Chronicles Of Eidola

Chronicles Of Eidola is a browser-based fantasy MMORPG with turn-based battles, focused on building a small roster of contracted allies and clearing PvE and PvP activities. You recruit a mix of devils, angels, and servants, arrange them into formations, then let your squad grind through quests, bosses, and mini-games, either solo or alongside other players.

Publisher: AMZGame
Playerbase: Low
Type: MMORPG
Release Date: April 20, 2017
Pros: +Varied mini-games for breaks from combat. +Fully 3D presentation in-browser. +Arena PvP for competitive play.
Cons: -Heavy reliance on auto-battle. -Noticeable texture and object pop-in. -Occasional lag and performance hiccups.

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Overview

Chronicles Of Eidola Overview

Chronicles of Eidola is a turn-based RPG set in a bright, high-fantasy setting where you play as an “avenger,” a character whose job is to bind supernatural allies and send them into battle. Instead of controlling a single hero, you manage a team, selecting which units to bring and where they stand in your formation. Positioning matters because encounters are designed around matching the right lineup to the right enemy, especially when bosses start punishing weak setups.

Most of the game revolves around cycling through PvE content, improving your roster, then using that power in competitive modes. The cooperative angle comes through team battles, where multiple players join a single fight and the party leader assigns targets so the group can focus threats efficiently. On the competitive side, the arena lets you challenge other players for rewards, and victories grant a Medal of Honor that can be spent in the store for useful items.

If you want something lighter than grinding battles, Chronicles of Eidola also includes a “PvF” category (short for “Play For Fun”), which is essentially a set of mini-games. These activities, like Rat Race, act as a change of pace and a way to engage with the game without committing to longer PvE runs or PvP sessions. Visually, the game uses fully 3D graphics rendered by an in-house engine that is intended to run directly in your browser.

Chronicles Of Eidola Key Features:

  • Turn-based – manage a small squad, set their formation, and take on monsters and bosses in tactical, round-based fights.
  • Team fights – group with other players for coordinated encounters where target calling and focus fire matter.
  • PvP – compete in the arena and earn a Medal of Honor to trade for items in the in-game shop.
  • PvF – “Play for Fun” activities offer mini-game challenges (including Rat Race) as a break from combat.
  • 3D Graphics – a proprietary engine delivers fully 3D visuals designed to work within a browser.

Chronicles Of Eidola Screenshots

Chronicles Of Eidola Featured Video

Chronicles of Eidola Gameplay [Browser MMORPG]

Full Review

Chronicles Of Eidola Review

Chronicles of Eidola is built for players who like roster-building and steady progression more than twitchy combat. The core loop is familiar for browser RPGs: recruit units, strengthen your team, clear content for upgrades, then repeat with slightly tougher enemies. Where it stands out is how often it asks you to think about lineup and placement, since fights are designed around running a functional formation rather than simply over-leveling everything.

Combat is turn-based and easy to read, but it also leans heavily on automation. Auto-battle is convenient for routine content and daily tasks, yet it can also make the moment-to-moment play feel hands-off. The best experience comes from using auto as a time-saver, then stepping in manually when you hit a boss or a mode that punishes sloppy targeting and poor positioning.

The social features are straightforward but useful. Team battles give the game a cooperative backbone, and the leader-driven targeting system keeps groups from devolving into chaos when tougher enemies appear. It is not a deeply strategic raid environment, but it does create a sense of coordination that many browser RPGs lack.

PvP is the other major pillar. Arena fights are a natural endpoint for your upgrades and team planning, and the Medal of Honor reward provides a clear incentive to participate regularly. As with many games in this style, competitive play tends to favor players who have spent more time optimizing their roster, so newcomers should expect a ramp-up period before they feel competitive.

Outside of combat, the PvF mini-games help broaden the package. They do not redefine the genre, but they add variety and give you something to do when you want progress-adjacent activities that are not another battle chain.

On the technical side, the 3D presentation is a pleasant surprise for a browser title, but it comes with trade-offs. You may notice graphical pop-in during movement and transitions, and lag can appear depending on server load and your setup. If you are comfortable with the typical quirks of browser MMORPGs, it is manageable, but it does affect the polish.

Overall, Chronicles of Eidola is best suited to players who enjoy collection-driven RPGs, formation-based combat, and a mix of PvE, arena PvP, and quick mini-games. If you prefer active, manual control at all times, the emphasis on auto-battle may be a dealbreaker.

System Requirements

Chronicles Of Eidola System Requirements

Minimum Requirements:

Operating System: Windows 7 / 8 / Mac OS 10.6.x
CPU: Intel Pentium 4 or AMD Equivalent
Video Card: Any Graphics Card (Integrated works well too)
RAM: 512 MB
Hard Disk Space: 100 MB (Cache)

Chronicles of Eidola runs in a web browser and is Flash-based, so it is designed to perform well on most everyday PCs. In practice, any modern browser on supported operating systems should be able to handle it smoothly.

Music

Chronicles Of Eidola Music & Soundtrack

Coming Soon…

Additional Info

Chronicles Of Eidola Additional Information

Developer: AMZGame
Publisher: AMZGame

Game Engine: In-house

Closed Beta: April 10, 2017
Open Beta: April 20, 2017

Release Date: April 20, 2017

Development History / Background:

Chronicles of Eidola is developed and published by the Chinese studio AMZGame. The project’s first beta server went live on April 10, 2017. According to an announcement shared via the official Facebook page, the team planned to continue delivering content updates for roughly six months following the game’s release. The test server ended on April 19, 2017, and the game moved into Open Beta on April 20, 2017.