Cabals: Magic and Battle Cards

Cabals: Magic & Battle Cards blends traditional collectible card game deckbuilding with a grid-based battlefield that feels closer to a light tactics game than a pure CCG. Matches are designed for two players, and the core hook is choosing a Cabal, building around its identity, then outmaneuvering an opponent through careful positioning and resource control.

no images were found

Developer: Kyy Games
Playerbase: Low
Type: Collectible Card Game
Release Date: February 06, 2018
Shut Down Date: November 02, 2018
Pros: +Large card pool to unlock and experiment with. +Leaderboards for competitive tracking. +Online matchmaking supported.
Cons: -Game direction and features were subject to change. -Limited public information and long-term support.

Overview

Cabals: Magic & Battle Cards Overview

Cabals: Magic & Battle Cards is a collectible card game built around board presence, movement, and fighting over map control. Before queuing up, players assemble a deck of 30+ cards from their collection. Your chosen Cabal and its leader shape what you can bring, with six Cabals available and a card pool tied to those factions.

Deck construction is also influenced by the game’s alliance rules. Certain Cabals are aligned with one another, and those relationships determine which faction cards can be mixed together. The end result is a system that encourages themed builds rather than simply jamming the strongest cards into a single list.

In battle, both players compete on a variety of boards where resources are placed across the grid. Securing and contesting these points is central to gaining power and keeping pressure on the opponent. Victory comes from breaking through the enemy’s defenses and sacking their stronghold. Once a stronghold falls, the match ends immediately.

Cabals: Magic & Battle Cards Key Features:

  • Online Play – challenge other players over the internet and track your standing via the leaderboards.
  • Daily Quests – sign in regularly to complete rotating objectives and earn rewards.
  • Over 200 Unique Cards – expand your collection over time and craft decks that match how you like to play.
  • Practice Mode – a dedicated option for playing against AI so you can test ideas before heading into PvP.
  • Simple UI – a clean interface designed to make the game’s systems easy to learn and navigate.

Cabals: Magic & Battle Cards Screenshots

Cabals: Magic & Battle Cards Featured Video

Cabals: Magic & Battle Cards Trailer

Full Review

Cabals: Magic & Battle Cards Review

Cabals: Magic & Battle Cards aims for a specific niche: players who enjoy the deckbuilding mind games of a CCG but also want the spatial tactics of a board game. Instead of focusing purely on card efficiency and combo timing, matches often hinge on where you commit units, how you contest resource locations, and when you pivot from skirmishing to a decisive push toward the stronghold.

The faction (Cabal) selection is the game’s primary identity builder. Because the Cabal and leader define what you can access, your deck tends to develop a recognizable plan rather than feeling like a generic pile of staples. The alliance restrictions reinforce that idea, keeping combinations within a curated set of relationships. For players who like deckbuilding constraints because they create clearer archetypes, this structure is a strength.

On the battlefield, the grid and resource placement add a layer of decision-making that many digital card games skip. The best turns are not just about playing a strong card, they are about playing it in the right place, at the right time, to deny an opponent space or force unfavorable trades. When the board state is tight, small positioning choices can matter as much as raw card power, which makes the moment-to-moment play feel more tactical than typical lane-based or free-form battlers.

Progression is framed around unlocking cards and completing daily quests, with practice tools available for experimenting against AI. That combination supports both competitive and learning-focused players, and the presence of online play and leaderboards gives the game a clear reason to refine your deck and decision-making.

The biggest caveat is longevity. Cabals: Magic & Battle Cards released on February 06, 2018 and was shut down on November 02, 2018, which means the experience is best viewed as a short-lived competitive experiment rather than a long-term platform. If you are researching it today, the limited amount of ongoing information and support is a practical downside. As a design concept, though, the mix of card collection with board tactics is a compelling direction, especially for players who prefer positional play over purely combo-driven turns.

System Requirements

Cabals: Magic & Battle Cards Requirements

Minimum Requirements:

Operating System: Windows® XP SP2+/Windows® Vista/Windows® 7/Windows® 8/Windows® 10
Processor: Intel Core™ 2 Duo E6600 (2.4 GHz) or AMD Athlon 64 X2 5000+ (2.6 GHz) or better
Memory: 4 GB RAM
Graphics: NVIDIA GeForce 8800 GT (512 MB) or ATI Radeon HD 4850 (512 MB) or better
Storage: 2 GB available space

Music

Cabals: Magic & Battle Cards Music & Soundtrack

Coming Soon!

Additional Info

Cabals: Magic & Battle Cards Additional Information

Developer(s): Kyy Games
Publisher(s): Kyy Games

Designers: Mika Rosendahl, Sami Simola
Artist: Jarno Kantelinen

Release Date: February 06, 2018

Shut Down Date: November 02, 2018

Development History / Background:

Cabals: Magic & Battle Cards was created by Kyy Games, a Finnish studio known for titles such as Knights of Pen & Paper 2, Trulon: The Shadow Engine, Trouserheart, and Rimelands: Hammer of Thor. The project’s designers are Mika Rosendahl and Sami Simola, with art credited to Jarno Kantelinen. The game launched on February 06, 2018 and later ceased operation on November 02, 2018, marking it as a brief release in the studio’s catalog.