is not a game that tries to reinvent the genre, but it does aim to present it with more visual flair than many of its peers.
A familiar foundation, presented well
At its heart, the experience revolves around building efficiency. Your base becomes a web of production buildings, military structures, and upgrades that feed into each other. Managing timers and ensuring you always have something progressing is a big part of staying competitive. This is also where the game’s polish matters, the 3D presentation and interface make routine management feel less like menu work and more like operating an actual command center.
Combat generally functions as you would expect from the category. You prepare troops, choose targets, and resolve fights through a mix of composition choices and progression power. The option to watch battles gives the action more personality, even when outcomes are heavily influenced by stats, research, and upgrades. The modern military theme supports the structure nicely, it is easier to buy into tanks, infantry, and technological upgrades than the more abstract fantasy equivalents some similar games use.
Territory and guild play drive the long-term game
The world map is where the MMO side becomes more tangible. Being able to occupy empty spaces and set up camps gives guilds another way to project influence, not just by attacking enemy bases, but by establishing presence and controlling areas. In practice, this encourages group play, organized expansion, and a steady stream of skirmishes and retaliation between neighboring factions.
Guild features are especially important because they speed up progress and provide strategic direction. Active groups can coordinate assaults, share knowledge, and create a sense of momentum that is hard to replicate solo. Players who enjoy planning, diplomacy, and group-based map control will get more out of the experience than those who prefer isolated play.
Progression pressure and monetization concerns
As with many mobile strategy MMOs, the competitive layer can be shaped by spending. Faster progression and advantages tied to paid options can create noticeable gaps, particularly in high-stakes conflicts where timing and troop strength decide whether you hold territory or get pushed out. Free players can still participate and grow, but they may need to be more patient, lean on guild support, and choose battles carefully.
The broader issue is that, beyond its strong presentation and a few nice world map touches, the systems are largely standard. If you have played other base-building war MMOs, you will recognize the cadence of upgrades, research, troop training, and periodic conflict cycles. The difference is not in the concept, but in how smoothly it is delivered.
Who it is for
Invasion: World War 3 is best suited to players who enjoy long-term base progression, coordinated guild warfare, and a persistent map where rivalries can develop over time. If you are looking for a modern military-themed strategy MMO with respectable 3D visuals and a strong emphasis on territory, it is an easy fit. If you want a more skill-driven RTS experience or something that avoids pay-to-win friction, the genre conventions here may wear thin.
Invasion: World War 3 Links
Invasion: World War 3 Official Site
Invasion: World War 3 Google Play
Invasion: World War 3 Apple iOS Store
Invasion: World War 3 Requirements
Minimum Requirements:
Operating System: Android 2.3 or later, iOS 6 or later
Invasion: World War 3 Additional Information
Developer: Tap4Fun
Platforms: iOS, Android
Release date: January 31, 2015
Closed beta: September 8, 2014
Open beta: November 30, 2014
Invasion: Online War Game (listed as Invasion: World War 3 on Android) has also appeared under earlier names, including War Zone: World of Rivals and Reign of War. The title is developed and published by Tap4Fun, a Chinese mobile developer known for other releases such as Galaxy Legend. Tap4Fun has been recognized as a major mobile publisher globally and expanded its operations with a studio opened in Paris, France in 2014. Invasion is distributed worldwide and supports multiple languages, including English, French, German, Italian, Japanese, Korean, Portuguese, Russian, Chinese, and Spanish.


