Bots

BOTS (Bots of Unlimited Transformation) is an online multiplayer action game built around arena battles where players pilot transforming robots assembled from interchangeable parts. It mixes straightforward brawler combat with light MMO progression, letting you team up with friends to push back virus enemies in PvE or jump into competitive modes for quick matches and bragging rights.

Publisher: Acclaim, NHN, Zylon Gaming
Playerbase: Low
Type: Action MMO
PvP: Deathmatch / Base Mode
Release Date: April 2006
Pros: +Deep robot customization with swappable parts. +Supports solo play and multiplayer battles. +Arcade-like beat ’em up action.
Cons: -Very limited starter roster with only three Bots. -Visuals feel dated by modern standards. -Restricted to one bot per account.

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Overview

Bots Overview

Bots is a 3D sci-fi action MMO that leans into fast, close-range “beat ’em up” combat rather than traditional hotbar MMO rotations. The main hook is building a personal robot from modular parts, then taking it into compact arenas where matches are short, punchy, and focused on movement, timing, and knowing when to commit to a combo versus disengage.

At the start you choose from three core Bots, Patch, Surge, and Ram. While the roster is small, each starter has a distinct feel and is meant to be shaped by equipment choices. You can replace components such as the body, arms, and head, and some parts add more than just stats, they can change how your Bot behaves by granting skills, resistances, or utility effects. Gear and mods come from the in-game shop or as rewards and drops, particularly from boss encounters in Sector mode.

Progression is simple and satisfying: run content, earn experience and currency, then reinvest it into stronger parts and new build options. There is also a premium currency shop offering cosmetic and utility-leaning extras (for example wings, pets, and flags) that provide additional bonuses, so players who enjoy optimizing will notice plenty of small levers to pull.

In terms of content, Bots supports three modes spread across a large set of maps (over forty). Sector mode serves as the PvE path where you fight virus enemies and bosses for rewards. Player Battle is the straightforward PvP option for skirmishes and score chasing, while Base mode shifts the objective toward attacking and defending a base, which gives teams a clearer win condition than pure deathmatch. Despite its age, the game’s biggest strength today is that it still has a tight, dedicated community that keeps matches and trading moving for those willing to jump in.

Bots Key Features:

  • Three Customizable Bots – buy and trade bot parts to rebuild your robot’s look and loadout, from core body pieces to extras like wings.
  • Transformation Abilities – trigger temporary transformations into larger forms, creating burst windows that reward good timing and matchup awareness.
  • Multiplayer Modes – queue into team-based and free-for-all arena fights against up to seven other players across varied maps.
  • Fight Against AI – take on Virus enemies in PvE to earn experience and Gigas while hunting for useful drops.
  • Small and Dedicated Community – connect with long-time players who have kept the game active since its 2006 debut.

Bots Screenshots

Bots Featured Video

Full Review

Bots Review

Bots is best understood as an arena brawler wearing MMO clothing. The moment-to-moment gameplay is about closing distance, chaining hits, and using your kit to control space, not about long dungeon runs or complex raid roles. When it clicks, it delivers that satisfying arcade rhythm of “engage, combo, reposition, repeat,” especially in PvP where human opponents punish sloppy approaches.

Customization is the game’s defining system, and it does a lot of heavy lifting. Swapping parts is not just cosmetic, it is how you tune survivability, damage, and utility, and it gives players a reason to keep running Sector mode even after they understand the basics. The trade and shop loop also supports tinkering, which is important because the base roster is limited to Patch, Surge, and Ram. With only three starting Bots, variety comes from builds rather than character selection, so players who enjoy experimenting will get more out of it than players who want a wide cast of unique classes.

The transformation mechanic adds a clear layer of decision-making. Because it is temporary, it functions like a power spike you want to use at the right moment, either to secure a fight, turn a skirmish, or pressure an objective. In PvP, that creates a nice push-and-pull where teams try to bait transformations or counter-engage after one ends. It is not overly complicated, but it adds enough texture to keep combat from feeling flat.

Mode variety is another positive. Sector mode provides structure and rewards, and it is a good onboarding path for learning movement and attack patterns without the chaos of PvP. Player Battle is the most immediate way to test your build, while Base mode generally produces the most readable matches since objectives guide where fights happen. Map count helps, but the game’s age shows in presentation and overall polish. Animations and effects feel like a product of the mid-2000s, and players used to modern action combat will notice the stiffness and simpler visuals right away.

The biggest practical concern is longevity. The community is described as low, and that aligns with what you should expect from a game of this era. If you enjoy niche online games and do not mind a smaller pool of regulars, that can be a plus, you will see familiar names and learn matchups quickly. If you need constant matchmaking variety, it may feel limiting.

Overall, Bots is a focused, old-school action MMO with a strong customization loop and surprisingly engaging arena combat for its time. It is easiest to recommend to players who like experimenting with gear builds and who appreciate compact PvP and PvE sessions over sprawling modern MMO structure.

Links

Bots Online Links

Bots Official Site
Bots Official Forums
BoutCheetah Official Site (Updated version of Bots)

System Requirements

Bots System Requirements

Minimum Requirements:

Operating System: Windows XP / 2000 / Vista
CPU: Pentium III
Video Card: 32MB VRAM
RAM: 128 MB
Hard Disk Space: 800 MB

Recommended Requirements:

Operating System: Windows XP / 2000 / Vista
CPU: Pentium IV or better
Video Card: 64MB VRAM
RAM: 512 MB
Hard Disk Space: 1 GB

Music

Bots Music & Soundtrack

A full music breakdown is not available here yet, but Bots generally uses energetic, arcade-leaning tracks and punchy effects to match its arena focus. Audio cues are functional rather than cinematic, with emphasis on making hits, skills, and transformations feel impactful during short matches.

Additional Info

Bots Additional Information

Developer: N-Log Soft
Publisher: Acclaim Games, Zylon Gaming, NHN

Release Date (Acclaim): April 2006
Release Date (Zylon): April 20, 2012

Development History / Background:

Known as Bout in Korea, Bots was created by N-Log Soft, a Korean developer established in 1999 (originally under the name KidnKid). The game was brought to the US by Acclaim, a California-based publisher founded in 2006, and launched there in April 2006. Around its early years it attracted a sizable audience, then continued operating until Acclaim shut down in 2010 following its acquisition by Playdom.

Bots later returned through Zylon Gaming, which re-released the title on April 20, 2012. That relaunch included both a classic version and an updated edition called BoutCheetah, which introduced additional items, mods, modes, and maps while keeping the same core idea of customizable transforming robots battling across arena-style stages.