Heroes of the Dungeon
Heroes of the Dungeon was a free-to-play 3D fantasy mobile action RPG that centered on summoning a roster of heroes to push back the forces of darkness. It leaned on real-time battles with combo-driven attacks and offered a surprisingly wide selection of competitive PvP activities for a phone game, even if automation and monetization often shaped how matches played out.
| Publisher: InterServ International Type: Mobile ARPG Release Date: October 27, 2016 Shut Down: October 26, 2017 Pros: +Large hero roster with up to four deployed per team. +Polished, readable 3D visuals for mobile. +Multiple PvP options with several distinct mode types. Cons: -Automation can undermine combat engagement. -Progression pressure and power gaps from spending. -Frequent in-fight cut-ins and lengthy loading. |
Heroes of the Dungeon Shut Down on October 26, 2017
Heroes of the Dungeon Overview
In Heroes of the Dungeon, the world is caught in a widening conflict between light and darkness, and your role is to build a squad capable of surviving the campaign and holding its own in competitive play. This free-to-play 3D mobile ARPG revolves around collecting and summoning heroes, with more than twenty available, then fielding up to four at a time to form a balanced lineup.
Each hero is presented with its own model work, voiced lines, skill kit, cosmetic variations, and weapon style, which helps the roster feel more distinct than a typical “stat swap” gacha lineup. Combat plays out in real time and focuses on maintaining a steady offensive rhythm to extend combos, while the game punctuates key moments with cinematic finishing shots, including close-up slow-motion sequences when an enemy drops.
Between fights, progression is heavily tied to equipment. Heroes can wear six pieces of gear, and upgrading those items increases overall effectiveness, summarized through a Total Power value that becomes a constant point of comparison across modes. For players who prefer competition, the game supports more than six PvP activities, including large-scale guild-focused battles and a 2v2, MOBA-inspired mode called Bridge of Arbitration that tries to emphasize teamwork and lane-style objectives. PvE content fills in the background narrative and provides the main path for grinding resources, while rotating events, daily tasks, and login rewards are used to keep the loop moving forward.
Heroes of the Dungeon Key Features:
- Distinct Hero Roster – recruit and summon over twenty heroes with their own voice work, visuals, skins, weapon styles, and abilities.
- Polished 3D Presentation – sharp, clean-looking 3D combat visuals that read well on a mobile screen.
- Equipment Progression – six gear slots per hero, with enhancement systems to push your stats higher.
- 5+ PvP Modes – fight across more than five PvP formats, ranging from 1v1 showdowns to the 2v2 MOBA-like Bridge of Arbitration.
- Rotating Events – limited-time events provide periodic goals and fresh reward tracks.
Heroes of the Dungeon Screenshots
Heroes of the Dungeon Featured Video
Heroes of the Dungeon Review
Heroes of the Dungeon aimed to blend fast, swipe-and-tap action with a team-based hero collection system. At its best, it delivered a satisfying mobile combat loop: fights were snappy, animations were clear, and the combo-chain structure encouraged you to stay aggressive instead of waiting for cooldowns. The finishing cut-ins added flair, and when the pacing worked, battles had a dramatic, arcade-like feel that fit the fantasy theme.
The hero system was the main draw. Fielding up to four characters let you cover multiple roles and create simple synergies, and the roster had enough personality, thanks to voice work and distinct models, to make new summons feel like more than just another number on a tier list. The downside is that progression was strongly gated by power growth systems, particularly gear and enhancements. As with many free-to-play ARPGs, the Total Power rating became the shorthand for whether content would feel fair or frustrating, and pushing that number often mattered more than mastering the moment-to-moment fighting.
PvP was unusually ambitious for a mobile title in this style. With several modes available, there was variety beyond a single ladder queue, and guild content gave players a reason to engage socially. The Bridge of Arbitration mode, with its MOBA-style framing, stood out as an attempt to create coordinated small-team play rather than pure stat checking. Still, competitive play often ran into familiar problems: automation features could dull the skill ceiling, and power gaps could be pronounced, making some matchups feel decided before the first ability fired.
The largest friction points were pacing and friction around play sessions. Loading times could interrupt the flow, and frequent cinematic interruptions during combat, while flashy at first, could become repetitive when grinding. Monetization pressures also shaped the experience, especially for players trying to keep up in PvP without spending.
As a whole, Heroes of the Dungeon had the foundation of a stylish, accessible ARPG with a respectable amount of competitive content for its era. It is best remembered as a mobile action RPG that looked good in motion and offered plenty to do, but leaned heavily on systems that could undercut fair competition and smooth pacing. With the shutdown in October 2017, it now serves mainly as a snapshot of the mid-2010s mobile ARPG design approach.
Heroes of the Dungeon Links
Heroes of the Dungeon Official Site
Heroes of the Dungeon Facebook Page
Heroes of the Dungeon Google Play
Heroes of the Dungeon iTunes App Store
Heroes of the Dungeon Reddit
Heroes of the Dungeon System Requirements
Minimum Requirements:
Operating System: Android 4.0.3 and up / iOS 7.0 or later.
Heroes of the Dungeon Music & Soundtrack
While Heroes of the Dungeon did not leave behind a widely circulated standalone soundtrack, its in-game audio design focused on familiar fantasy staples: energetic battle cues, impact-heavy skill sounds, and short voice lines that helped differentiate heroes during hectic fights. The overall mix prioritized clarity in combat, though repeated grinds could make the musical loops feel more noticeable over time.
Heroes of the Dungeon Additional Information
Chinese Title: 仲裁英雄
Developer(s): InterServ International
Publisher(s): InterServ International
Platform(s): iOS, Android
Language(s): English, Simplified Chinese, Traditional Chinese, Korean
Soft Launch Release Date: June 2015
Global Release Date: October 27, 2016
Shut Down: October 26, 2017
Development History / Background:
Heroes of the Dungeon was a free-to-play 3D fantasy mobile ARPG created by InterServ International, a Taiwan-based developer and publisher. It initially appeared through a soft launch in June 2015 across limited regions, then later received a broader worldwide release in October 2016 on both iOS and Android. By October 26, 2017, the game had effectively gone offline and was no longer supported, with the shutdown occurring without a clear public announcement explaining the decision.
